Path: blob/master/thirdparty/embree/common/math/vec3ba.h
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// Copyright 2009-2021 Intel Corporation1// SPDX-License-Identifier: Apache-2.023#pragma once45#include "../sys/alloc.h"6#include "emath.h"78#if defined(EMBREE_SYCL_SUPPORT) && defined(__SYCL_DEVICE_ONLY__)9# include "vec3ba_sycl.h"10#else1112#include "../simd/sse.h"1314namespace embree15{16////////////////////////////////////////////////////////////////////////////////17/// SSE Vec3ba Type18////////////////////////////////////////////////////////////////////////////////1920struct __aligned(16) Vec3ba21{22ALIGNED_STRUCT_(16);2324union {25__m128 m128;26struct { int x,y,z; };27};2829typedef int Scalar;30enum { N = 3 };3132////////////////////////////////////////////////////////////////////////////////33/// Constructors, Assignment & Cast Operators34////////////////////////////////////////////////////////////////////////////////3536__forceinline Vec3ba( ) {}37__forceinline Vec3ba( const __m128 input ) : m128(input) {}38__forceinline Vec3ba( const Vec3ba& other ) : m128(other.m128) {}39__forceinline Vec3ba& operator =(const Vec3ba& other) { m128 = other.m128; return *this; }4041__forceinline explicit Vec3ba( bool a )42: m128(mm_lookupmask_ps[(size_t(a) << 3) | (size_t(a) << 2) | (size_t(a) << 1) | size_t(a)]) {}43__forceinline Vec3ba( bool a, bool b, bool c)44: m128(mm_lookupmask_ps[(size_t(c) << 2) | (size_t(b) << 1) | size_t(a)]) {}4546__forceinline operator const __m128&() const { return m128; }47__forceinline operator __m128&() { return m128; }4849////////////////////////////////////////////////////////////////////////////////50/// Constants51////////////////////////////////////////////////////////////////////////////////5253__forceinline Vec3ba( FalseTy ) : m128(_mm_setzero_ps()) {}54__forceinline Vec3ba( TrueTy ) : m128(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_setzero_si128(), _mm_setzero_si128()))) {}5556////////////////////////////////////////////////////////////////////////////////57/// Array Access58////////////////////////////////////////////////////////////////////////////////5960__forceinline const int& operator []( const size_t index ) const { assert(index < 3); return (&x)[index]; }61__forceinline int& operator []( const size_t index ) { assert(index < 3); return (&x)[index]; }62};636465////////////////////////////////////////////////////////////////////////////////66/// Unary Operators67////////////////////////////////////////////////////////////////////////////////6869__forceinline Vec3ba operator !( const Vec3ba& a ) { return _mm_xor_ps(a.m128, Vec3ba(embree::True)); }7071////////////////////////////////////////////////////////////////////////////////72/// Binary Operators73////////////////////////////////////////////////////////////////////////////////7475__forceinline Vec3ba operator &( const Vec3ba& a, const Vec3ba& b ) { return _mm_and_ps(a.m128, b.m128); }76__forceinline Vec3ba operator |( const Vec3ba& a, const Vec3ba& b ) { return _mm_or_ps (a.m128, b.m128); }77__forceinline Vec3ba operator ^( const Vec3ba& a, const Vec3ba& b ) { return _mm_xor_ps(a.m128, b.m128); }7879////////////////////////////////////////////////////////////////////////////////80/// Assignment Operators81////////////////////////////////////////////////////////////////////////////////8283__forceinline Vec3ba& operator &=( Vec3ba& a, const Vec3ba& b ) { return a = a & b; }84__forceinline Vec3ba& operator |=( Vec3ba& a, const Vec3ba& b ) { return a = a | b; }85__forceinline Vec3ba& operator ^=( Vec3ba& a, const Vec3ba& b ) { return a = a ^ b; }8687////////////////////////////////////////////////////////////////////////////////88/// Comparison Operators + Select89////////////////////////////////////////////////////////////////////////////////9091__forceinline bool operator ==( const Vec3ba& a, const Vec3ba& b ) {92return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) == 7;93}94__forceinline bool operator !=( const Vec3ba& a, const Vec3ba& b ) {95return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) != 7;96}97__forceinline bool operator < ( const Vec3ba& a, const Vec3ba& b ) {98if (a.x != b.x) return a.x < b.x;99if (a.y != b.y) return a.y < b.y;100if (a.z != b.z) return a.z < b.z;101return false;102}103104////////////////////////////////////////////////////////////////////////////////105/// Reduction Operations106////////////////////////////////////////////////////////////////////////////////107108__forceinline bool reduce_and( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) == 0x7; }109__forceinline bool reduce_or ( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) != 0x0; }110111__forceinline bool all ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x7; }112__forceinline bool any ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) != 0x0; }113__forceinline bool none ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x0; }114115__forceinline size_t movemask(const Vec3ba& a) { return _mm_movemask_ps(a) & 0x7; }116117////////////////////////////////////////////////////////////////////////////////118/// Output Operators119////////////////////////////////////////////////////////////////////////////////120121__forceinline embree_ostream operator<<(embree_ostream cout, const Vec3ba& a) {122return cout << "(" << (a.x ? "1" : "0") << ", " << (a.y ? "1" : "0") << ", " << (a.z ? "1" : "0") << ")";123}124}125126#endif127128129