#ifndef MINIUPNPCSTRINGS_H_INCLUDED
#define MINIUPNPCSTRINGS_H_INCLUDED
#define OS_STRING "Godot Engine/1.0"
#define MINIUPNPC_VERSION_STRING "2.3.3"
#if 0
#define UPNP_VERSION_STRING "UPnP/1.0"
#else
#define UPNP_VERSION_STRING "UPnP/1.1"
#endif
#endif