Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/scene/main/missing_node.cpp
9903 views
1
/**************************************************************************/
2
/* missing_node.cpp */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#include "missing_node.h"
32
33
bool MissingNode::_set(const StringName &p_name, const Variant &p_value) {
34
if (is_recording_properties()) {
35
properties.insert(p_name, p_value);
36
return true; //always valid to set (add)
37
} else {
38
if (!properties.has(p_name)) {
39
return false;
40
}
41
42
properties[p_name] = p_value;
43
return true;
44
}
45
}
46
47
bool MissingNode::_get(const StringName &p_name, Variant &r_ret) const {
48
if (!properties.has(p_name)) {
49
return false;
50
}
51
r_ret = properties[p_name];
52
return true;
53
}
54
55
void MissingNode::_get_property_list(List<PropertyInfo> *p_list) const {
56
for (const KeyValue<StringName, Variant> &E : properties) {
57
p_list->push_back(PropertyInfo(E.value.get_type(), E.key));
58
}
59
}
60
61
void MissingNode::set_original_class(const String &p_class) {
62
original_class = p_class;
63
}
64
65
String MissingNode::get_original_class() const {
66
return original_class;
67
}
68
69
void MissingNode::set_original_scene(const String &p_scene) {
70
original_scene = p_scene;
71
}
72
73
String MissingNode::get_original_scene() const {
74
return original_scene;
75
}
76
77
void MissingNode::set_recording_properties(bool p_enable) {
78
recording_properties = p_enable;
79
}
80
81
bool MissingNode::is_recording_properties() const {
82
return recording_properties;
83
}
84
85
PackedStringArray MissingNode::get_configuration_warnings() const {
86
// The mere existence of this node is warning.
87
PackedStringArray warnings = Node::get_configuration_warnings();
88
if (!original_scene.is_empty()) {
89
warnings.push_back(vformat(RTR("This node was an instance of scene '%s', which was no longer available when this scene was loaded."), original_scene));
90
warnings.push_back(vformat(RTR("Saving current scene will discard instance and all its properties, including editable children edits (if existing).")));
91
} else if (!original_class.is_empty()) {
92
warnings.push_back(vformat(RTR("This node was saved as class type '%s', which was no longer available when this scene was loaded."), original_class));
93
warnings.push_back(RTR("Data from the original node is kept as a placeholder until this type of node is available again. It can hence be safely re-saved without risk of data loss."));
94
} else {
95
warnings.push_back(RTR("Unrecognized missing node. Check scene dependency errors for details."));
96
}
97
return warnings;
98
}
99
100
void MissingNode::_bind_methods() {
101
ClassDB::bind_method(D_METHOD("set_original_class", "name"), &MissingNode::set_original_class);
102
ClassDB::bind_method(D_METHOD("get_original_class"), &MissingNode::get_original_class);
103
104
ClassDB::bind_method(D_METHOD("set_original_scene", "name"), &MissingNode::set_original_scene);
105
ClassDB::bind_method(D_METHOD("get_original_scene"), &MissingNode::get_original_scene);
106
107
ClassDB::bind_method(D_METHOD("set_recording_properties", "enable"), &MissingNode::set_recording_properties);
108
ClassDB::bind_method(D_METHOD("is_recording_properties"), &MissingNode::is_recording_properties);
109
110
// Expose, but not save.
111
ADD_PROPERTY(PropertyInfo(Variant::STRING, "original_class", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_original_class", "get_original_class");
112
ADD_PROPERTY(PropertyInfo(Variant::STRING, "original_scene", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_original_scene", "get_original_scene");
113
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "recording_properties", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_recording_properties", "is_recording_properties");
114
}
115
116
MissingNode::MissingNode() {
117
}
118
119