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GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/linuxbsd_headers/alsa/sound/sb16_csp.h
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#ifndef __SOUND_SB16_CSP_H
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#define __SOUND_SB16_CSP_H
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/*
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* Copyright (c) 1999 by Uros Bizjak <[email protected]>
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* Takashi Iwai <[email protected]>
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*
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* SB16ASP/AWE32 CSP control
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/* CSP modes */
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#define SNDRV_SB_CSP_MODE_NONE 0x00
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#define SNDRV_SB_CSP_MODE_DSP_READ 0x01 /* Record from DSP */
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#define SNDRV_SB_CSP_MODE_DSP_WRITE 0x02 /* Play to DSP */
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#define SNDRV_SB_CSP_MODE_QSOUND 0x04 /* QSound */
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/* CSP load flags */
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#define SNDRV_SB_CSP_LOAD_FROMUSER 0x01
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#define SNDRV_SB_CSP_LOAD_INITBLOCK 0x02
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/* CSP sample width */
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#define SNDRV_SB_CSP_SAMPLE_8BIT 0x01
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#define SNDRV_SB_CSP_SAMPLE_16BIT 0x02
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/* CSP channels */
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#define SNDRV_SB_CSP_MONO 0x01
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#define SNDRV_SB_CSP_STEREO 0x02
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/* CSP rates */
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#define SNDRV_SB_CSP_RATE_8000 0x01
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#define SNDRV_SB_CSP_RATE_11025 0x02
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#define SNDRV_SB_CSP_RATE_22050 0x04
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#define SNDRV_SB_CSP_RATE_44100 0x08
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#define SNDRV_SB_CSP_RATE_ALL 0x0f
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/* CSP running state */
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#define SNDRV_SB_CSP_ST_IDLE 0x00
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#define SNDRV_SB_CSP_ST_LOADED 0x01
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#define SNDRV_SB_CSP_ST_RUNNING 0x02
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#define SNDRV_SB_CSP_ST_PAUSED 0x04
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#define SNDRV_SB_CSP_ST_AUTO 0x08
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#define SNDRV_SB_CSP_ST_QSOUND 0x10
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/* maximum QSound value (180 degrees right) */
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#define SNDRV_SB_CSP_QSOUND_MAX_RIGHT 0x20
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/* maximum microcode RIFF file size */
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#define SNDRV_SB_CSP_MAX_MICROCODE_FILE_SIZE 0x3000
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/* microcode header */
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typedef struct snd_sb_csp_mc_header {
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char codec_name[16]; /* id name of codec */
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unsigned short func_req; /* requested function */
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} snd_sb_csp_mc_header_t;
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/* microcode to be loaded */
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typedef struct snd_sb_csp_microcode {
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snd_sb_csp_mc_header_t info;
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unsigned char data[SNDRV_SB_CSP_MAX_MICROCODE_FILE_SIZE];
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} snd_sb_csp_microcode_t;
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/* start CSP with sample_width in mono/stereo */
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typedef struct snd_sb_csp_start {
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int sample_width; /* sample width, look above */
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int channels; /* channels, look above */
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} snd_sb_csp_start_t;
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/* CSP information */
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typedef struct snd_sb_csp_info {
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char codec_name[16]; /* id name of codec */
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unsigned short func_nr; /* function number */
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unsigned int acc_format; /* accepted PCM formats */
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unsigned short acc_channels; /* accepted channels */
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unsigned short acc_width; /* accepted sample width */
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unsigned short acc_rates; /* accepted sample rates */
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unsigned short csp_mode; /* CSP mode, see above */
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unsigned short run_channels; /* current channels */
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unsigned short run_width; /* current sample width */
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unsigned short version; /* version id: 0x10 - 0x1f */
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unsigned short state; /* state bits */
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} snd_sb_csp_info_t;
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/* HWDEP controls */
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/* get CSP information */
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#define SNDRV_SB_CSP_IOCTL_INFO _IOR('H', 0x10, snd_sb_csp_info_t)
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/* load microcode to CSP */
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#define SNDRV_SB_CSP_IOCTL_LOAD_CODE _IOW('H', 0x11, snd_sb_csp_microcode_t)
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/* unload microcode from CSP */
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#define SNDRV_SB_CSP_IOCTL_UNLOAD_CODE _IO('H', 0x12)
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/* start CSP */
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#define SNDRV_SB_CSP_IOCTL_START _IOW('H', 0x13, snd_sb_csp_start_t)
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/* stop CSP */
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#define SNDRV_SB_CSP_IOCTL_STOP _IO('H', 0x14)
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/* pause CSP and DMA transfer */
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#define SNDRV_SB_CSP_IOCTL_PAUSE _IO('H', 0x15)
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/* restart CSP and DMA transfer */
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#define SNDRV_SB_CSP_IOCTL_RESTART _IO('H', 0x16)
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#endif /* __SOUND_SB16_CSP */
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