Path: blob/master/thirdparty/jolt_physics/Jolt/Physics/Collision/CollideConvexVsTriangles.h
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)1// SPDX-FileCopyrightText: 2021 Jorrit Rouwe2// SPDX-License-Identifier: MIT34#pragma once56#include <Jolt/Geometry/AABox.h>7#include <Jolt/Physics/Collision/Shape/Shape.h>8#include <Jolt/Physics/Collision/Shape/SubShapeID.h>9#include <Jolt/Physics/Collision/Shape/ConvexShape.h>1011JPH_NAMESPACE_BEGIN1213class CollideShapeSettings;1415/// Collision detection helper that collides a convex object vs one or more triangles16class JPH_EXPORT CollideConvexVsTriangles17{18public:19/// Constructor20/// @param inShape1 The convex shape to collide against triangles21/// @param inScale1 Local space scale for the convex object (scales relative to its center of mass)22/// @param inScale2 Local space scale for the triangles23/// @param inCenterOfMassTransform1 Transform that takes the center of mass of 1 into world space24/// @param inCenterOfMassTransform2 Transform that takes the center of mass of 2 into world space25/// @param inSubShapeID1 Sub shape ID of the convex object26/// @param inCollideShapeSettings Settings for the collide shape query27/// @param ioCollector The collector that will receive the results28CollideConvexVsTriangles(const ConvexShape *inShape1, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeID &inSubShapeID1, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector);2930/// Collide convex object with a single triangle31/// @param inV0 , inV1 , inV2: CCW triangle vertices32/// @param inActiveEdges bit 0 = edge v0..v1 is active, bit 1 = edge v1..v2 is active, bit 2 = edge v2..v0 is active33/// An active edge is an edge that is not connected to another triangle in such a way that it is impossible to collide with the edge34/// @param inSubShapeID2 The sub shape ID for the triangle35void Collide(Vec3Arg inV0, Vec3Arg inV1, Vec3Arg inV2, uint8 inActiveEdges, const SubShapeID &inSubShapeID2);3637protected:38const CollideShapeSettings & mCollideShapeSettings; ///< Settings for this collision operation39CollideShapeCollector & mCollector; ///< The collector that will receive the results40const ConvexShape * mShape1; ///< The shape that we're colliding with41Vec3 mScale1; ///< The scale of the shape (in shape local space) of the shape we're colliding with42Vec3 mScale2; ///< The scale of the shape (in shape local space) of the shape we're colliding against43Mat44 mTransform1; ///< Transform of the shape we're colliding with44Mat44 mTransform2To1; ///< Transform that takes a point in space of the colliding shape to the shape we're colliding with45AABox mBoundsOf1; ///< Bounds of the colliding shape in local space46AABox mBoundsOf1InSpaceOf2; ///< Bounds of the colliding shape in space of shape we're colliding with47SubShapeID mSubShapeID1; ///< Sub shape ID of colliding shape48float mScaleSign2; ///< Sign of the scale of object 2, -1 if object is inside out, 1 if not49ConvexShape::SupportBuffer mBufferExCvxRadius; ///< Buffer that holds the support function data excluding convex radius50ConvexShape::SupportBuffer mBufferIncCvxRadius; ///< Buffer that holds the support function data including convex radius51const ConvexShape::Support * mShape1ExCvxRadius = nullptr; ///< Actual support function object excluding convex radius52const ConvexShape::Support * mShape1IncCvxRadius = nullptr; ///< Actual support function object including convex radius53};5455JPH_NAMESPACE_END565758