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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/basis_universal/transcoder/basisu.h
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// basisu.h
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// Copyright (C) 2019-2024 Binomial LLC. All Rights Reserved.
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// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#ifdef _MSC_VER
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#pragma warning (disable : 4201)
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#pragma warning (disable : 4127) // warning C4127: conditional expression is constant
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#pragma warning (disable : 4530) // C++ exception handler used, but unwind semantics are not enabled.
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#endif // _MSC_VER
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <stdarg.h>
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#include <string.h>
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#include <memory.h>
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#include <limits.h>
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#include <stdint.h>
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#include <algorithm>
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#include <limits>
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#include <functional>
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#include <iterator>
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#include <type_traits>
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#include <assert.h>
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#include <random>
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#include <inttypes.h>
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#include "basisu_containers.h"
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#ifdef max
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#undef max
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#endif
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#ifdef min
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#undef min
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#endif
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#ifdef _WIN32
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#define strcasecmp _stricmp
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#endif
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// Set to one to enable debug printf()'s when any errors occur, for development/debugging. Especially useful for WebGL development.
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#ifndef BASISU_FORCE_DEVEL_MESSAGES
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#define BASISU_FORCE_DEVEL_MESSAGES 0
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#endif
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#define BASISU_NOTE_UNUSED(x) (void)(x)
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#define BASISU_ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
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#define BASISU_NO_EQUALS_OR_COPY_CONSTRUCT(x) x(const x &) = delete; x& operator= (const x &) = delete;
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#define BASISU_ASSUME(x) static_assert(x, #x);
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#define BASISU_OFFSETOF(s, m) offsetof(s, m)
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#define BASISU_STRINGIZE(x) #x
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#define BASISU_STRINGIZE2(x) BASISU_STRINGIZE(x)
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#if BASISU_FORCE_DEVEL_MESSAGES
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#define BASISU_DEVEL_ERROR(...) do { basisu::debug_printf(__VA_ARGS__); } while(0)
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#else
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#define BASISU_DEVEL_ERROR(...)
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#endif
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namespace basisu
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{
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// Types/utilities
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#ifdef _WIN32
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const char BASISU_PATH_SEPERATOR_CHAR = '\\';
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#else
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const char BASISU_PATH_SEPERATOR_CHAR = '/';
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#endif
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typedef basisu::vector<uint8_t> uint8_vec;
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typedef basisu::vector<int16_t> int16_vec;
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typedef basisu::vector<uint16_t> uint16_vec;
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typedef basisu::vector<uint32_t> uint_vec;
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typedef basisu::vector<size_t> size_t_vec;
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typedef basisu::vector<uint64_t> uint64_vec;
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typedef basisu::vector<int> int_vec;
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typedef basisu::vector<bool> bool_vec;
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typedef basisu::vector<float> float_vec;
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void enable_debug_printf(bool enabled);
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void debug_printf(const char *pFmt, ...);
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void debug_puts(const char* p);
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template <typename... Args>
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inline void fmt_debug_printf(const char* pFmt, Args&&... args)
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{
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std::string res;
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if (!fmt_variants(res, pFmt, fmt_variant_vec{ fmt_variant(std::forward<Args>(args))... }))
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return;
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debug_puts(res.c_str());
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}
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template <typename T> inline void clear_obj(T& obj) { memset((void *)&obj, 0, sizeof(obj)); }
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constexpr double cPiD = 3.14159265358979323846264338327950288;
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constexpr float REALLY_SMALL_FLOAT_VAL = .000000125f;
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constexpr float SMALL_FLOAT_VAL = .0000125f;
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constexpr float BIG_FLOAT_VAL = 1e+30f;
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template <typename T0, typename T1> inline T0 lerp(T0 a, T0 b, T1 c) { return a + (b - a) * c; }
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inline float clampf(float value, float low, float high) { if (value < low) value = low; else if (value > high) value = high; return value; }
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inline float saturate(float value) { return clampf(value, 0, 1.0f); }
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inline uint8_t minimumub(uint8_t a, uint8_t b) { return (a < b) ? a : b; }
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inline uint32_t minimumu(uint32_t a, uint32_t b) { return (a < b) ? a : b; }
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inline int32_t minimumi(int32_t a, int32_t b) { return (a < b) ? a : b; }
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inline float minimumf(float a, float b) { return (a < b) ? a : b; }
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inline uint8_t maximumub(uint8_t a, uint8_t b) { return (a > b) ? a : b; }
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inline uint32_t maximumu(uint32_t a, uint32_t b) { return (a > b) ? a : b; }
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inline int32_t maximumi(int32_t a, int32_t b) { return (a > b) ? a : b; }
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inline float maximumf(float a, float b) { return (a > b) ? a : b; }
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inline int squarei(int i) { return i * i; }
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inline float squaref(float i) { return i * i; }
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inline double squared(double i) { return i * i; }
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template<typename T> inline T square(T a) { return a * a; }
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template<typename T> inline T sign(T a) { return (a < 0) ? (T)-1 : ((a == 0) ? (T)0 : (T)1); }
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inline bool equal_tol(float a, float b, float t) { return fabsf(a - b) <= ((maximum(fabsf(a), fabsf(b)) + 1.0f) * t); }
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inline bool equal_tol(double a, double b, double t) { return fabs(a - b) <= ((maximum(fabs(a), fabs(b)) + 1.0f) * t); }
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template <class T>
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inline T prev_wrap(T i, T n)
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{
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T temp = i - 1;
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if (temp < 0)
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temp = n - 1;
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return temp;
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}
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template <class T>
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inline T next_wrap(T i, T n)
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{
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T temp = i + 1;
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if (temp >= n)
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temp = 0;
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return temp;
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}
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inline uint32_t iabs(int32_t i) { return (i < 0) ? static_cast<uint32_t>(-i) : static_cast<uint32_t>(i); }
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inline uint64_t iabs64(int64_t i) { return (i < 0) ? static_cast<uint64_t>(-i) : static_cast<uint64_t>(i); }
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template<typename T> inline void clear_vector(T &vec) { vec.erase(vec.begin(), vec.end()); }
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template<typename T> inline typename T::value_type *enlarge_vector(T &vec, size_t n) { size_t cs = vec.size(); vec.resize(cs + n); return &vec[cs]; }
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inline bool is_pow2(uint32_t x) { return x && ((x & (x - 1U)) == 0U); }
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inline bool is_pow2(uint64_t x) { return x && ((x & (x - 1U)) == 0U); }
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template<typename T> inline T open_range_check(T v, T minv, T maxv) { assert(v >= minv && v < maxv); BASISU_NOTE_UNUSED(minv); BASISU_NOTE_UNUSED(maxv); return v; }
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template<typename T> inline T open_range_check(T v, T maxv) { assert(v < maxv); BASISU_NOTE_UNUSED(maxv); return v; }
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// Open interval
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inline bool in_bounds(int v, int l, int h)
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{
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return (v >= l) && (v < h);
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}
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// Closed interval
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inline bool in_range(int v, int l, int h)
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{
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return (v >= l) && (v <= h);
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}
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inline uint32_t total_bits(uint32_t v) { uint32_t l = 0; for ( ; v > 0U; ++l) v >>= 1; return l; }
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template<typename T> inline T saturate(T val) { return clamp(val, 0.0f, 1.0f); }
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inline uint32_t get_bit(uint32_t src, int ndx)
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{
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assert(in_bounds(ndx, 0, 32));
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return (src >> ndx) & 1;
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}
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inline bool is_bit_set(uint32_t src, int ndx)
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{
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return get_bit(src, ndx) != 0;
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}
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inline uint32_t get_bits(uint32_t val, int low, int high)
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{
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const int num_bits = (high - low) + 1;
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assert(in_range(num_bits, 1, 32));
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val >>= low;
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if (num_bits != 32)
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val &= ((1u << num_bits) - 1);
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return val;
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}
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template<typename T, typename R> inline void append_vector(T &vec, const R *pObjs, size_t n)
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{
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if (n)
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{
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if (vec.size())
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{
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assert((pObjs + n) <= vec.begin() || (pObjs >= vec.end()));
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}
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const size_t cur_s = vec.size();
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vec.resize(cur_s + n);
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memcpy(&vec[cur_s], pObjs, sizeof(R) * n);
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}
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}
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template<typename T> inline void append_vector(T &vec, const T &other_vec)
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{
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assert(&vec != &other_vec);
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if (other_vec.size())
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append_vector(vec, &other_vec[0], other_vec.size());
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}
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template<typename T> inline void vector_ensure_element_is_valid(T &vec, size_t idx)
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{
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if (idx >= vec.size())
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vec.resize(idx + 1);
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}
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template<typename T> inline void vector_sort(T &vec)
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{
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if (vec.size())
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std::sort(vec.begin(), vec.end());
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}
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template<typename T, typename U> inline bool unordered_set_contains(T& set, const U&obj)
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{
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return set.find(obj) != set.end();
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}
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template<typename T> int vector_find(const T &vec, const typename T::value_type &obj)
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{
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assert(vec.size() <= INT_MAX);
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for (size_t i = 0; i < vec.size(); i++)
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if (vec[i] == obj)
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return static_cast<int>(i);
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return -1;
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}
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template<typename T> void vector_set_all(T &vec, const typename T::value_type &obj)
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{
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for (size_t i = 0; i < vec.size(); i++)
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vec[i] = obj;
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}
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inline uint64_t read_be64(const void *p)
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{
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uint64_t val = 0;
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for (uint32_t i = 0; i < 8; i++)
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val |= (static_cast<uint64_t>(static_cast<const uint8_t *>(p)[7 - i]) << (i * 8));
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return val;
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}
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inline void write_be64(void *p, uint64_t x)
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{
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for (uint32_t i = 0; i < 8; i++)
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static_cast<uint8_t *>(p)[7 - i] = static_cast<uint8_t>(x >> (i * 8));
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}
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static inline uint16_t byteswap16(uint16_t x) { return static_cast<uint16_t>((x << 8) | (x >> 8)); }
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static inline uint32_t byteswap32(uint32_t x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24)); }
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inline uint32_t floor_log2i(uint32_t v)
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{
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uint32_t b = 0;
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for (; v > 1U; ++b)
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v >>= 1;
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return b;
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}
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inline uint32_t ceil_log2i(uint32_t v)
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{
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uint32_t b = floor_log2i(v);
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if ((b != 32) && (v > (1U << b)))
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++b;
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return b;
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}
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inline int posmod(int x, int y)
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{
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if (x >= 0)
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return (x < y) ? x : (x % y);
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int m = (-x) % y;
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return (m != 0) ? (y - m) : m;
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}
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inline bool do_excl_ranges_overlap(int la, int ha, int lb, int hb)
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{
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assert(la < ha && lb < hb);
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if ((ha <= lb) || (la >= hb)) return false;
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return true;
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}
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static inline uint32_t read_le_word(const uint8_t* pBytes)
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{
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return (pBytes[1] << 8U) | (pBytes[0]);
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}
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static inline uint32_t read_le_dword(const uint8_t *pBytes)
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{
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return (pBytes[3] << 24U) | (pBytes[2] << 16U) | (pBytes[1] << 8U) | (pBytes[0]);
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}
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static inline void write_le_dword(uint8_t* pBytes, uint32_t val)
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{
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pBytes[0] = (uint8_t)val;
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pBytes[1] = (uint8_t)(val >> 8U);
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pBytes[2] = (uint8_t)(val >> 16U);
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pBytes[3] = (uint8_t)(val >> 24U);
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}
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// Always little endian 1-8 byte unsigned int
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template<uint32_t NumBytes>
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struct packed_uint
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{
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uint8_t m_bytes[NumBytes];
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inline packed_uint() { static_assert(NumBytes <= sizeof(uint64_t), "Invalid NumBytes"); }
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inline packed_uint(uint64_t v) { *this = v; }
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inline packed_uint(const packed_uint& other) { *this = other; }
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inline packed_uint& operator= (uint64_t v)
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{
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// TODO: Add assert on truncation?
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for (uint32_t i = 0; i < NumBytes; i++)
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m_bytes[i] = static_cast<uint8_t>(v >> (i * 8));
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return *this;
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}
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inline packed_uint& operator= (const packed_uint& rhs)
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{
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memcpy(m_bytes, rhs.m_bytes, sizeof(m_bytes));
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return *this;
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}
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inline uint64_t get_uint64() const
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{
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// Some compilers may warn about this code. It clearly cannot access beyond the end of the m_bytes struct here.
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if constexpr (NumBytes == 1)
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{
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return m_bytes[0];
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}
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else if constexpr (NumBytes == 2)
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{
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return (m_bytes[1] << 8U) | m_bytes[0];
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}
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else if constexpr (NumBytes == 3)
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{
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return (m_bytes[2] << 16U) | (m_bytes[1] << 8U) | m_bytes[0];
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}
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else if constexpr (NumBytes == 4)
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{
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return read_le_dword(m_bytes);
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}
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else if constexpr (NumBytes == 5)
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{
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uint32_t l = read_le_dword(m_bytes);
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uint32_t h = m_bytes[4];
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return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
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}
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else if constexpr (NumBytes == 6)
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{
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uint32_t l = read_le_dword(m_bytes);
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uint32_t h = (m_bytes[5] << 8U) | m_bytes[4];
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return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
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}
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else if constexpr (NumBytes == 7)
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{
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uint32_t l = read_le_dword(m_bytes);
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uint32_t h = (m_bytes[6] << 16U) | (m_bytes[5] << 8U) | m_bytes[4];
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return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
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}
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else if constexpr (NumBytes == 8)
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{
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uint32_t l = read_le_dword(m_bytes);
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uint32_t h = read_le_dword(m_bytes + 4);
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return static_cast<uint64_t>(l) | (static_cast<uint64_t>(h) << 32U);
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}
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else
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{
395
static_assert(NumBytes <= 8, "Invalid NumBytes");
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return 0;
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}
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}
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inline uint32_t get_uint32() const
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{
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static_assert(NumBytes <= sizeof(uint32_t), "packed_uint too large to use get_uint32");
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return static_cast<uint32_t>(get_uint64());
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}
405
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inline operator uint32_t() const
407
{
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static_assert(NumBytes <= sizeof(uint32_t), "packed_uint too large to use operator uint32_t");
409
return static_cast<uint32_t>(get_uint64());
410
}
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};
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enum eZero { cZero };
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enum eNoClamp { cNoClamp };
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// Rice/Huffman entropy coding
417
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// This is basically Deflate-style canonical Huffman, except we allow for a lot more symbols.
419
enum
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{
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cHuffmanMaxSupportedCodeSize = 16, cHuffmanMaxSupportedInternalCodeSize = 31,
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cHuffmanFastLookupBits = 10,
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cHuffmanMaxSymsLog2 = 14, cHuffmanMaxSyms = 1 << cHuffmanMaxSymsLog2,
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// Small zero runs
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cHuffmanSmallZeroRunSizeMin = 3, cHuffmanSmallZeroRunSizeMax = 10, cHuffmanSmallZeroRunExtraBits = 3,
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// Big zero run
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cHuffmanBigZeroRunSizeMin = 11, cHuffmanBigZeroRunSizeMax = 138, cHuffmanBigZeroRunExtraBits = 7,
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// Small non-zero run
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cHuffmanSmallRepeatSizeMin = 3, cHuffmanSmallRepeatSizeMax = 6, cHuffmanSmallRepeatExtraBits = 2,
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// Big non-zero run
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cHuffmanBigRepeatSizeMin = 7, cHuffmanBigRepeatSizeMax = 134, cHuffmanBigRepeatExtraBits = 7,
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cHuffmanTotalCodelengthCodes = 21, cHuffmanSmallZeroRunCode = 17, cHuffmanBigZeroRunCode = 18, cHuffmanSmallRepeatCode = 19, cHuffmanBigRepeatCode = 20
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};
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static const uint8_t g_huffman_sorted_codelength_codes[] = { cHuffmanSmallZeroRunCode, cHuffmanBigZeroRunCode, cHuffmanSmallRepeatCode, cHuffmanBigRepeatCode, 0, 8, 7, 9, 6, 0xA, 5, 0xB, 4, 0xC, 3, 0xD, 2, 0xE, 1, 0xF, 0x10 };
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const uint32_t cHuffmanTotalSortedCodelengthCodes = sizeof(g_huffman_sorted_codelength_codes) / sizeof(g_huffman_sorted_codelength_codes[0]);
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// GPU texture formats and various uncompressed texture formats.
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enum class texture_format
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{
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cInvalidTextureFormat = -1,
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// Block-based formats
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cETC1, // ETC1
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cETC1S, // ETC1 (subset: diff colors only, no subblocks)
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cETC2_RGB, // ETC2 color block (basisu doesn't support ETC2 planar/T/H modes - just basic ETC1)
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cETC2_RGBA, // ETC2 EAC alpha block followed by ETC2 color block
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cETC2_ALPHA, // ETC2 EAC alpha block
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cBC1, // DXT1
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cBC3, // DXT5 (BC4/DXT5A block followed by a BC1/DXT1 block)
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cBC4, // DXT5A
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cBC5, // 3DC/DXN (two BC4/DXT5A blocks)
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cBC6HSigned, // HDR
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cBC6HUnsigned, // HDR
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cBC7,
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cASTC_LDR_4x4, // ASTC 4x4 LDR only
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cASTC_HDR_4x4, // ASTC 4x4 HDR only (but may use LDR ASTC blocks internally, although our encoders don't do this)
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cASTC_HDR_6x6, // ASTC 6x6 HDR only (but may use LDR ASTC blocks internally, although our encoders don't do this)
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cPVRTC1_4_RGB,
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cPVRTC1_4_RGBA,
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cATC_RGB,
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cATC_RGBA_INTERPOLATED_ALPHA,
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cFXT1_RGB,
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cPVRTC2_4_RGBA,
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cETC2_R11_EAC,
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cETC2_RG11_EAC,
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cUASTC4x4,
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cUASTC_HDR_4x4,
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cBC1_NV,
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cBC1_AMD,
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// Uncompressed/raw pixels
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cRGBA32,
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cRGB565,
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cBGR565,
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cRGBA4444,
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cABGR4444,
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cRGBA_HALF,
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cRGB_HALF,
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cRGB_9E5
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};
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inline bool is_uncompressed_texture_format(texture_format fmt)
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{
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switch (fmt)
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{
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case texture_format::cRGBA32:
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case texture_format::cRGB565:
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case texture_format::cBGR565:
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case texture_format::cRGBA4444:
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case texture_format::cABGR4444:
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case texture_format::cRGBA_HALF:
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case texture_format::cRGB_HALF:
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case texture_format::cRGB_9E5:
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return true;
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default:
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break;
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}
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return false;
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}
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inline bool is_block_based_texture_format(texture_format fmt)
510
{
511
return !is_uncompressed_texture_format(fmt);
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}
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// This is bytes per block for GPU formats, or bytes per texel for uncompressed formats.
515
inline uint32_t get_bytes_per_block_or_pixel(texture_format fmt)
516
{
517
switch (fmt)
518
{
519
case texture_format::cETC1:
520
case texture_format::cETC1S:
521
case texture_format::cETC2_RGB:
522
case texture_format::cETC2_ALPHA:
523
case texture_format::cBC1:
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case texture_format::cBC1_NV:
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case texture_format::cBC1_AMD:
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case texture_format::cBC4:
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case texture_format::cPVRTC1_4_RGB:
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case texture_format::cPVRTC1_4_RGBA:
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case texture_format::cATC_RGB:
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case texture_format::cPVRTC2_4_RGBA:
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case texture_format::cETC2_R11_EAC:
532
return 8;
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case texture_format::cRGBA32:
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case texture_format::cRGB_9E5:
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return sizeof(uint32_t);
536
case texture_format::cRGB_HALF:
537
return sizeof(uint16_t) * 3;
538
case texture_format::cRGBA_HALF:
539
return sizeof(uint16_t) * 4;
540
case texture_format::cRGB565:
541
case texture_format::cBGR565:
542
case texture_format::cRGBA4444:
543
case texture_format::cABGR4444:
544
return sizeof(uint16_t);
545
546
default:
547
break;
548
}
549
550
// Everything else is 16 bytes/block.
551
return 16;
552
}
553
554
// This is qwords per block for GPU formats, or not valid for uncompressed formats.
555
inline uint32_t get_qwords_per_block(texture_format fmt)
556
{
557
assert(is_block_based_texture_format(fmt));
558
559
const uint32_t bytes_per_block = get_bytes_per_block_or_pixel(fmt);
560
return bytes_per_block >> 3;
561
}
562
563
inline uint32_t get_block_width(texture_format fmt)
564
{
565
assert(is_block_based_texture_format(fmt));
566
567
switch (fmt)
568
{
569
case texture_format::cFXT1_RGB:
570
return 8;
571
case texture_format::cASTC_HDR_6x6:
572
return 6;
573
default:
574
break;
575
}
576
return 4;
577
}
578
579
inline uint32_t get_block_height(texture_format fmt)
580
{
581
assert(is_block_based_texture_format(fmt));
582
583
switch (fmt)
584
{
585
case texture_format::cASTC_HDR_6x6:
586
return 6;
587
default:
588
break;
589
}
590
return 4;
591
}
592
593
inline bool is_hdr_texture_format(texture_format fmt)
594
{
595
switch (fmt)
596
{
597
case texture_format::cASTC_HDR_4x4:
598
case texture_format::cUASTC_HDR_4x4:
599
case texture_format::cASTC_HDR_6x6:
600
case texture_format::cBC6HSigned:
601
case texture_format::cBC6HUnsigned:
602
case texture_format::cRGBA_HALF:
603
case texture_format::cRGB_HALF:
604
case texture_format::cRGB_9E5:
605
return true;
606
default:
607
break;
608
}
609
610
return false;
611
}
612
613
inline bool is_ldr_texture_format(texture_format fmt)
614
{
615
return !is_hdr_texture_format(fmt);
616
}
617
618
} // namespace basisu
619
620
621