/**************************************************************************/1/* timer.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/main/node.h"3334class Timer : public Node {35GDCLASS(Timer, Node);3637double wait_time = 1.0;38bool one_shot = false;39bool autostart = false;40bool processing = false;41bool paused = false;42bool ignore_time_scale = false;4344double time_left = -1.0;4546protected:47void _notification(int p_what);48static void _bind_methods();4950public:51enum TimerProcessCallback {52TIMER_PROCESS_PHYSICS,53TIMER_PROCESS_IDLE,54};5556void set_wait_time(double p_time);57double get_wait_time() const;5859void set_one_shot(bool p_one_shot);60bool is_one_shot() const;6162void set_autostart(bool p_start);63bool has_autostart() const;6465void start(double p_time = -1);66void stop();6768void set_paused(bool p_paused);69bool is_paused() const;7071void set_ignore_time_scale(bool p_ignore);72bool is_ignoring_time_scale();7374bool is_stopped() const;7576double get_time_left() const;7778PackedStringArray get_configuration_warnings() const override;7980void set_timer_process_callback(TimerProcessCallback p_callback);81TimerProcessCallback get_timer_process_callback() const;8283private:84TimerProcessCallback timer_process_callback = TIMER_PROCESS_IDLE;85void _set_process(bool p_process, bool p_force = false);86};8788VARIANT_ENUM_CAST(Timer::TimerProcessCallback);899091