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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/scene/resources/2d/skeleton/SCsub
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#!/usr/bin/env python
from misc.utility.scons_hints import *

Import("env")

env.add_source_files(env.scene_sources, "skeleton_modification_2d.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_2d_ccdik.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_2d_fabrik.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_2d_lookat.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_2d_stackholder.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_2d_twoboneik.cpp")
env.add_source_files(env.scene_sources, "skeleton_modification_stack_2d.cpp")

if not env["disable_physics_2d"]:
    env.add_source_files(env.scene_sources, "skeleton_modification_2d_jiggle.cpp")
    env.add_source_files(env.scene_sources, "skeleton_modification_2d_physicalbones.cpp")