#include "dpi_texture.h"
#include "core/io/image_loader.h"
#include "scene/main/canvas_item.h"
#include "scene/main/viewport.h"
#include "scene/resources/bit_map.h"
#include "scene/resources/placeholder_textures.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_SVG_ENABLED
#include "modules/svg/image_loader_svg.h"
#endif
Mutex DPITexture::mutex;
HashMap<double, DPITexture::ScalingLevel> DPITexture::scaling_levels;
void DPITexture::reference_scaling_level(double p_scale) {
uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
if (oversampling == 64) {
return;
}
double scale = double(oversampling) / 64.0;
MutexLock lock(mutex);
ScalingLevel *sl = scaling_levels.getptr(scale);
if (sl) {
sl->refcount++;
} else {
ScalingLevel new_sl;
scaling_levels.insert(scale, new_sl);
}
}
void DPITexture::unreference_scaling_level(double p_scale) {
uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
if (oversampling == 64) {
return;
}
double scale = double(oversampling) / 64.0;
MutexLock lock(mutex);
ScalingLevel *sl = scaling_levels.getptr(scale);
if (sl) {
sl->refcount--;
if (sl->refcount == 0) {
for (DPITexture *tx : sl->textures) {
tx->_remove_scale(scale);
}
sl->textures.clear();
scaling_levels.erase(scale);
}
}
}
Ref<DPITexture> DPITexture::create_from_string(const String &p_source, float p_scale, float p_saturation, const Dictionary &p_color_map) {
Ref<DPITexture> dpi_texture;
dpi_texture.instantiate();
dpi_texture->set_source(p_source);
dpi_texture->set_base_scale(p_scale);
dpi_texture->set_saturation(p_saturation);
dpi_texture->set_color_map(p_color_map);
return dpi_texture;
}
void DPITexture::set_source(const String &p_source) {
if (source == p_source) {
return;
}
source = p_source;
_update_texture();
}
String DPITexture::get_source() const {
return source;
}
void DPITexture::set_base_scale(float p_scale) {
if (base_scale == p_scale) {
return;
}
ERR_FAIL_COND(p_scale <= 0.0);
base_scale = p_scale;
_update_texture();
}
float DPITexture::get_base_scale() const {
return base_scale;
}
void DPITexture::set_saturation(float p_saturation) {
if (saturation == p_saturation) {
return;
}
saturation = p_saturation;
_update_texture();
}
float DPITexture::get_saturation() const {
return saturation;
}
void DPITexture::set_color_map(const Dictionary &p_color_map) {
if (color_map == p_color_map) {
return;
}
color_map = p_color_map;
cmap.clear();
for (const Variant *E = color_map.next(); E; E = color_map.next(E)) {
cmap[*E] = color_map[*E];
}
_update_texture();
}
Dictionary DPITexture::get_color_map() const {
return color_map;
}
void DPITexture::_remove_scale(double p_scale) {
if (Math::is_equal_approx(p_scale, 1.0)) {
return;
}
RID *rid = texture_cache.getptr(p_scale);
if (rid) {
if (rid->is_valid()) {
RenderingServer::get_singleton()->free(*rid);
}
texture_cache.erase(p_scale);
}
}
RID DPITexture::_ensure_scale(double p_scale) const {
uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64;
if (oversampling == 64) {
if (base_texture.is_null()) {
base_texture = _load_at_scale(p_scale, true);
}
return base_texture;
}
double scale = double(oversampling) / 64.0;
RID *rid = texture_cache.getptr(scale);
if (rid) {
return *rid;
}
MutexLock lock(mutex);
ScalingLevel *sl = scaling_levels.getptr(scale);
ERR_FAIL_NULL_V_MSG(sl, RID(), "Invalid scaling level");
sl->textures.insert(const_cast<DPITexture *>(this));
RID new_rid = _load_at_scale(scale, false);
texture_cache[scale] = new_rid;
return new_rid;
}
RID DPITexture::_load_at_scale(double p_scale, bool p_set_size) const {
Ref<Image> img;
img.instantiate();
#ifdef MODULE_SVG_ENABLED
const bool upsample = !Math::is_equal_approx(Math::round(p_scale * base_scale), p_scale * base_scale);
Error err = ImageLoaderSVG::create_image_from_string(img, source, p_scale * base_scale, upsample, cmap);
if (err != OK) {
return RID();
}
#else
img = Image::create_empty(Math::round(16 * p_scale * base_scale), Math::round(16 * p_scale * base_scale), false, Image::FORMAT_RGBA8);
#endif
if (saturation != 1.0) {
img->adjust_bcs(1.0, 1.0, saturation);
}
Size2 current_size = size;
if (p_set_size) {
size.x = img->get_width();
base_size.x = img->get_width();
if (size_override.x != 0) {
size.x = size_override.x;
}
size.y = img->get_height();
base_size.y = img->get_height();
if (size_override.y != 0) {
size.y = size_override.y;
}
current_size = size;
}
if (current_size.is_zero_approx()) {
current_size.x = img->get_width();
current_size.y = img->get_height();
}
RID rid = RenderingServer::get_singleton()->texture_2d_create(img);
RenderingServer::get_singleton()->texture_set_size_override(rid, current_size.x, current_size.y);
return rid;
}
void DPITexture::_clear() {
for (KeyValue<double, RID> &tx : texture_cache) {
if (tx.value.is_valid()) {
RenderingServer::get_singleton()->free(tx.value);
}
}
texture_cache.clear();
if (base_texture.is_valid()) {
RenderingServer::get_singleton()->free(base_texture);
}
base_texture = RID();
alpha_cache.unref();
}
void DPITexture::_update_texture() {
_clear();
emit_changed();
}
Ref<Image> DPITexture::get_image() const {
RID rid = _ensure_scale(1.0);
if (rid.is_valid()) {
return RenderingServer::get_singleton()->texture_2d_get(rid);
} else {
return Ref<Image>();
}
}
int DPITexture::get_width() const {
_ensure_scale(1.0);
return size.x;
}
int DPITexture::get_height() const {
_ensure_scale(1.0);
return size.y;
}
RID DPITexture::get_rid() const {
return _ensure_scale(1.0);
}
bool DPITexture::has_alpha() const {
return true;
}
RID DPITexture::get_scaled_rid() const {
double scale = 1.0;
CanvasItem *ci = CanvasItem::get_current_item_drawn();
if (ci) {
Viewport *vp = ci->get_viewport();
if (vp) {
scale = vp->get_oversampling();
}
}
return _ensure_scale(scale);
}
void DPITexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), get_scaled_rid(), false, p_modulate, p_transpose);
}
void DPITexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_scaled_rid(), p_tile, p_modulate, p_transpose);
}
void DPITexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_scaled_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
bool DPITexture::is_pixel_opaque(int p_x, int p_y) const {
if (alpha_cache.is_null()) {
Ref<Image> img = get_image();
if (img.is_valid()) {
alpha_cache.instantiate();
alpha_cache->create_from_image_alpha(img);
}
}
if (alpha_cache.is_valid()) {
int aw = int(alpha_cache->get_size().width);
int ah = int(alpha_cache->get_size().height);
if (aw == 0 || ah == 0) {
return true;
}
int x = p_x * aw / size.x;
int y = p_y * ah / size.y;
x = CLAMP(x, 0, aw - 1);
y = CLAMP(y, 0, ah - 1);
return alpha_cache->get_bit(x, y);
}
return true;
}
void DPITexture::set_size_override(const Size2i &p_size) {
if (size_override == p_size) {
return;
}
size_override = p_size;
if (size_override.x == 0 || size_override.y == 0) {
_ensure_scale(1.0);
size = base_size;
}
if (size_override.x != 0) {
size.x = size_override.x;
}
if (size_override.y != 0) {
size.y = size_override.y;
}
for (KeyValue<double, RID> &tx : texture_cache) {
if (tx.value.is_valid()) {
RenderingServer::get_singleton()->texture_set_size_override(tx.value, size.x, size.y);
}
}
if (base_texture.is_valid()) {
RenderingServer::get_singleton()->texture_set_size_override(base_texture, size.x, size.y);
}
emit_changed();
}
void DPITexture::_bind_methods() {
ClassDB::bind_static_method("DPITexture", D_METHOD("create_from_string", "source", "scale", "saturation", "color_map"), &DPITexture::create_from_string, DEFVAL(1.0), DEFVAL(1.0), DEFVAL(Dictionary()));
ClassDB::bind_method(D_METHOD("set_source", "source"), &DPITexture::set_source);
ClassDB::bind_method(D_METHOD("get_source"), &DPITexture::get_source);
ClassDB::bind_method(D_METHOD("set_base_scale", "base_scale"), &DPITexture::set_base_scale);
ClassDB::bind_method(D_METHOD("get_base_scale"), &DPITexture::get_base_scale);
ClassDB::bind_method(D_METHOD("set_saturation", "saturation"), &DPITexture::set_saturation);
ClassDB::bind_method(D_METHOD("get_saturation"), &DPITexture::get_saturation);
ClassDB::bind_method(D_METHOD("set_color_map", "color_map"), &DPITexture::set_color_map);
ClassDB::bind_method(D_METHOD("get_color_map"), &DPITexture::get_color_map);
ClassDB::bind_method(D_METHOD("set_size_override", "size"), &DPITexture::set_size_override);
ClassDB::bind_method(D_METHOD("get_scaled_rid"), &DPITexture::get_scaled_rid);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "_source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORAGE), "set_source", "get_source");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "base_scale", PROPERTY_HINT_RANGE, "0.01,10.0,0.01"), "set_base_scale", "get_base_scale");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "saturation", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_saturation", "get_saturation");
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "color_map", PROPERTY_HINT_DICTIONARY_TYPE, "Color;Color"), "set_color_map", "get_color_map");
}
DPITexture::~DPITexture() {
_clear();
MutexLock lock(mutex);
for (KeyValue<double, ScalingLevel> &sl : scaling_levels) {
sl.value.textures.erase(this);
}
}