Path: blob/master/thirdparty/jolt_physics/Jolt/Physics/Vehicle/VehicleDifferential.cpp
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)1// SPDX-FileCopyrightText: 2021 Jorrit Rouwe2// SPDX-License-Identifier: MIT34#include <Jolt/Jolt.h>56#include <Jolt/Physics/Vehicle/VehicleDifferential.h>7#include <Jolt/ObjectStream/TypeDeclarations.h>89JPH_NAMESPACE_BEGIN1011JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(VehicleDifferentialSettings)12{13JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mLeftWheel)14JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mRightWheel)15JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mDifferentialRatio)16JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mLeftRightSplit)17JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mLimitedSlipRatio)18JPH_ADD_ATTRIBUTE(VehicleDifferentialSettings, mEngineTorqueRatio)19}2021void VehicleDifferentialSettings::SaveBinaryState(StreamOut &inStream) const22{23inStream.Write(mLeftWheel);24inStream.Write(mRightWheel);25inStream.Write(mDifferentialRatio);26inStream.Write(mLeftRightSplit);27inStream.Write(mLimitedSlipRatio);28inStream.Write(mEngineTorqueRatio);29}3031void VehicleDifferentialSettings::RestoreBinaryState(StreamIn &inStream)32{33inStream.Read(mLeftWheel);34inStream.Read(mRightWheel);35inStream.Read(mDifferentialRatio);36inStream.Read(mLeftRightSplit);37inStream.Read(mLimitedSlipRatio);38inStream.Read(mEngineTorqueRatio);39}4041void VehicleDifferentialSettings::CalculateTorqueRatio(float inLeftAngularVelocity, float inRightAngularVelocity, float &outLeftTorqueFraction, float &outRightTorqueFraction) const42{43// Start with the default torque ratio44outLeftTorqueFraction = 1.0f - mLeftRightSplit;45outRightTorqueFraction = mLeftRightSplit;4647if (mLimitedSlipRatio < FLT_MAX)48{49JPH_ASSERT(mLimitedSlipRatio > 1.0f);5051// This is a limited slip differential, adjust torque ratios according to wheel speeds52float omega_l = max(1.0e-3f, abs(inLeftAngularVelocity)); // prevent div by zero by setting a minimum velocity and ignoring that the wheels may be rotating in different directions53float omega_r = max(1.0e-3f, abs(inRightAngularVelocity));54float omega_min = min(omega_l, omega_r);55float omega_max = max(omega_l, omega_r);5657// Map into a value that is 0 when the wheels are turning at an equal rate and 1 when the wheels are turning at mLimitedSlipRotationRatio58float alpha = min((omega_max / omega_min - 1.0f) / (mLimitedSlipRatio - 1.0f), 1.0f);59JPH_ASSERT(alpha >= 0.0f);60float one_min_alpha = 1.0f - alpha;6162if (omega_l < omega_r)63{64// Redirect more power to the left wheel65outLeftTorqueFraction = outLeftTorqueFraction * one_min_alpha + alpha;66outRightTorqueFraction = outRightTorqueFraction * one_min_alpha;67}68else69{70// Redirect more power to the right wheel71outLeftTorqueFraction = outLeftTorqueFraction * one_min_alpha;72outRightTorqueFraction = outRightTorqueFraction * one_min_alpha + alpha;73}74}7576// Assert the values add up to 177JPH_ASSERT(abs(outLeftTorqueFraction + outRightTorqueFraction - 1.0f) < 1.0e-6f);78}7980JPH_NAMESPACE_END818283