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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/msdfgen/core/BitmapRef.hpp
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#pragma once
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#include "YAxisOrientation.h"
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namespace msdfgen {
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/// Reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object.
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template <typename T, int N = 1>
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struct BitmapRef;
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/// Constant reference to a 2D image bitmap or a buffer acting as one. Pixel storage not owned or managed by the object.
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template <typename T, int N = 1>
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struct BitmapConstRef;
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/// Reference to a 2D image bitmap with non-contiguous rows of pixels. Pixel storage not owned or managed by the object. Can represent e.g. a section of a larger bitmap, bitmap with padded rows, or vertically flipped bitmap (rowStride can be negative).
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template <typename T, int N = 1>
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struct BitmapSection;
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/// Constant reference to a 2D image bitmap with non-contiguous rows of pixels. Pixel storage not owned or managed by the object. Can represent e.g. a section of a larger bitmap, bitmap with padded rows, or vertically flipped bitmap (rowStride can be negative).
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template <typename T, int N = 1>
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struct BitmapConstSection;
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template <typename T, int N>
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struct BitmapRef {
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T *pixels;
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int width, height;
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YAxisOrientation yOrientation;
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inline BitmapRef() : pixels(NULL), width(0), height(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
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inline BitmapRef(T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), yOrientation(yOrientation) { }
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inline T *operator()(int x, int y) const {
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return pixels+N*(width*y+x);
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}
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/// Returns a reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
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}
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/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapConstSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
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}
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};
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template <typename T, int N>
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struct BitmapConstRef {
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const T *pixels;
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int width, height;
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YAxisOrientation yOrientation;
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inline BitmapConstRef() : pixels(NULL), width(0), height(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
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inline BitmapConstRef(const T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), yOrientation(yOrientation) { }
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inline BitmapConstRef(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), yOrientation(orig.yOrientation) { }
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inline const T *operator()(int x, int y) const {
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return pixels+N*(width*y+x);
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}
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/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapConstSection<T, N>(pixels+N*(width*yMin+xMin), xMax-xMin, yMax-yMin, N*width, yOrientation);
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}
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/// Returns a constant reference to a rectangular section of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
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return getSection(xMin, yMin, xMax, yMax);
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}
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};
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template <typename T, int N>
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struct BitmapSection {
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T *pixels;
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int width, height;
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/// Specifies the difference between the beginnings of adjacent pixel rows as the number of T elements, can be negative.
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int rowStride;
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YAxisOrientation yOrientation;
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inline BitmapSection() : pixels(NULL), width(0), height(0), rowStride(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
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inline BitmapSection(T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(N*width), yOrientation(yOrientation) { }
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inline BitmapSection(T *pixels, int width, int height, int rowStride, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(rowStride), yOrientation(yOrientation) { }
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inline BitmapSection(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
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inline T *operator()(int x, int y) const {
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return pixels+rowStride*y+N*x;
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}
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/// Returns a reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
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}
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/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapConstSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
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}
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/// Makes sure that the section's Y-axis orientation matches the argument by potentially reordering its rows.
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inline void reorient(YAxisOrientation newYAxisOrientation) {
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if (yOrientation != newYAxisOrientation) {
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pixels += rowStride*(height-1);
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rowStride = -rowStride;
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yOrientation = newYAxisOrientation;
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}
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}
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};
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template <typename T, int N>
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struct BitmapConstSection {
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const T *pixels;
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int width, height;
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/// Specifies the difference between the beginnings of adjacent pixel rows as the number of T elements, can be negative.
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int rowStride;
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YAxisOrientation yOrientation;
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inline BitmapConstSection() : pixels(NULL), width(0), height(0), rowStride(0), yOrientation(MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) { }
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inline BitmapConstSection(const T *pixels, int width, int height, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(N*width), yOrientation(yOrientation) { }
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inline BitmapConstSection(const T *pixels, int width, int height, int rowStride, YAxisOrientation yOrientation = MSDFGEN_Y_AXIS_DEFAULT_ORIENTATION) : pixels(pixels), width(width), height(height), rowStride(rowStride), yOrientation(yOrientation) { }
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inline BitmapConstSection(const BitmapRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
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inline BitmapConstSection(const BitmapConstRef<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(N*orig.width), yOrientation(orig.yOrientation) { }
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inline BitmapConstSection(const BitmapSection<T, N> &orig) : pixels(orig.pixels), width(orig.width), height(orig.height), rowStride(orig.rowStride), yOrientation(orig.yOrientation) { }
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inline const T *operator()(int x, int y) const {
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return pixels+rowStride*y+N*x;
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}
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/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getSection(int xMin, int yMin, int xMax, int yMax) const {
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return BitmapConstSection<T, N>(pixels+rowStride*yMin+N*xMin, xMax-xMin, yMax-yMin, rowStride, yOrientation);
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}
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/// Returns a constant reference to a rectangular subsection of the bitmap specified by bounds (excluding xMax, yMax).
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inline BitmapConstSection<T, N> getConstSection(int xMin, int yMin, int xMax, int yMax) const {
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return getSection(xMin, yMin, xMax, yMax);
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}
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/// Makes sure that the section's Y-axis orientation matches the argument by potentially reordering its rows.
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inline void reorient(YAxisOrientation newYAxisOrientation) {
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if (yOrientation != newYAxisOrientation) {
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pixels += rowStride*(height-1);
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rowStride = -rowStride;
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yOrientation = newYAxisOrientation;
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}
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}
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};
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}
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