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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/libwebp/sharpyuv/sharpyuv_dsp.h
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// Copyright 2022 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Speed-critical functions for Sharp YUV.
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#ifndef WEBP_SHARPYUV_SHARPYUV_DSP_H_
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#define WEBP_SHARPYUV_SHARPYUV_DSP_H_
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#include "sharpyuv/sharpyuv_cpu.h"
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#include "src/webp/types.h"
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extern uint64_t (*SharpYuvUpdateY)(const uint16_t* src, const uint16_t* ref,
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uint16_t* dst, int len, int bit_depth);
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extern void (*SharpYuvUpdateRGB)(const int16_t* src, const int16_t* ref,
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int16_t* dst, int len);
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extern void (*SharpYuvFilterRow)(const int16_t* A, const int16_t* B, int len,
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const uint16_t* best_y, uint16_t* out,
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int bit_depth);
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void SharpYuvInitDsp(void);
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#endif // WEBP_SHARPYUV_SHARPYUV_DSP_H_
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