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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/msdfgen/core/save-bmp.h
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#pragma once
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#include "BitmapRef.hpp"
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namespace msdfgen {
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/// Saves the bitmap as a BMP file.
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bool saveBmp(const BitmapConstRef<byte, 1> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<byte, 3> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<byte, 4> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 1> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 3> &bitmap, const char *filename);
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bool saveBmp(const BitmapConstRef<float, 4> &bitmap, const char *filename);
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}
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