Path: blob/master/tests/scene/test_navigation_region_3d.cpp
45993 views
/**************************************************************************/1/* test_navigation_region_3d.cpp */2/**************************************************************************/3/* This file is part of: */4/* GODOT ENGINE */5/* https://godotengine.org */6/**************************************************************************/7/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */8/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */9/* */10/* Permission is hereby granted, free of charge, to any person obtaining */11/* a copy of this software and associated documentation files (the */12/* "Software"), to deal in the Software without restriction, including */13/* without limitation the rights to use, copy, modify, merge, publish, */14/* distribute, sublicense, and/or sell copies of the Software, and to */15/* permit persons to whom the Software is furnished to do so, subject to */16/* the following conditions: */17/* */18/* The above copyright notice and this permission notice shall be */19/* included in all copies or substantial portions of the Software. */20/* */21/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */22/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */23/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */24/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */25/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */26/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */27/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */28/**************************************************************************/2930#include "tests/test_macros.h"3132TEST_FORCE_LINK(test_navigation_region_3d)3334#include "modules/modules_enabled.gen.h" // For navigation 3D.3536#ifdef MODULE_NAVIGATION_3D_ENABLED3738#include "scene/3d/mesh_instance_3d.h"39#include "scene/3d/navigation/navigation_region_3d.h"40#include "scene/main/scene_tree.h"41#include "scene/main/window.h"42#include "scene/resources/3d/primitive_meshes.h"4344namespace TestNavigationRegion3D {4546TEST_SUITE("[Navigation3D]") {47TEST_CASE("[SceneTree][NavigationRegion3D] New region should have valid RID") {48NavigationRegion3D *region_node = memnew(NavigationRegion3D);49CHECK(region_node->get_rid().is_valid());50memdelete(region_node);51}5253TEST_CASE("[SceneTree][NavigationRegion3D] Region should bake successfully from valid geometry") {54Node3D *node_3d = memnew(Node3D);55SceneTree::get_singleton()->get_root()->add_child(node_3d);56Ref<NavigationMesh> navigation_mesh = memnew(NavigationMesh);57NavigationRegion3D *navigation_region = memnew(NavigationRegion3D);58navigation_region->set_navigation_mesh(navigation_mesh);59node_3d->add_child(navigation_region);60Ref<PlaneMesh> plane_mesh = memnew(PlaneMesh);61plane_mesh->set_size(Size2(10.0, 10.0));62MeshInstance3D *mesh_instance = memnew(MeshInstance3D);63mesh_instance->set_mesh(plane_mesh);64navigation_region->add_child(mesh_instance);6566CHECK_FALSE(navigation_region->is_baking());67CHECK_EQ(navigation_mesh->get_polygon_count(), 0);68CHECK_EQ(navigation_mesh->get_vertices().size(), 0);6970SUBCASE("Synchronous bake should have immediate effects") {71ERR_PRINT_OFF; // Suppress warning about baking from visual meshes as source geometry.72navigation_region->bake_navigation_mesh(false);73ERR_PRINT_ON;74CHECK_FALSE(navigation_region->is_baking());75CHECK_NE(navigation_mesh->get_polygon_count(), 0);76CHECK_NE(navigation_mesh->get_vertices().size(), 0);77}7879memdelete(mesh_instance);80memdelete(navigation_region);81memdelete(node_3d);82}83}8485} // namespace TestNavigationRegion3D8687#endif // MODULE_NAVIGATION_3D_ENABLED888990