Path: blob/master/thirdparty/glslang/SPIRV/GLSL.ext.NV.h
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/*1** Copyright (c) 2014-2017 The Khronos Group Inc.2**3** Permission is hereby granted, free of charge, to any person obtaining a copy4** of this software and/or associated documentation files (the "Materials"),5** to deal in the Materials without restriction, including without limitation6** the rights to use, copy, modify, merge, publish, distribute, sublicense,7** and/or sell copies of the Materials, and to permit persons to whom the8** Materials are furnished to do so, subject to the following conditions:9**10** The above copyright notice and this permission notice shall be included in11** all copies or substantial portions of the Materials.12**13** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS14** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND15** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/16**17** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS18** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,19** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL20** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER21** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING22** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS23** IN THE MATERIALS.24*/2526#ifndef GLSLextNV_H27#define GLSLextNV_H2829enum BuiltIn;30enum Decoration;31enum Op;32enum Capability;3334static const int GLSLextNVVersion = 100;35static const int GLSLextNVRevision = 11;3637//SPV_NV_sample_mask_override_coverage38const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";3940//SPV_NV_geometry_shader_passthrough41const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";4243//SPV_NV_viewport_array244const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";45const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";4647//SPV_NV_stereo_view_rendering48const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";4950//SPV_NVX_multiview_per_view_attributes51const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";5253//SPV_NV_shader_subgroup_partitioned54const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";5556//SPV_NV_fragment_shader_barycentric57const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";5859//SPV_NV_compute_shader_derivatives60const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";6162//SPV_NV_shader_image_footprint63const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";6465//SPV_NV_mesh_shader66const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";6768//SPV_NV_raytracing69const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";7071//SPV_NV_ray_tracing_motion_blur72const char* const E_SPV_NV_ray_tracing_motion_blur = "SPV_NV_ray_tracing_motion_blur";7374//SPV_NV_shading_rate75const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";7677//SPV_NV_cooperative_matrix78const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";7980//SPV_NV_shader_sm_builtins81const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";8283//SPV_NV_shader_execution_reorder84const char* const E_SPV_NV_shader_invocation_reorder = "SPV_NV_shader_invocation_reorder";8586//SPV_NV_displacement_micromap87const char* const E_SPV_NV_displacement_micromap = "SPV_NV_displacement_micromap";8889//SPV_NV_shader_atomic_fp16_vector90const char* const E_SPV_NV_shader_atomic_fp16_vector = "SPV_NV_shader_atomic_fp16_vector";9192#endif // #ifndef GLSLextNV_H939495