Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/servers/navigation_server_2d.h
9887 views
1
/**************************************************************************/
2
/* navigation_server_2d.h */
3
/**************************************************************************/
4
/* This file is part of: */
5
/* GODOT ENGINE */
6
/* https://godotengine.org */
7
/**************************************************************************/
8
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10
/* */
11
/* Permission is hereby granted, free of charge, to any person obtaining */
12
/* a copy of this software and associated documentation files (the */
13
/* "Software"), to deal in the Software without restriction, including */
14
/* without limitation the rights to use, copy, modify, merge, publish, */
15
/* distribute, sublicense, and/or sell copies of the Software, and to */
16
/* permit persons to whom the Software is furnished to do so, subject to */
17
/* the following conditions: */
18
/* */
19
/* The above copyright notice and this permission notice shall be */
20
/* included in all copies or substantial portions of the Software. */
21
/* */
22
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29
/**************************************************************************/
30
31
#pragma once
32
33
#include "core/object/class_db.h"
34
#include "core/templates/rid.h"
35
36
#include "scene/resources/2d/navigation_mesh_source_geometry_data_2d.h"
37
#include "scene/resources/2d/navigation_polygon.h"
38
#include "servers/navigation/navigation_path_query_parameters_2d.h"
39
#include "servers/navigation/navigation_path_query_result_2d.h"
40
41
#ifdef CLIPPER2_ENABLED
42
class NavMeshGenerator2D;
43
#endif // CLIPPER2_ENABLED
44
45
struct NavMeshGeometryParser2D {
46
RID self;
47
Callable callback;
48
};
49
50
class NavigationServer2D : public Object {
51
GDCLASS(NavigationServer2D, Object);
52
53
static NavigationServer2D *singleton;
54
55
protected:
56
static void _bind_methods();
57
58
public:
59
static NavigationServer2D *get_singleton();
60
61
virtual TypedArray<RID> get_maps() const = 0;
62
63
/* MAP API */
64
65
virtual RID map_create() = 0;
66
67
virtual void map_set_active(RID p_map, bool p_active) = 0;
68
virtual bool map_is_active(RID p_map) const = 0;
69
70
virtual void map_set_cell_size(RID p_map, real_t p_cell_size) = 0;
71
virtual real_t map_get_cell_size(RID p_map) const = 0;
72
73
virtual void map_set_merge_rasterizer_cell_scale(RID p_map, float p_value) = 0;
74
virtual float map_get_merge_rasterizer_cell_scale(RID p_map) const = 0;
75
76
virtual void map_set_use_edge_connections(RID p_map, bool p_enabled) = 0;
77
virtual bool map_get_use_edge_connections(RID p_map) const = 0;
78
79
virtual void map_set_edge_connection_margin(RID p_map, real_t p_connection_margin) = 0;
80
virtual real_t map_get_edge_connection_margin(RID p_map) const = 0;
81
82
virtual void map_set_link_connection_radius(RID p_map, real_t p_connection_radius) = 0;
83
virtual real_t map_get_link_connection_radius(RID p_map) const = 0;
84
85
virtual Vector<Vector2> map_get_path(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) = 0;
86
87
virtual Vector2 map_get_closest_point(RID p_map, const Vector2 &p_point) const = 0;
88
virtual RID map_get_closest_point_owner(RID p_map, const Vector2 &p_point) const = 0;
89
90
virtual TypedArray<RID> map_get_links(RID p_map) const = 0;
91
virtual TypedArray<RID> map_get_regions(RID p_map) const = 0;
92
virtual TypedArray<RID> map_get_agents(RID p_map) const = 0;
93
virtual TypedArray<RID> map_get_obstacles(RID p_map) const = 0;
94
95
virtual void map_force_update(RID p_map) = 0;
96
virtual uint32_t map_get_iteration_id(RID p_map) const = 0;
97
98
virtual void map_set_use_async_iterations(RID p_map, bool p_enabled) = 0;
99
virtual bool map_get_use_async_iterations(RID p_map) const = 0;
100
101
virtual Vector2 map_get_random_point(RID p_map, uint32_t p_navigation_layers, bool p_uniformly) const = 0;
102
103
/* REGION API */
104
105
virtual RID region_create() = 0;
106
virtual uint32_t region_get_iteration_id(RID p_region) const = 0;
107
108
virtual void region_set_use_async_iterations(RID p_region, bool p_enabled) = 0;
109
virtual bool region_get_use_async_iterations(RID p_region) const = 0;
110
111
virtual void region_set_enabled(RID p_region, bool p_enabled) = 0;
112
virtual bool region_get_enabled(RID p_region) const = 0;
113
114
virtual void region_set_use_edge_connections(RID p_region, bool p_enabled) = 0;
115
virtual bool region_get_use_edge_connections(RID p_region) const = 0;
116
117
virtual void region_set_enter_cost(RID p_region, real_t p_enter_cost) = 0;
118
virtual real_t region_get_enter_cost(RID p_region) const = 0;
119
120
virtual void region_set_travel_cost(RID p_region, real_t p_travel_cost) = 0;
121
virtual real_t region_get_travel_cost(RID p_region) const = 0;
122
123
virtual void region_set_owner_id(RID p_region, ObjectID p_owner_id) = 0;
124
virtual ObjectID region_get_owner_id(RID p_region) const = 0;
125
126
virtual bool region_owns_point(RID p_region, const Vector2 &p_point) const = 0;
127
128
virtual void region_set_map(RID p_region, RID p_map) = 0;
129
virtual RID region_get_map(RID p_region) const = 0;
130
131
virtual void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) = 0;
132
virtual uint32_t region_get_navigation_layers(RID p_region) const = 0;
133
134
virtual void region_set_transform(RID p_region, Transform2D p_transform) = 0;
135
virtual Transform2D region_get_transform(RID p_region) const = 0;
136
137
virtual void region_set_navigation_polygon(RID p_region, Ref<NavigationPolygon> p_navigation_polygon) = 0;
138
139
virtual int region_get_connections_count(RID p_region) const = 0;
140
virtual Vector2 region_get_connection_pathway_start(RID p_region, int p_connection_id) const = 0;
141
virtual Vector2 region_get_connection_pathway_end(RID p_region, int p_connection_id) const = 0;
142
143
virtual Vector2 region_get_closest_point(RID p_region, const Vector2 &p_point) const = 0;
144
virtual Vector2 region_get_random_point(RID p_region, uint32_t p_navigation_layers, bool p_uniformly) const = 0;
145
virtual Rect2 region_get_bounds(RID p_region) const = 0;
146
147
/* LINK API */
148
149
virtual RID link_create() = 0;
150
virtual uint32_t link_get_iteration_id(RID p_link) const = 0;
151
152
virtual void link_set_map(RID p_link, RID p_map) = 0;
153
virtual RID link_get_map(RID p_link) const = 0;
154
155
virtual void link_set_enabled(RID p_link, bool p_enabled) = 0;
156
virtual bool link_get_enabled(RID p_link) const = 0;
157
158
virtual void link_set_bidirectional(RID p_link, bool p_bidirectional) = 0;
159
virtual bool link_is_bidirectional(RID p_link) const = 0;
160
161
virtual void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) = 0;
162
virtual uint32_t link_get_navigation_layers(RID p_link) const = 0;
163
164
virtual void link_set_start_position(RID p_link, Vector2 p_position) = 0;
165
virtual Vector2 link_get_start_position(RID p_link) const = 0;
166
167
virtual void link_set_end_position(RID p_link, Vector2 p_position) = 0;
168
virtual Vector2 link_get_end_position(RID p_link) const = 0;
169
170
virtual void link_set_enter_cost(RID p_link, real_t p_enter_cost) = 0;
171
virtual real_t link_get_enter_cost(RID p_link) const = 0;
172
173
virtual void link_set_travel_cost(RID p_link, real_t p_travel_cost) = 0;
174
virtual real_t link_get_travel_cost(RID p_link) const = 0;
175
176
virtual void link_set_owner_id(RID p_link, ObjectID p_owner_id) = 0;
177
virtual ObjectID link_get_owner_id(RID p_link) const = 0;
178
179
/* AGENT API */
180
181
virtual RID agent_create() = 0;
182
183
virtual void agent_set_map(RID p_agent, RID p_map) = 0;
184
virtual RID agent_get_map(RID p_agent) const = 0;
185
186
virtual void agent_set_paused(RID p_agent, bool p_paused) = 0;
187
virtual bool agent_get_paused(RID p_agent) const = 0;
188
189
virtual void agent_set_avoidance_enabled(RID p_agent, bool p_enabled) = 0;
190
virtual bool agent_get_avoidance_enabled(RID p_agent) const = 0;
191
192
virtual void agent_set_neighbor_distance(RID p_agent, real_t p_distance) = 0;
193
virtual real_t agent_get_neighbor_distance(RID p_agent) const = 0;
194
195
virtual void agent_set_max_neighbors(RID p_agent, int p_count) = 0;
196
virtual int agent_get_max_neighbors(RID p_agent) const = 0;
197
198
virtual void agent_set_time_horizon_agents(RID p_agent, real_t p_time_horizon) = 0;
199
virtual real_t agent_get_time_horizon_agents(RID p_agent) const = 0;
200
virtual void agent_set_time_horizon_obstacles(RID p_agent, real_t p_time_horizon) = 0;
201
virtual real_t agent_get_time_horizon_obstacles(RID p_agent) const = 0;
202
203
virtual void agent_set_radius(RID p_agent, real_t p_radius) = 0;
204
virtual real_t agent_get_radius(RID p_agent) const = 0;
205
206
virtual void agent_set_max_speed(RID p_agent, real_t p_max_speed) = 0;
207
virtual real_t agent_get_max_speed(RID p_agent) const = 0;
208
209
virtual void agent_set_velocity_forced(RID p_agent, Vector2 p_velocity) = 0;
210
211
virtual void agent_set_velocity(RID p_agent, Vector2 p_velocity) = 0;
212
virtual Vector2 agent_get_velocity(RID p_agent) const = 0;
213
214
virtual void agent_set_position(RID p_agent, Vector2 p_position) = 0;
215
virtual Vector2 agent_get_position(RID p_agent) const = 0;
216
217
virtual bool agent_is_map_changed(RID p_agent) const = 0;
218
219
virtual void agent_set_avoidance_callback(RID p_agent, Callable p_callback) = 0;
220
virtual bool agent_has_avoidance_callback(RID p_agent) const = 0;
221
222
virtual void agent_set_avoidance_layers(RID p_agent, uint32_t p_layers) = 0;
223
virtual uint32_t agent_get_avoidance_layers(RID p_agent) const = 0;
224
225
virtual void agent_set_avoidance_mask(RID p_agent, uint32_t p_mask) = 0;
226
virtual uint32_t agent_get_avoidance_mask(RID p_agent) const = 0;
227
228
virtual void agent_set_avoidance_priority(RID p_agent, real_t p_priority) = 0;
229
virtual real_t agent_get_avoidance_priority(RID p_agent) const = 0;
230
231
/* OBSTACLE API */
232
233
virtual RID obstacle_create() = 0;
234
virtual void obstacle_set_avoidance_enabled(RID p_obstacle, bool p_enabled) = 0;
235
virtual bool obstacle_get_avoidance_enabled(RID p_obstacle) const = 0;
236
virtual void obstacle_set_map(RID p_obstacle, RID p_map) = 0;
237
virtual RID obstacle_get_map(RID p_obstacle) const = 0;
238
virtual void obstacle_set_paused(RID p_obstacle, bool p_paused) = 0;
239
virtual bool obstacle_get_paused(RID p_obstacle) const = 0;
240
virtual void obstacle_set_radius(RID p_obstacle, real_t p_radius) = 0;
241
virtual real_t obstacle_get_radius(RID p_obstacle) const = 0;
242
virtual void obstacle_set_velocity(RID p_obstacle, Vector2 p_velocity) = 0;
243
virtual Vector2 obstacle_get_velocity(RID p_obstacle) const = 0;
244
virtual void obstacle_set_position(RID p_obstacle, Vector2 p_position) = 0;
245
virtual Vector2 obstacle_get_position(RID p_obstacle) const = 0;
246
virtual void obstacle_set_vertices(RID p_obstacle, const Vector<Vector2> &p_vertices) = 0;
247
virtual Vector<Vector2> obstacle_get_vertices(RID p_obstacle) const = 0;
248
virtual void obstacle_set_avoidance_layers(RID p_obstacle, uint32_t p_layers) = 0;
249
virtual uint32_t obstacle_get_avoidance_layers(RID p_obstacle) const = 0;
250
251
/* QUERY API */
252
253
virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result, const Callable &p_callback = Callable()) = 0;
254
255
/* NAVMESH BAKE API */
256
257
virtual void parse_source_geometry_data(const Ref<NavigationPolygon> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData2D> &p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()) = 0;
258
virtual void bake_from_source_geometry_data(const Ref<NavigationPolygon> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData2D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;
259
virtual void bake_from_source_geometry_data_async(const Ref<NavigationPolygon> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData2D> &p_source_geometry_data, const Callable &p_callback = Callable()) = 0;
260
virtual bool is_baking_navigation_polygon(Ref<NavigationPolygon> p_navigation_polygon) const = 0;
261
262
protected:
263
static RWLock geometry_parser_rwlock;
264
static RID_Owner<NavMeshGeometryParser2D> geometry_parser_owner;
265
static LocalVector<NavMeshGeometryParser2D *> generator_parsers;
266
267
public:
268
virtual RID source_geometry_parser_create() = 0;
269
virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) = 0;
270
271
virtual Vector<Vector2> simplify_path(const Vector<Vector2> &p_path, real_t p_epsilon) = 0;
272
273
/* SERVER API */
274
275
virtual void set_active(bool p_active) = 0;
276
virtual void process(double p_delta_time) = 0;
277
virtual void physics_process(double p_delta_time) = 0;
278
virtual void init() = 0;
279
virtual void sync() = 0;
280
virtual void finish() = 0;
281
virtual void free(RID p_object) = 0;
282
283
NavigationServer2D();
284
~NavigationServer2D() override;
285
286
/* DEBUG API */
287
288
enum ProcessInfo {
289
INFO_ACTIVE_MAPS,
290
INFO_REGION_COUNT,
291
INFO_AGENT_COUNT,
292
INFO_LINK_COUNT,
293
INFO_POLYGON_COUNT,
294
INFO_EDGE_COUNT,
295
INFO_EDGE_MERGE_COUNT,
296
INFO_EDGE_CONNECTION_COUNT,
297
INFO_EDGE_FREE_COUNT,
298
INFO_OBSTACLE_COUNT,
299
};
300
301
virtual int get_process_info(ProcessInfo p_info) const = 0;
302
303
void set_debug_enabled(bool p_enabled);
304
bool get_debug_enabled() const;
305
306
protected:
307
#ifndef DISABLE_DEPRECATED
308
Vector<Vector2> _map_get_path_bind_compat_100129(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const;
309
void _query_path_bind_compat_100129(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const;
310
static void _bind_compatibility_methods();
311
#endif
312
313
private:
314
bool debug_enabled = false;
315
316
#ifdef DEBUG_ENABLED
317
bool debug_dirty = true;
318
319
bool debug_navigation_enabled = false;
320
bool navigation_debug_dirty = true;
321
void _emit_navigation_debug_changed_signal();
322
323
bool debug_avoidance_enabled = false;
324
bool avoidance_debug_dirty = true;
325
void _emit_avoidance_debug_changed_signal();
326
327
Color debug_navigation_edge_connection_color = Color(1.0, 0.0, 1.0, 1.0);
328
Color debug_navigation_geometry_edge_color = Color(0.5, 1.0, 1.0, 1.0);
329
Color debug_navigation_geometry_face_color = Color(0.5, 1.0, 1.0, 0.4);
330
Color debug_navigation_geometry_edge_disabled_color = Color(0.5, 0.5, 0.5, 1.0);
331
Color debug_navigation_geometry_face_disabled_color = Color(0.5, 0.5, 0.5, 0.4);
332
Color debug_navigation_link_connection_color = Color(1.0, 0.5, 1.0, 1.0);
333
Color debug_navigation_link_connection_disabled_color = Color(0.5, 0.5, 0.5, 1.0);
334
Color debug_navigation_agent_path_color = Color(1.0, 0.0, 0.0, 1.0);
335
336
real_t debug_navigation_agent_path_point_size = 4.0;
337
338
Color debug_navigation_avoidance_agents_radius_color = Color(1.0, 1.0, 0.0, 0.25);
339
Color debug_navigation_avoidance_obstacles_radius_color = Color(1.0, 0.5, 0.0, 0.25);
340
341
Color debug_navigation_avoidance_static_obstacle_pushin_face_color = Color(1.0, 0.0, 0.0, 0.0);
342
Color debug_navigation_avoidance_static_obstacle_pushout_face_color = Color(1.0, 1.0, 0.0, 0.5);
343
Color debug_navigation_avoidance_static_obstacle_pushin_edge_color = Color(1.0, 0.0, 0.0, 1.0);
344
Color debug_navigation_avoidance_static_obstacle_pushout_edge_color = Color(1.0, 1.0, 0.0, 1.0);
345
346
bool debug_navigation_enable_edge_connections = true;
347
bool debug_navigation_enable_edge_lines = true;
348
bool debug_navigation_enable_geometry_face_random_color = true;
349
bool debug_navigation_enable_link_connections = true;
350
bool debug_navigation_enable_agent_paths = true;
351
352
bool debug_navigation_avoidance_enable_agents_radius = true;
353
bool debug_navigation_avoidance_enable_obstacles_radius = true;
354
bool debug_navigation_avoidance_enable_obstacles_static = true;
355
356
public:
357
void set_debug_navigation_enabled(bool p_enabled);
358
bool get_debug_navigation_enabled() const;
359
360
void set_debug_avoidance_enabled(bool p_enabled);
361
bool get_debug_avoidance_enabled() const;
362
363
void set_debug_navigation_edge_connection_color(const Color &p_color);
364
Color get_debug_navigation_edge_connection_color() const;
365
366
void set_debug_navigation_geometry_face_color(const Color &p_color);
367
Color get_debug_navigation_geometry_face_color() const;
368
369
void set_debug_navigation_geometry_face_disabled_color(const Color &p_color);
370
Color get_debug_navigation_geometry_face_disabled_color() const;
371
372
void set_debug_navigation_geometry_edge_color(const Color &p_color);
373
Color get_debug_navigation_geometry_edge_color() const;
374
375
void set_debug_navigation_geometry_edge_disabled_color(const Color &p_color);
376
Color get_debug_navigation_geometry_edge_disabled_color() const;
377
378
void set_debug_navigation_link_connection_color(const Color &p_color);
379
Color get_debug_navigation_link_connection_color() const;
380
381
void set_debug_navigation_link_connection_disabled_color(const Color &p_color);
382
Color get_debug_navigation_link_connection_disabled_color() const;
383
384
void set_debug_navigation_enable_edge_connections(const bool p_value);
385
bool get_debug_navigation_enable_edge_connections() const;
386
387
void set_debug_navigation_enable_geometry_face_random_color(const bool p_value);
388
bool get_debug_navigation_enable_geometry_face_random_color() const;
389
390
void set_debug_navigation_enable_edge_lines(const bool p_value);
391
bool get_debug_navigation_enable_edge_lines() const;
392
393
void set_debug_navigation_agent_path_color(const Color &p_color);
394
Color get_debug_navigation_agent_path_color() const;
395
396
void set_debug_navigation_enable_agent_paths(const bool p_value);
397
bool get_debug_navigation_enable_agent_paths() const;
398
399
void set_debug_navigation_agent_path_point_size(real_t p_point_size);
400
real_t get_debug_navigation_agent_path_point_size() const;
401
402
void set_debug_navigation_avoidance_enable_agents_radius(const bool p_value);
403
bool get_debug_navigation_avoidance_enable_agents_radius() const;
404
405
void set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value);
406
bool get_debug_navigation_avoidance_enable_obstacles_radius() const;
407
408
void set_debug_navigation_avoidance_agents_radius_color(const Color &p_color);
409
Color get_debug_navigation_avoidance_agents_radius_color() const;
410
411
void set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color);
412
Color get_debug_navigation_avoidance_obstacles_radius_color() const;
413
414
void set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color);
415
Color get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const;
416
417
void set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color);
418
Color get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const;
419
420
void set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color);
421
Color get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const;
422
423
void set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color);
424
Color get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const;
425
426
void set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value);
427
bool get_debug_navigation_avoidance_enable_obstacles_static() const;
428
#endif // DEBUG_ENABLED
429
};
430
431
typedef NavigationServer2D *(*NavigationServer2DCallback)();
432
433
/// Manager used for the server singleton registration
434
class NavigationServer2DManager {
435
static NavigationServer2DCallback create_callback;
436
437
public:
438
static void set_default_server(NavigationServer2DCallback p_callback);
439
static NavigationServer2D *new_default_server();
440
441
static void initialize_server();
442
static void finalize_server();
443
};
444
445
VARIANT_ENUM_CAST(NavigationServer2D::ProcessInfo);
446
447