Path: blob/master/servers/display/display_server_headless.h
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/**************************************************************************/1/* display_server_headless.h */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#pragma once3132#include "core/input/input.h"33#include "servers/display/display_server.h"3435#include "servers/rendering/dummy/rasterizer_dummy.h"3637class DisplayServerHeadless : public DisplayServer {38GDSOFTCLASS(DisplayServerHeadless, DisplayServer);3940private:41friend class DisplayServer;4243static Vector<String> get_rendering_drivers_func() {44Vector<String> drivers;45drivers.push_back("dummy");46return drivers;47}4849static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {50r_error = OK;51RasterizerDummy::make_current();52return memnew(DisplayServerHeadless());53}5455static void _dispatch_input_events(const Ref<InputEvent> &p_event) {56static_cast<DisplayServerHeadless *>(get_singleton())->_dispatch_input_event(p_event);57}5859void _dispatch_input_event(const Ref<InputEvent> &p_event) {60if (input_event_callback.is_valid()) {61input_event_callback.call(p_event);62}63}6465NativeMenu *native_menu = nullptr;66Callable input_event_callback;6768public:69bool has_feature(Feature p_feature) const override { return false; }70String get_name() const override { return "headless"; }7172// Stub implementations to prevent warnings from being printed for methods73// that don't affect the project's behavior in headless mode.7475int get_screen_count() const override { return 0; }76int get_primary_screen() const override { return 0; }77Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Point2i(); }78Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Size2i(); }79Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Rect2i(); }80int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }81float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }82float screen_get_max_scale() const override { return 1; }83float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }84void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override {}85void screen_set_keep_on(bool p_enable) override {}8687Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }8889WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, WindowID p_transient_parent = INVALID_WINDOW_ID) override { return 0; }90void show_window(WindowID p_id) override {}91void delete_sub_window(WindowID p_id) override {}9293WindowID get_window_at_screen_position(const Point2i &p_position) const override { return 0; }9495void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override {}96ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override { return ObjectID(); }9798void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}99100void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}101102void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {103input_event_callback = p_callable;104}105106void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}107void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}108109void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override {}110111void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override {}112113int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override { return INVALID_SCREEN; }114void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override {}115116Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }117Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }118void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override {}119120void window_set_transient(WindowID p_window, WindowID p_parent) override {}121122void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}123Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }124125void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}126Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }127128void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}129Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }130Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }131132void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {}133WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; }134135void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override {}136VSyncMode window_get_vsync_mode(WindowID p_window) const override { return VSyncMode::VSYNC_ENABLED; }137138bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override { return false; }139140void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override {}141bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override { return false; }142143void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override {}144void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override {}145bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override { return true; }146147bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override { return false; }148149bool can_any_window_draw() const override { return false; }150151void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override {}152void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override {}153154int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override { return 0; }155156void process_events() override {157Input::get_singleton()->flush_buffered_events();158}159160void set_native_icon(const String &p_filename) override {}161void set_icon(const Ref<Image> &p_icon) override {}162163void help_set_search_callbacks(const Callable &p_search_callback = Callable(), const Callable &p_action_callback = Callable()) override {}164165bool tts_is_speaking() const override { return false; }166bool tts_is_paused() const override { return false; }167TypedArray<Dictionary> tts_get_voices() const override { return TypedArray<Dictionary>(); }168void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.0f, float p_rate = 1.0f, int64_t p_utterance_id = 0, bool p_interrupt = false) override {}169void tts_pause() override {}170void tts_resume() override {}171void tts_stop() override {}172173void mouse_set_mode(MouseMode p_mode) override {}174void mouse_set_mode_override(MouseMode p_mode) override {}175void mouse_set_mode_override_enabled(bool p_override_enabled) override {}176Point2i mouse_get_position() const override { return Point2i(); }177void clipboard_set(const String &p_text) override {}178void clipboard_set_primary(const String &p_text) override {}179180void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override {}181void virtual_keyboard_hide() override {}182183void cursor_set_shape(CursorShape p_shape) override {}184void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override {}185186Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override { return ERR_UNAVAILABLE; }187Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override { return ERR_UNAVAILABLE; }188Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, WindowID p_window_id) override { return ERR_UNAVAILABLE; }189Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, WindowID p_window_id) override { return ERR_UNAVAILABLE; }190191void release_rendering_thread() override {}192void swap_buffers() override {}193194IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override { return INVALID_INDICATOR_ID; }195void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) override {}196void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) override {}197void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) override {}198void delete_status_indicator(IndicatorID p_id) override {}199200DisplayServerHeadless() {201native_menu = memnew(NativeMenu);202Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);203}204205~DisplayServerHeadless() {206if (native_menu) {207memdelete(native_menu);208native_menu = nullptr;209}210}211};212213214