#pragma once
#include "Projection.h"
#include "DistanceMapping.h"
namespace msdfgen {
class SDFTransformation : public Projection {
public:
DistanceMapping distanceMapping;
inline SDFTransformation() { }
inline SDFTransformation(const Projection &projection, const DistanceMapping &distanceMapping) : Projection(projection), distanceMapping(distanceMapping) { }
};
}