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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/servers/display/display_server_headless.cpp
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/**************************************************************************/
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/* display_server_headless.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "display_server_headless.h"
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#include "core/input/input.h"
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#include "core/input/input_event.h"
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#include "servers/display/native_menu.h"
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#include "servers/rendering/dummy/rasterizer_dummy.h"
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DisplayServer *DisplayServerHeadless::create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error) {
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r_error = OK;
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RasterizerDummy::make_current();
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return memnew(DisplayServerHeadless());
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}
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void DisplayServerHeadless::_dispatch_input_events(const Ref<InputEvent> &p_event) {
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static_cast<DisplayServerHeadless *>(get_singleton())->_dispatch_input_event(p_event);
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}
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void DisplayServerHeadless::_dispatch_input_event(const Ref<InputEvent> &p_event) {
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if (input_event_callback.is_valid()) {
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input_event_callback.call(p_event);
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}
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}
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void DisplayServerHeadless::process_events() {
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Input::get_singleton()->flush_buffered_events();
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}
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DisplayServerHeadless::DisplayServerHeadless() {
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native_menu = memnew(NativeMenu);
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Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
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}
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DisplayServerHeadless::~DisplayServerHeadless() {
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if (native_menu) {
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memdelete(native_menu);
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native_menu = nullptr;
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}
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}
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