Path: blob/master/thirdparty/jolt_physics/Jolt/Physics/Constraints/MotorSettings.h
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)1// SPDX-FileCopyrightText: 2021 Jorrit Rouwe2// SPDX-License-Identifier: MIT34#pragma once56#include <Jolt/Core/Reference.h>7#include <Jolt/ObjectStream/SerializableObject.h>8#include <Jolt/Physics/Constraints/SpringSettings.h>910JPH_NAMESPACE_BEGIN1112class StreamIn;13class StreamOut;1415enum class EMotorState16{17Off, ///< Motor is off18Velocity, ///< Motor will drive to target velocity19Position ///< Motor will drive to target position20};2122/// Class that contains the settings for a constraint motor.23/// See the main page of the API documentation for more information on how to configure a motor.24class JPH_EXPORT MotorSettings25{26JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, MotorSettings)2728public:29/// Constructor30MotorSettings() = default;31MotorSettings(const MotorSettings &) = default;32MotorSettings & operator = (const MotorSettings &) = default;33MotorSettings(float inFrequency, float inDamping) : mSpringSettings(ESpringMode::FrequencyAndDamping, inFrequency, inDamping) { JPH_ASSERT(IsValid()); }34MotorSettings(float inFrequency, float inDamping, float inForceLimit, float inTorqueLimit) : mSpringSettings(ESpringMode::FrequencyAndDamping, inFrequency, inDamping), mMinForceLimit(-inForceLimit), mMaxForceLimit(inForceLimit), mMinTorqueLimit(-inTorqueLimit), mMaxTorqueLimit(inTorqueLimit) { JPH_ASSERT(IsValid()); }3536/// Set asymmetric force limits37void SetForceLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinForceLimit = inMin; mMaxForceLimit = inMax; }3839/// Set asymmetric torque limits40void SetTorqueLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinTorqueLimit = inMin; mMaxTorqueLimit = inMax; }4142/// Set symmetric force limits43void SetForceLimit(float inLimit) { mMinForceLimit = -inLimit; mMaxForceLimit = inLimit; }4445/// Set symmetric torque limits46void SetTorqueLimit(float inLimit) { mMinTorqueLimit = -inLimit; mMaxTorqueLimit = inLimit; }4748/// Check if settings are valid49bool IsValid() const { return mSpringSettings.mFrequency >= 0.0f && mSpringSettings.mDamping >= 0.0f && mMinForceLimit <= mMaxForceLimit && mMinTorqueLimit <= mMaxTorqueLimit; }5051/// Saves the contents of the motor settings in binary form to inStream.52void SaveBinaryState(StreamOut &inStream) const;5354/// Restores contents from the binary stream inStream.55void RestoreBinaryState(StreamIn &inStream);5657// Settings58SpringSettings mSpringSettings { ESpringMode::FrequencyAndDamping, 2.0f, 1.0f }; ///< Settings for the spring that is used to drive to the position target (not used when motor is a velocity motor).59float mMinForceLimit = -FLT_MAX; ///< Minimum force to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.60float mMaxForceLimit = FLT_MAX; ///< Maximum force to apply in case of a linear constraint (N). Not used when motor is an angular motor.61float mMinTorqueLimit = -FLT_MAX; ///< Minimum torque to apply in case of a angular constraint (N m). Usually this is -mMaxTorqueLimit unless you want a motor that can e.g. push but not pull. Not used when motor is a position motor.62float mMaxTorqueLimit = FLT_MAX; ///< Maximum torque to apply in case of a angular constraint (N m). Not used when motor is a position motor.63};6465JPH_NAMESPACE_END666768