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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/embree/kernels/bvh/bvh_rotate.h
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// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "bvh.h"
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namespace embree
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{
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namespace isa
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{
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template<int N>
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class BVHNRotate
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{
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typedef typename BVHN<N>::NodeRef NodeRef;
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public:
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static const bool enabled = false;
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static __forceinline size_t rotate(NodeRef parentRef, size_t depth = 1) { return 0; }
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static __forceinline void restructure(NodeRef ref, size_t depth = 1) {}
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};
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/* BVH4 tree rotations */
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template<>
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class BVHNRotate<4>
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{
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typedef BVH4::AABBNode AABBNode;
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typedef BVH4::NodeRef NodeRef;
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public:
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static const bool enabled = true;
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static size_t rotate(NodeRef parentRef, size_t depth = 1);
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};
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}
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}
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