Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/basis_universal/encoder/basisu_ssim.h
9902 views
1
// basisu_ssim.h
2
// Copyright (C) 2019-2024 Binomial LLC. All Rights Reserved.
3
//
4
// Licensed under the Apache License, Version 2.0 (the "License");
5
// you may not use this file except in compliance with the License.
6
// You may obtain a copy of the License at
7
//
8
// http://www.apache.org/licenses/LICENSE-2.0
9
//
10
// Unless required by applicable law or agreed to in writing, software
11
// distributed under the License is distributed on an "AS IS" BASIS,
12
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
// See the License for the specific language governing permissions and
14
// limitations under the License.
15
#pragma once
16
#include "basisu_enc.h"
17
18
namespace basisu
19
{
20
float gauss(int x, int y, float sigma_sqr);
21
22
enum
23
{
24
cComputeGaussianFlagNormalize = 1,
25
cComputeGaussianFlagPrint = 2,
26
cComputeGaussianFlagNormalizeCenterToOne = 4
27
};
28
29
void compute_gaussian_kernel(float *pDst, int size_x, int size_y, float sigma_sqr, uint32_t flags = 0);
30
31
void scale_image(const imagef &src, imagef &dst, const vec4F &scale, const vec4F &shift);
32
void add_weighted_image(const imagef &src1, const vec4F &alpha, const imagef &src2, const vec4F &beta, const vec4F &gamma, imagef &dst);
33
void add_image(const imagef &src1, const imagef &src2, imagef &dst);
34
void adds_image(const imagef &src, const vec4F &value, imagef &dst);
35
void mul_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale);
36
void div_image(const imagef &src1, const imagef &src2, imagef &dst, const vec4F &scale);
37
vec4F avg_image(const imagef &src);
38
39
void gaussian_filter(imagef &dst, const imagef &orig_img, uint32_t odd_filter_width, float sigma_sqr, bool wrapping = false, uint32_t width_divisor = 1, uint32_t height_divisor = 1);
40
41
vec4F compute_ssim(const imagef &a, const imagef &b);
42
vec4F compute_ssim(const image &a, const image &b, bool luma, bool luma_601);
43
44
} // namespace basisu
45
46