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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/linuxbsd_headers/pulse/util.h
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#ifndef fooutilhfoo
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#define fooutilhfoo
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/***
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This file is part of PulseAudio.
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Copyright 2004-2006 Lennart Poettering
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Copyright 2006 Pierre Ossman <[email protected]> for Cendio AB
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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PulseAudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
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***/
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#include <stddef.h>
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#include <pulse/cdecl.h>
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#include <pulse/version.h>
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/** \file
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* Assorted utility functions */
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PA_C_DECL_BEGIN
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/** Return the current username in the specified string buffer. */
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char *pa_get_user_name(char *s, size_t l);
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/** Return the current hostname in the specified buffer. */
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char *pa_get_host_name(char *s, size_t l);
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/** Return the fully qualified domain name in s */
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char *pa_get_fqdn(char *s, size_t l);
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/** Return the home directory of the current user */
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char *pa_get_home_dir(char *s, size_t l);
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/** Return the binary file name of the current process. This is not
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* supported on all architectures, in which case NULL is returned. */
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char *pa_get_binary_name(char *s, size_t l);
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/** Return a pointer to the filename inside a path (which is the last
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* component). If passed NULL will return NULL. */
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char *pa_path_get_filename(const char *p);
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/** Wait t milliseconds */
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int pa_msleep(unsigned long t);
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PA_C_DECL_END
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#endif
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