Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/embree/kernels/bvh/bvh.cpp
9906 views
1
// Copyright 2009-2021 Intel Corporation
2
// SPDX-License-Identifier: Apache-2.0
3
4
#include "bvh.h"
5
#include "bvh_statistics.h"
6
7
namespace embree
8
{
9
template<int N>
10
BVHN<N>::BVHN (const PrimitiveType& primTy, Scene* scene)
11
: AccelData((N==4) ? AccelData::TY_BVH4 : (N==8) ? AccelData::TY_BVH8 : AccelData::TY_UNKNOWN),
12
primTy(&primTy), device(scene->device), scene(scene),
13
root(emptyNode), alloc(scene->device,scene->isStaticAccel()), numPrimitives(0), numVertices(0)
14
{
15
}
16
17
template<int N>
18
BVHN<N>::~BVHN ()
19
{
20
for (size_t i=0; i<objects.size(); i++)
21
delete objects[i];
22
}
23
24
template<int N>
25
void BVHN<N>::clear()
26
{
27
set(BVHN::emptyNode,empty,0);
28
alloc.clear();
29
}
30
31
template<int N>
32
void BVHN<N>::set (NodeRef root, const LBBox3fa& bounds, size_t numPrimitives)
33
{
34
this->root = root;
35
this->bounds = bounds;
36
this->numPrimitives = numPrimitives;
37
}
38
39
template<int N>
40
void BVHN<N>::clearBarrier(NodeRef& node)
41
{
42
if (node.isBarrier())
43
node.clearBarrier();
44
else if (!node.isLeaf()) {
45
BaseNode* n = node.baseNode(); // FIXME: flags should be stored in BVH
46
for (size_t c=0; c<N; c++)
47
clearBarrier(n->child(c));
48
}
49
}
50
51
template<int N>
52
void BVHN<N>::layoutLargeNodes(size_t num)
53
{
54
#if defined(__64BIT__) // do not use tree rotations on 32 bit platforms, barrier bit in NodeRef will cause issues
55
struct NodeArea
56
{
57
__forceinline NodeArea() {}
58
59
__forceinline NodeArea(NodeRef& node, const BBox3fa& bounds)
60
: node(&node), A(node.isLeaf() ? float(neg_inf) : area(bounds)) {}
61
62
__forceinline bool operator< (const NodeArea& other) const {
63
return this->A < other.A;
64
}
65
66
NodeRef* node;
67
float A;
68
};
69
std::vector<NodeArea> lst;
70
lst.reserve(num);
71
lst.push_back(NodeArea(root,empty));
72
73
while (lst.size() < num)
74
{
75
std::pop_heap(lst.begin(), lst.end());
76
NodeArea n = lst.back(); lst.pop_back();
77
if (!n.node->isAABBNode()) break;
78
AABBNode* node = n.node->getAABBNode();
79
for (size_t i=0; i<N; i++) {
80
if (node->child(i) == BVHN::emptyNode) continue;
81
lst.push_back(NodeArea(node->child(i),node->bounds(i)));
82
std::push_heap(lst.begin(), lst.end());
83
}
84
}
85
86
for (size_t i=0; i<lst.size(); i++)
87
lst[i].node->setBarrier();
88
89
root = layoutLargeNodesRecursion(root,alloc.getCachedAllocator());
90
#endif
91
}
92
93
template<int N>
94
typename BVHN<N>::NodeRef BVHN<N>::layoutLargeNodesRecursion(NodeRef& node, const FastAllocator::CachedAllocator& allocator)
95
{
96
if (node.isBarrier()) {
97
node.clearBarrier();
98
return node;
99
}
100
else if (node.isAABBNode())
101
{
102
AABBNode* oldnode = node.getAABBNode();
103
AABBNode* newnode = (BVHN::AABBNode*) allocator.malloc0(sizeof(BVHN::AABBNode),byteNodeAlignment);
104
*newnode = *oldnode;
105
for (size_t c=0; c<N; c++)
106
newnode->child(c) = layoutLargeNodesRecursion(oldnode->child(c),allocator);
107
return encodeNode(newnode);
108
}
109
else return node;
110
}
111
112
template<int N>
113
double BVHN<N>::preBuild(const std::string& builderName)
114
{
115
if (builderName == "")
116
return inf;
117
118
if (device->verbosity(2))
119
{
120
Lock<MutexSys> lock(g_printMutex);
121
std::cout << "building BVH" << N << (builderName.find("MBlur") != std::string::npos ? "MB" : "") << "<" << primTy->name() << "> using " << builderName << " ..." << std::endl << std::flush;
122
}
123
124
double t0 = 0.0;
125
if (device->benchmark || device->verbosity(2)) t0 = getSeconds();
126
return t0;
127
}
128
129
template<int N>
130
void BVHN<N>::postBuild(double t0)
131
{
132
if (t0 == double(inf))
133
return;
134
135
double dt = 0.0;
136
if (device->benchmark || device->verbosity(2))
137
dt = getSeconds()-t0;
138
139
std::unique_ptr<BVHNStatistics<N>> stat;
140
141
/* print statistics */
142
if (device->verbosity(2))
143
{
144
if (!stat) stat.reset(new BVHNStatistics<N>(this));
145
const size_t usedBytes = alloc.getUsedBytes();
146
Lock<MutexSys> lock(g_printMutex);
147
std::cout << "finished BVH" << N << "<" << primTy->name() << "> : " << 1000.0f*dt << "ms, " << 1E-6*double(numPrimitives)/dt << " Mprim/s, " << 1E-9*double(usedBytes)/dt << " GB/s" << std::endl;
148
149
if (device->verbosity(2))
150
std::cout << stat->str();
151
152
if (device->verbosity(2))
153
{
154
FastAllocator::AllStatistics stat(&alloc);
155
for (size_t i=0; i<objects.size(); i++)
156
if (objects[i])
157
stat = stat + FastAllocator::AllStatistics(&objects[i]->alloc);
158
159
stat.print(numPrimitives);
160
}
161
162
if (device->verbosity(3))
163
{
164
alloc.print_blocks();
165
for (size_t i=0; i<objects.size(); i++)
166
if (objects[i])
167
objects[i]->alloc.print_blocks();
168
}
169
170
std::cout << std::flush;
171
}
172
173
/* benchmark mode */
174
if (device->benchmark)
175
{
176
if (!stat) stat.reset(new BVHNStatistics<N>(this));
177
Lock<MutexSys> lock(g_printMutex);
178
std::cout << "BENCHMARK_BUILD " << dt << " " << double(numPrimitives)/dt << " " << stat->sah() << " " << stat->bytesUsed() << " BVH" << N << "<" << primTy->name() << ">" << std::endl << std::flush;
179
}
180
}
181
182
#if defined(__AVX__)
183
template class BVHN<8>;
184
#endif
185
186
#if !defined(__AVX__) || !defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42) || defined(__aarch64__)
187
template class BVHN<4>;
188
#endif
189
}
190
191
192