/// Enum indicating which component to use when swizzling
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enum
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{
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SWIZZLE_X=0,///< Use the X component
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SWIZZLE_Y=1,///< Use the Y component
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SWIZZLE_Z=2,///< Use the Z component
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SWIZZLE_W=3,///< Use the W component
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SWIZZLE_UNUSED=2,///< We always use the Z component when we don't specifically want to initialize a value, this is consistent with what is done in Vec3(x, y, z), Vec3(Float3 &) and Vec3::sLoadFloat3Unsafe