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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/linuxbsd_headers/xkbcommon/xkbcommon-names.h
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/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Author: Daniel Stone <[email protected]>
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*/
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#ifndef _XKBCOMMON_NAMES_H
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#define _XKBCOMMON_NAMES_H
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/**
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* @file
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* @brief Predefined names for common modifiers and LEDs.
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*/
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#define XKB_MOD_NAME_SHIFT "Shift"
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#define XKB_MOD_NAME_CAPS "Lock"
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#define XKB_MOD_NAME_CTRL "Control"
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#define XKB_MOD_NAME_ALT "Mod1"
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#define XKB_MOD_NAME_NUM "Mod2"
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#define XKB_MOD_NAME_LOGO "Mod4"
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#define XKB_LED_NAME_CAPS "Caps Lock"
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#define XKB_LED_NAME_NUM "Num Lock"
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#define XKB_LED_NAME_SCROLL "Scroll Lock"
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#endif
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