/**************************************************************************/1/* graph_frame.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/gui/graph_element.h"3334class HBoxContainer;3536class GraphFrame : public GraphElement {37GDCLASS(GraphFrame, GraphElement);3839struct _MinSizeCache {40int min_size = 0;41bool will_stretch = false;42int final_size = 0;43};4445struct ThemeCache {46Ref<StyleBox> panel;47Ref<StyleBox> panel_selected;48Ref<StyleBox> titlebar;49Ref<StyleBox> titlebar_selected;5051Ref<Texture2D> resizer;52Color resizer_color;53} theme_cache;5455private:56String title;5758HBoxContainer *titlebar_hbox = nullptr;59Label *title_label = nullptr;6061bool autoshrink_enabled = true;62int autoshrink_margin = 40;63int drag_margin = 16;6465bool tint_color_enabled = false;66Color tint_color = Color(0.3, 0.3, 0.3, 0.75);6768protected:69virtual void gui_input(const Ref<InputEvent> &p_event) override;70virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override;7172void _notification(int p_what);73static void _bind_methods();7475void _validate_property(PropertyInfo &p_property) const;7677virtual void _resort() override;7879public:80void set_title(const String &p_title);81String get_title() const;8283void set_autoshrink_enabled(bool p_enable);84bool is_autoshrink_enabled() const;8586void set_autoshrink_margin(const int &p_margin);87int get_autoshrink_margin() const;8889HBoxContainer *get_titlebar_hbox();90Size2 get_titlebar_size() const;9192void set_drag_margin(int p_margin);93int get_drag_margin() const;9495void set_tint_color_enabled(bool p_enable);96bool is_tint_color_enabled() const;9798void set_tint_color(const Color &p_tint_color);99Color get_tint_color() const;100101virtual bool has_point(const Point2 &p_point) const override;102virtual Size2 get_minimum_size() const override;103104GraphFrame();105};106107108