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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/metal-cpp/Foundation/NSSet.hpp
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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//
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// Foundation/NSSet.hpp
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//
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// Copyright 2020-2024 Apple Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#pragma once
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#include "NSObject.hpp"
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#include "NSEnumerator.hpp"
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/*****Immutable Set*******/
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namespace NS
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{
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class Set : public NS::Copying <Set>
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{
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public:
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UInteger count() const;
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Enumerator<Object>* objectEnumerator() const;
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static Set* alloc();
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Set* init();
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Set* init(const Object* const* pObjects, UInteger count);
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Set* init(const class Coder* pCoder);
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};
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::UInteger NS::Set::count() const
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{
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return NS::Object::sendMessage<NS::UInteger>(this, _NS_PRIVATE_SEL(count));
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::Enumerator<NS::Object>* NS::Set::objectEnumerator() const
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{
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return NS::Object::sendMessage<Enumerator<NS::Object>*>(this, _NS_PRIVATE_SEL(objectEnumerator));
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::Set* NS::Set::alloc()
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{
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return NS::Object::alloc<Set>(_NS_PRIVATE_CLS(NSSet));
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::Set* NS::Set::init()
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{
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return NS::Object::init<Set>();
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::Set* NS::Set::init(const Object* const* pObjects, NS::UInteger count)
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{
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return NS::Object::sendMessage<Set*>(this, _NS_PRIVATE_SEL(initWithObjects_count_), pObjects, count);
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}
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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_NS_INLINE NS::Set* NS::Set::init(const class Coder* pCoder)
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{
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return Object::sendMessage<Set*>(this, _NS_PRIVATE_SEL(initWithCoder_), pCoder);
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}
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