Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/msdfgen/core/msdf-error-correction.cpp
20931 views
1
2
#include "msdf-error-correction.h"
3
4
#include <vector>
5
#include "arithmetics.hpp"
6
#include "Bitmap.h"
7
#include "contour-combiners.h"
8
#include "MSDFErrorCorrection.h"
9
10
namespace msdfgen {
11
12
template <int N>
13
static void msdfErrorCorrectionInner(const BitmapSection<float, N> &sdf, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) {
14
if (config.errorCorrection.mode == ErrorCorrectionConfig::DISABLED)
15
return;
16
Bitmap<byte, 1> stencilBuffer;
17
if (!config.errorCorrection.buffer)
18
stencilBuffer = Bitmap<byte, 1>(sdf.width, sdf.height);
19
BitmapSection<byte, 1> stencil(NULL, sdf.width, sdf.height);
20
stencil.pixels = config.errorCorrection.buffer ? config.errorCorrection.buffer : (byte *) stencilBuffer;
21
MSDFErrorCorrection ec(stencil, transformation);
22
ec.setMinDeviationRatio(config.errorCorrection.minDeviationRatio);
23
ec.setMinImproveRatio(config.errorCorrection.minImproveRatio);
24
switch (config.errorCorrection.mode) {
25
case ErrorCorrectionConfig::DISABLED:
26
case ErrorCorrectionConfig::INDISCRIMINATE:
27
break;
28
case ErrorCorrectionConfig::EDGE_PRIORITY:
29
ec.protectCorners(shape);
30
ec.protectEdges<N>(sdf);
31
break;
32
case ErrorCorrectionConfig::EDGE_ONLY:
33
ec.protectAll();
34
break;
35
}
36
if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::DO_NOT_CHECK_DISTANCE || (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE && config.errorCorrection.mode != ErrorCorrectionConfig::EDGE_ONLY)) {
37
ec.findErrors<N>(sdf);
38
if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE)
39
ec.protectAll();
40
}
41
if (config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::ALWAYS_CHECK_DISTANCE || config.errorCorrection.distanceCheckMode == ErrorCorrectionConfig::CHECK_DISTANCE_AT_EDGE) {
42
if (config.overlapSupport)
43
ec.findErrors<OverlappingContourCombiner, N>(sdf, shape);
44
else
45
ec.findErrors<SimpleContourCombiner, N>(sdf, shape);
46
}
47
ec.apply(sdf);
48
}
49
50
template <int N>
51
static void msdfErrorCorrectionShapeless(const BitmapSection<float, N> &sdf, const SDFTransformation &transformation, double minDeviationRatio, bool protectAll) {
52
Bitmap<byte, 1> stencilBuffer(sdf.width, sdf.height);
53
MSDFErrorCorrection ec(stencilBuffer, transformation);
54
ec.setMinDeviationRatio(minDeviationRatio);
55
if (protectAll)
56
ec.protectAll();
57
ec.findErrors<N>(sdf);
58
ec.apply(sdf);
59
}
60
61
void msdfErrorCorrection(const BitmapSection<float, 3> &sdf, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) {
62
msdfErrorCorrectionInner(sdf, shape, transformation, config);
63
}
64
void msdfErrorCorrection(const BitmapSection<float, 4> &sdf, const Shape &shape, const SDFTransformation &transformation, const MSDFGeneratorConfig &config) {
65
msdfErrorCorrectionInner(sdf, shape, transformation, config);
66
}
67
void msdfErrorCorrection(const BitmapSection<float, 3> &sdf, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) {
68
msdfErrorCorrectionInner(sdf, shape, SDFTransformation(projection, range), config);
69
}
70
void msdfErrorCorrection(const BitmapSection<float, 4> &sdf, const Shape &shape, const Projection &projection, Range range, const MSDFGeneratorConfig &config) {
71
msdfErrorCorrectionInner(sdf, shape, SDFTransformation(projection, range), config);
72
}
73
74
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 3> &sdf, const SDFTransformation &transformation, double minDeviationRatio) {
75
msdfErrorCorrectionShapeless(sdf, transformation, minDeviationRatio, false);
76
}
77
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 4> &sdf, const SDFTransformation &transformation, double minDeviationRatio) {
78
msdfErrorCorrectionShapeless(sdf, transformation, minDeviationRatio, false);
79
}
80
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 3> &sdf, const Projection &projection, Range range, double minDeviationRatio) {
81
msdfErrorCorrectionShapeless(sdf, SDFTransformation(projection, range), minDeviationRatio, false);
82
}
83
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 4> &sdf, const Projection &projection, Range range, double minDeviationRatio) {
84
msdfErrorCorrectionShapeless(sdf, SDFTransformation(projection, range), minDeviationRatio, false);
85
}
86
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 3> &sdf, Range pxRange, double minDeviationRatio) {
87
msdfErrorCorrectionShapeless(sdf, SDFTransformation(Projection(), pxRange), minDeviationRatio, false);
88
}
89
void msdfFastDistanceErrorCorrection(const BitmapSection<float, 4> &sdf, Range pxRange, double minDeviationRatio) {
90
msdfErrorCorrectionShapeless(sdf, SDFTransformation(Projection(), pxRange), minDeviationRatio, false);
91
}
92
93
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 3> &sdf, const SDFTransformation &transformation, double minDeviationRatio) {
94
msdfErrorCorrectionShapeless(sdf, transformation, minDeviationRatio, true);
95
}
96
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 4> &sdf, const SDFTransformation &transformation, double minDeviationRatio) {
97
msdfErrorCorrectionShapeless(sdf, transformation, minDeviationRatio, true);
98
}
99
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 3> &sdf, const Projection &projection, Range range, double minDeviationRatio) {
100
msdfErrorCorrectionShapeless(sdf, SDFTransformation(projection, range), minDeviationRatio, true);
101
}
102
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 4> &sdf, const Projection &projection, Range range, double minDeviationRatio) {
103
msdfErrorCorrectionShapeless(sdf, SDFTransformation(projection, range), minDeviationRatio, true);
104
}
105
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 3> &sdf, Range pxRange, double minDeviationRatio) {
106
msdfErrorCorrectionShapeless(sdf, SDFTransformation(Projection(), pxRange), minDeviationRatio, true);
107
}
108
void msdfFastEdgeErrorCorrection(const BitmapSection<float, 4> &sdf, Range pxRange, double minDeviationRatio) {
109
msdfErrorCorrectionShapeless(sdf, SDFTransformation(Projection(), pxRange), minDeviationRatio, true);
110
}
111
112
113
// Legacy version
114
115
inline static bool detectClash(const float *a, const float *b, double threshold) {
116
// Sort channels so that pairs (a0, b0), (a1, b1), (a2, b2) go from biggest to smallest absolute difference
117
float a0 = a[0], a1 = a[1], a2 = a[2];
118
float b0 = b[0], b1 = b[1], b2 = b[2];
119
float tmp;
120
if (fabsf(b0-a0) < fabsf(b1-a1)) {
121
tmp = a0, a0 = a1, a1 = tmp;
122
tmp = b0, b0 = b1, b1 = tmp;
123
}
124
if (fabsf(b1-a1) < fabsf(b2-a2)) {
125
tmp = a1, a1 = a2, a2 = tmp;
126
tmp = b1, b1 = b2, b2 = tmp;
127
if (fabsf(b0-a0) < fabsf(b1-a1)) {
128
tmp = a0, a0 = a1, a1 = tmp;
129
tmp = b0, b0 = b1, b1 = tmp;
130
}
131
}
132
return (fabsf(b1-a1) >= threshold) &&
133
!(b0 == b1 && b0 == b2) && // Ignore if other pixel has been equalized
134
fabsf(a2-.5f) >= fabsf(b2-.5f); // Out of the pair, only flag the pixel farther from a shape edge
135
}
136
137
template <int N>
138
static void msdfErrorCorrectionInner_legacy(const BitmapSection<float, N> &output, const Vector2 &threshold) {
139
std::vector<std::pair<int, int> > clashes;
140
int w = output.width, h = output.height;
141
for (int y = 0; y < h; ++y)
142
for (int x = 0; x < w; ++x) {
143
if (
144
(x > 0 && detectClash(output(x, y), output(x-1, y), threshold.x)) ||
145
(x < w-1 && detectClash(output(x, y), output(x+1, y), threshold.x)) ||
146
(y > 0 && detectClash(output(x, y), output(x, y-1), threshold.y)) ||
147
(y < h-1 && detectClash(output(x, y), output(x, y+1), threshold.y))
148
)
149
clashes.push_back(std::make_pair(x, y));
150
}
151
for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
152
float *pixel = output(clash->first, clash->second);
153
float med = median(pixel[0], pixel[1], pixel[2]);
154
pixel[0] = med, pixel[1] = med, pixel[2] = med;
155
}
156
#ifndef MSDFGEN_NO_DIAGONAL_CLASH_DETECTION
157
clashes.clear();
158
for (int y = 0; y < h; ++y)
159
for (int x = 0; x < w; ++x) {
160
if (
161
(x > 0 && y > 0 && detectClash(output(x, y), output(x-1, y-1), threshold.x+threshold.y)) ||
162
(x < w-1 && y > 0 && detectClash(output(x, y), output(x+1, y-1), threshold.x+threshold.y)) ||
163
(x > 0 && y < h-1 && detectClash(output(x, y), output(x-1, y+1), threshold.x+threshold.y)) ||
164
(x < w-1 && y < h-1 && detectClash(output(x, y), output(x+1, y+1), threshold.x+threshold.y))
165
)
166
clashes.push_back(std::make_pair(x, y));
167
}
168
for (std::vector<std::pair<int, int> >::const_iterator clash = clashes.begin(); clash != clashes.end(); ++clash) {
169
float *pixel = output(clash->first, clash->second);
170
float med = median(pixel[0], pixel[1], pixel[2]);
171
pixel[0] = med, pixel[1] = med, pixel[2] = med;
172
}
173
#endif
174
}
175
176
void msdfErrorCorrection_legacy(const BitmapSection<float, 3> &output, const Vector2 &threshold) {
177
msdfErrorCorrectionInner_legacy(output, threshold);
178
}
179
void msdfErrorCorrection_legacy(const BitmapSection<float, 4> &output, const Vector2 &threshold) {
180
msdfErrorCorrectionInner_legacy(output, threshold);
181
}
182
183
}
184
185