/**************************************************************************/1/* camera_texture.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "scene/resources/texture.h"33#include "servers/camera/camera_server.h"3435class CameraTexture : public Texture2D {36GDCLASS(CameraTexture, Texture2D);3738private:39mutable RID _texture;40int camera_feed_id = 0;41CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE;4243protected:44static void _bind_methods();45void _on_format_changed();4647public:48virtual int get_width() const override;49virtual int get_height() const override;50virtual RID get_rid() const override;51virtual bool has_alpha() const override;5253virtual Ref<Image> get_image() const override;5455void set_camera_feed_id(int p_new_id);56int get_camera_feed_id() const;5758void set_which_feed(CameraServer::FeedImage p_which);59CameraServer::FeedImage get_which_feed() const;6061void set_camera_active(bool p_active);62bool get_camera_active() const;6364CameraTexture();65~CameraTexture();66};676869