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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/glslang/SPIRV/SPVRemapper.h
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//
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// Copyright (C) 2015 LunarG, Inc.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef SPIRVREMAPPER_H
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#define SPIRVREMAPPER_H
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#include <string>
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#include <vector>
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#include <cstdlib>
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#include <exception>
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namespace spv {
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class spirvbin_base_t
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{
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public:
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enum Options {
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NONE = 0,
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STRIP = (1<<0),
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MAP_TYPES = (1<<1),
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MAP_NAMES = (1<<2),
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MAP_FUNCS = (1<<3),
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DCE_FUNCS = (1<<4),
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DCE_VARS = (1<<5),
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DCE_TYPES = (1<<6),
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OPT_LOADSTORE = (1<<7),
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OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
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MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
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DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
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OPT_ALL = (OPT_LOADSTORE),
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ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
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DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
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};
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};
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} // namespace SPV
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#include <functional>
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#include <cstdint>
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#include <unordered_map>
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#include <unordered_set>
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#include <map>
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#include <set>
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#include <cassert>
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#include "spirv.hpp"
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namespace spv {
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const Id NoResult = 0;
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// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
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class spirvbin_t : public spirvbin_base_t
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{
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public:
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spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
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{ }
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virtual ~spirvbin_t() { }
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// remap on an existing binary in memory
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void remap(std::vector<std::uint32_t>& spv, const std::vector<std::string>& whiteListStrings,
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std::uint32_t opts = DO_EVERYTHING);
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// remap on an existing binary in memory - legacy interface without white list
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void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
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// Type for error/log handler functions
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typedef std::function<void(const std::string&)> errorfn_t;
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typedef std::function<void(const std::string&)> logfn_t;
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// Register error/log handling functions (can be lambda fn / functor / etc)
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static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
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static void registerLogHandler(logfn_t handler) { logHandler = handler; }
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protected:
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// This can be overridden to provide other message behavior if needed
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virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
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private:
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// Local to global, or global to local ID map
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typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
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typedef std::unordered_set<spv::Id> idset_t;
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typedef std::unordered_map<spv::Id, int> blockmap_t;
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void remap(std::uint32_t opts = DO_EVERYTHING);
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// Map of names to IDs
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typedef std::unordered_map<std::string, spv::Id> namemap_t;
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typedef std::uint32_t spirword_t;
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typedef std::pair<unsigned, unsigned> range_t;
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typedef std::function<void(spv::Id&)> idfn_t;
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typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
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// Special Values for ID map:
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static const spv::Id unmapped; // unchanged from default value
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static const spv::Id unused; // unused ID
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static const int header_size; // SPIR header = 5 words
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class id_iterator_t;
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// For mapping type entries between different shaders
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typedef std::vector<spirword_t> typeentry_t;
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typedef std::map<spv::Id, typeentry_t> globaltypes_t;
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// A set that preserves position order, and a reverse map
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typedef std::set<int> posmap_t;
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typedef std::unordered_map<spv::Id, int> posmap_rev_t;
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// Maps and ID to the size of its base type, if known.
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typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
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// handle error
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void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
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bool isConstOp(spv::Op opCode) const;
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bool isTypeOp(spv::Op opCode) const;
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bool isStripOp(spv::Op opCode) const;
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bool isFlowCtrl(spv::Op opCode) const;
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range_t literalRange(spv::Op opCode) const;
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range_t typeRange(spv::Op opCode) const;
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range_t constRange(spv::Op opCode) const;
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unsigned typeSizeInWords(spv::Id id) const;
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unsigned idTypeSizeInWords(spv::Id id) const;
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bool isStripOp(spv::Op opCode, unsigned start) const;
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spv::Id& asId(unsigned word) { return spv[word]; }
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const spv::Id& asId(unsigned word) const { return spv[word]; }
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spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
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std::uint32_t asOpCodeHash(unsigned word);
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spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
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unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
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spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
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unsigned idPos(spv::Id id) const;
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static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
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static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
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// Header access & set methods
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spirword_t magic() const { return spv[0]; } // return magic number
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spirword_t bound() const { return spv[3]; } // return Id bound from header
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spirword_t bound(spirword_t b) { return spv[3] = b; }
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spirword_t genmagic() const { return spv[2]; } // generator magic
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spirword_t genmagic(spirword_t m) { return spv[2] = m; }
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spirword_t schemaNum() const { return spv[4]; } // schema number from header
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// Mapping fns: get
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spv::Id localId(spv::Id id) const { return idMapL[id]; }
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// Mapping fns: set
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inline spv::Id localId(spv::Id id, spv::Id newId);
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void countIds(spv::Id id);
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// Return next unused new local ID.
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// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
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// which std::vector<bool> doens't have.
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inline spv::Id nextUnusedId(spv::Id id);
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void buildLocalMaps();
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std::string literalString(unsigned word) const; // Return literal as a std::string
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int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
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bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
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bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
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bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
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bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
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bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
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// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
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// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
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std::uint32_t hashType(unsigned typeStart) const;
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spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
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int processInstruction(unsigned word, instfn_t, idfn_t);
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void validate() const;
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void mapTypeConst();
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void mapFnBodies();
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void optLoadStore();
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void dceFuncs();
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void dceVars();
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void dceTypes();
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void mapNames();
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void foldIds(); // fold IDs to smallest space
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void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
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void offsetIds(); // create relative offset IDs
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void applyMap(); // remap per local name map
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void mapRemainder(); // map any IDs we haven't touched yet
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void stripDebug(); // strip all debug info
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void stripDeadRefs(); // strips debug info for now-dead references after DCE
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void strip(); // remove debug symbols
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std::vector<spirword_t> spv; // SPIR words
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std::vector<std::string> stripWhiteList;
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namemap_t nameMap; // ID names from OpName
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// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
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// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
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typedef std::uint64_t bits_t;
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std::vector<bits_t> mapped; // which new IDs have been mapped
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static const int mBits = sizeof(bits_t) * 4;
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bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
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void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
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void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
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size_t maxMappedId() const { return mapped.size() * mBits; }
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// Add a strip range for a given instruction starting at 'start'
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// Note: avoiding brace initializers to please older versions os MSVC.
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void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
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// Function start and end. use unordered_map because we'll have
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// many fewer functions than IDs.
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std::unordered_map<spv::Id, range_t> fnPos;
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// Which functions are called, anywhere in the module, with a call count
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std::unordered_map<spv::Id, int> fnCalls;
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posmap_t typeConstPos; // word positions that define types & consts (ordered)
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posmap_rev_t idPosR; // reverse map from IDs to positions
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typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
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std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
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spv::Id entryPoint; // module entry point
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spv::Id largestNewId; // biggest new ID we have mapped anything to
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// Sections of the binary to strip, given as [begin,end)
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std::vector<range_t> stripRange;
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// processing options:
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std::uint32_t options;
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int verbose; // verbosity level
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// Error latch: this is set if the error handler is ever executed. It would be better to
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// use a try/catch block and throw, but that's not desired for certain environments, so
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// this is the alternative.
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mutable bool errorLatch;
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static errorfn_t errorHandler;
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static logfn_t logHandler;
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};
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} // namespace SPV
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#endif // SPIRVREMAPPER_H
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