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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/libwebp/src/dsp/cost_neon.c
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// Copyright 2018 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// ARM NEON version of cost functions
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#include "src/dsp/dsp.h"
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#if defined(WEBP_USE_NEON)
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#include "src/dsp/neon.h"
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#include "src/enc/cost_enc.h"
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static const uint8_t position[16] = { 1, 2, 3, 4, 5, 6, 7, 8,
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9, 10, 11, 12, 13, 14, 15, 16 };
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static void SetResidualCoeffs_NEON(const int16_t* WEBP_RESTRICT const coeffs,
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VP8Residual* WEBP_RESTRICT const res) {
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const int16x8_t minus_one = vdupq_n_s16(-1);
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const int16x8_t coeffs_0 = vld1q_s16(coeffs);
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const int16x8_t coeffs_1 = vld1q_s16(coeffs + 8);
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const uint16x8_t eob_0 = vtstq_s16(coeffs_0, minus_one);
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const uint16x8_t eob_1 = vtstq_s16(coeffs_1, minus_one);
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const uint8x16_t eob = vcombine_u8(vqmovn_u16(eob_0), vqmovn_u16(eob_1));
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const uint8x16_t masked = vandq_u8(eob, vld1q_u8(position));
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#if WEBP_AARCH64
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res->last = vmaxvq_u8(masked) - 1;
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#else
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const uint8x8_t eob_8x8 = vmax_u8(vget_low_u8(masked), vget_high_u8(masked));
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const uint16x8_t eob_16x8 = vmovl_u8(eob_8x8);
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const uint16x4_t eob_16x4 =
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vmax_u16(vget_low_u16(eob_16x8), vget_high_u16(eob_16x8));
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const uint32x4_t eob_32x4 = vmovl_u16(eob_16x4);
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uint32x2_t eob_32x2 =
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vmax_u32(vget_low_u32(eob_32x4), vget_high_u32(eob_32x4));
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eob_32x2 = vpmax_u32(eob_32x2, eob_32x2);
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vst1_lane_s32(&res->last, vreinterpret_s32_u32(eob_32x2), 0);
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--res->last;
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#endif // WEBP_AARCH64
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res->coeffs = coeffs;
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}
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static int GetResidualCost_NEON(int ctx0, const VP8Residual* const res) {
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uint8_t levels[16], ctxs[16];
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uint16_t abs_levels[16];
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int n = res->first;
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// should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
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const int p0 = res->prob[n][ctx0][0];
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CostArrayPtr const costs = res->costs;
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const uint16_t* t = costs[n][ctx0];
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// bit_cost(1, p0) is already incorporated in t[] tables, but only if ctx != 0
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// (as required by the syntax). For ctx0 == 0, we need to add it here or it'll
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// be missing during the loop.
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int cost = (ctx0 == 0) ? VP8BitCost(1, p0) : 0;
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if (res->last < 0) {
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return VP8BitCost(0, p0);
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}
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{ // precompute clamped levels and contexts, packed to 8b.
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const uint8x16_t kCst2 = vdupq_n_u8(2);
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const uint8x16_t kCst67 = vdupq_n_u8(MAX_VARIABLE_LEVEL);
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const int16x8_t c0 = vld1q_s16(res->coeffs);
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const int16x8_t c1 = vld1q_s16(res->coeffs + 8);
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const uint16x8_t E0 = vreinterpretq_u16_s16(vabsq_s16(c0));
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const uint16x8_t E1 = vreinterpretq_u16_s16(vabsq_s16(c1));
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const uint8x16_t F = vcombine_u8(vqmovn_u16(E0), vqmovn_u16(E1));
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const uint8x16_t G = vminq_u8(F, kCst2); // context = 0,1,2
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const uint8x16_t H = vminq_u8(F, kCst67); // clamp_level in [0..67]
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vst1q_u8(ctxs, G);
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vst1q_u8(levels, H);
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vst1q_u16(abs_levels, E0);
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vst1q_u16(abs_levels + 8, E1);
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}
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for (; n < res->last; ++n) {
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const int ctx = ctxs[n];
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const int level = levels[n];
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const int flevel = abs_levels[n]; // full level
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cost += VP8LevelFixedCosts[flevel] + t[level]; // simplified VP8LevelCost()
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t = costs[n + 1][ctx];
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}
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// Last coefficient is always non-zero
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{
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const int level = levels[n];
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const int flevel = abs_levels[n];
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assert(flevel != 0);
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cost += VP8LevelFixedCosts[flevel] + t[level];
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if (n < 15) {
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const int b = VP8EncBands[n + 1];
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const int ctx = ctxs[n];
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const int last_p0 = res->prob[b][ctx][0];
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cost += VP8BitCost(0, last_p0);
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}
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}
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return cost;
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}
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//------------------------------------------------------------------------------
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// Entry point
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extern void VP8EncDspCostInitNEON(void);
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WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspCostInitNEON(void) {
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VP8SetResidualCoeffs = SetResidualCoeffs_NEON;
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VP8GetResidualCost = GetResidualCost_NEON;
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}
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#else // !WEBP_USE_NEON
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WEBP_DSP_INIT_STUB(VP8EncDspCostInitNEON)
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#endif // WEBP_USE_NEON
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