// *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org1// Licensed under Apache License 2.0 (NO WARRANTY, etc. see website)23#include "pcg.h"45uint32_t pcg32_random_r(pcg32_random_t* rng)6{7uint64_t oldstate = rng->state;8// Advance internal state9rng->state = oldstate * 6364136223846793005ULL + (rng->inc|1);10// Calculate output function (XSH RR), uses old state for max ILP11uint32_t xorshifted = ((oldstate >> 18u) ^ oldstate) >> 27u;12uint32_t rot = oldstate >> 59u;13return (xorshifted >> rot) | (xorshifted << ((-rot) & 31));14}1516// Source from http://www.pcg-random.org/downloads/pcg-c-basic-0.9.zip17void pcg32_srandom_r(pcg32_random_t* rng, uint64_t initstate, uint64_t initseq)18{19rng->state = 0U;20rng->inc = (initseq << 1u) | 1u;21pcg32_random_r(rng);22rng->state += initstate;23pcg32_random_r(rng);24}2526// Source from https://github.com/imneme/pcg-c-basic/blob/master/pcg_basic.c27// pcg32_boundedrand_r(rng, bound):28// Generate a uniformly distributed number, r, where 0 <= r < bound29uint32_t pcg32_boundedrand_r(pcg32_random_t *rng, uint32_t bound) {30// To avoid bias, we need to make the range of the RNG a multiple of31// bound, which we do by dropping output less than a threshold.32// A naive scheme to calculate the threshold would be to do33//34// uint32_t threshold = 0x100000000ull % bound;35//36// but 64-bit div/mod is slower than 32-bit div/mod (especially on37// 32-bit platforms). In essence, we do38//39// uint32_t threshold = (0x100000000ull-bound) % bound;40//41// because this version will calculate the same modulus, but the LHS42// value is less than 2^32.43uint32_t threshold = -bound % bound;4445// Uniformity guarantees that this loop will terminate. In practice, it46// should usually terminate quickly; on average (assuming all bounds are47// equally likely), 82.25% of the time, we can expect it to require just48// one iteration. In the worst case, someone passes a bound of 2^31 + 149// (i.e., 2147483649), which invalidates almost 50% of the range. In50// practice, bounds are typically small and only a tiny amount of the range51// is eliminated.52for (;;) {53uint32_t r = pcg32_random_r(rng);54if (r >= threshold)55return r % bound;56}57}585960