Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/scene/resources/curve_texture.h
9903 views
1
/**************************************************************************/
2
/* curve_texture.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "scene/resources/texture.h"
34
35
class CurveTexture : public Texture2D {
36
GDCLASS(CurveTexture, Texture2D);
37
RES_BASE_EXTENSION("curvetex")
38
public:
39
enum TextureMode {
40
TEXTURE_MODE_RGB,
41
TEXTURE_MODE_RED,
42
};
43
44
private:
45
mutable RID _texture;
46
Ref<Curve> _curve;
47
int _width = 256;
48
int _current_width = 0;
49
TextureMode texture_mode = TEXTURE_MODE_RGB;
50
TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
51
52
void _update();
53
54
protected:
55
static void _bind_methods();
56
57
public:
58
void set_width(int p_width);
59
int get_width() const override;
60
61
void set_texture_mode(TextureMode p_mode);
62
TextureMode get_texture_mode() const;
63
64
void ensure_default_setup(float p_min = 0, float p_max = 1);
65
66
void set_curve(Ref<Curve> p_curve);
67
Ref<Curve> get_curve() const;
68
69
virtual RID get_rid() const override;
70
71
virtual int get_height() const override { return 1; }
72
virtual bool has_alpha() const override { return false; }
73
74
~CurveTexture();
75
};
76
77
VARIANT_ENUM_CAST(CurveTexture::TextureMode)
78
79
class CurveXYZTexture : public Texture2D {
80
GDCLASS(CurveXYZTexture, Texture2D);
81
RES_BASE_EXTENSION("curvetex")
82
83
private:
84
mutable RID _texture;
85
Ref<Curve> _curve_x;
86
Ref<Curve> _curve_y;
87
Ref<Curve> _curve_z;
88
int _width = 256;
89
int _current_width = 0;
90
91
void _update();
92
93
protected:
94
static void _bind_methods();
95
96
public:
97
void set_width(int p_width);
98
int get_width() const override;
99
100
void ensure_default_setup(float p_min = 0, float p_max = 1);
101
102
void set_curve_x(Ref<Curve> p_curve);
103
Ref<Curve> get_curve_x() const;
104
105
void set_curve_y(Ref<Curve> p_curve);
106
Ref<Curve> get_curve_y() const;
107
108
void set_curve_z(Ref<Curve> p_curve);
109
Ref<Curve> get_curve_z() const;
110
111
virtual RID get_rid() const override;
112
113
virtual int get_height() const override { return 1; }
114
virtual bool has_alpha() const override { return false; }
115
116
~CurveXYZTexture();
117
};
118
119