#pragma once
#include "core/io/packet_peer.h"
#include "core/extension/ext_wrappers.gen.inc"
#include "core/object/gdvirtual.gen.inc"
#include "core/variant/native_ptr.h"
class MultiplayerPeer : public PacketPeer {
GDCLASS(MultiplayerPeer, PacketPeer);
public:
enum TransferMode {
TRANSFER_MODE_UNRELIABLE,
TRANSFER_MODE_UNRELIABLE_ORDERED,
TRANSFER_MODE_RELIABLE
};
protected:
static void _bind_methods();
private:
int transfer_channel = 0;
TransferMode transfer_mode = TRANSFER_MODE_RELIABLE;
bool refuse_connections = false;
public:
enum {
TARGET_PEER_BROADCAST = 0,
TARGET_PEER_SERVER = 1
};
enum ConnectionStatus {
CONNECTION_DISCONNECTED,
CONNECTION_CONNECTING,
CONNECTION_CONNECTED,
};
virtual void set_transfer_channel(int p_channel);
virtual int get_transfer_channel() const;
virtual void set_transfer_mode(TransferMode p_mode);
virtual TransferMode get_transfer_mode() const;
virtual void set_refuse_new_connections(bool p_enable);
virtual bool is_refusing_new_connections() const;
virtual bool is_server_relay_supported() const;
virtual void set_target_peer(int p_peer_id) = 0;
virtual int get_packet_peer() const = 0;
virtual TransferMode get_packet_mode() const = 0;
virtual int get_packet_channel() const = 0;
virtual void disconnect_peer(int p_peer, bool p_force = false) = 0;
virtual bool is_server() const = 0;
virtual void poll() = 0;
virtual void close() = 0;
virtual int get_unique_id() const = 0;
virtual ConnectionStatus get_connection_status() const = 0;
uint32_t generate_unique_id() const;
};
VARIANT_ENUM_CAST(MultiplayerPeer::ConnectionStatus);
VARIANT_ENUM_CAST(MultiplayerPeer::TransferMode);
class MultiplayerPeerExtension : public MultiplayerPeer {
GDCLASS(MultiplayerPeerExtension, MultiplayerPeer);
protected:
static void _bind_methods();
PackedByteArray script_buffer;
public:
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
GDVIRTUAL2R(Error, _get_packet, GDExtensionConstPtr<const uint8_t *>, GDExtensionPtr<int>);
GDVIRTUAL0R(PackedByteArray, _get_packet_script);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
GDVIRTUAL2R(Error, _put_packet, GDExtensionConstPtr<const uint8_t>, int);
GDVIRTUAL1R(Error, _put_packet_script, PackedByteArray);
EXBIND0RC(int, get_available_packet_count);
EXBIND0RC(int, get_max_packet_size);
virtual void set_refuse_new_connections(bool p_enable) override;
GDVIRTUAL1(_set_refuse_new_connections, bool);
virtual bool is_refusing_new_connections() const override;
GDVIRTUAL0RC(bool, _is_refusing_new_connections);
virtual bool is_server_relay_supported() const override;
GDVIRTUAL0RC(bool, _is_server_relay_supported);
EXBIND1(set_transfer_channel, int);
EXBIND0RC(int, get_transfer_channel);
EXBIND1(set_transfer_mode, TransferMode);
EXBIND0RC(TransferMode, get_transfer_mode);
EXBIND1(set_target_peer, int);
EXBIND0RC(int, get_packet_peer);
EXBIND0RC(TransferMode, get_packet_mode);
EXBIND0RC(int, get_packet_channel);
EXBIND0RC(bool, is_server);
EXBIND0(poll);
EXBIND0(close);
EXBIND2(disconnect_peer, int, bool);
EXBIND0RC(int, get_unique_id);
EXBIND0RC(ConnectionStatus, get_connection_status);
};