Path: blob/master/thirdparty/rvo2/rvo2_3d/KdTree3d.cpp
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/*1* KdTree.cpp2* RVO2-3D Library3*4* Copyright 2008 University of North Carolina at Chapel Hill5*6* Licensed under the Apache License, Version 2.0 (the "License");7* you may not use this file except in compliance with the License.8* You may obtain a copy of the License at9*10* https://www.apache.org/licenses/LICENSE-2.011*12* Unless required by applicable law or agreed to in writing, software13* distributed under the License is distributed on an "AS IS" BASIS,14* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.15* See the License for the specific language governing permissions and16* limitations under the License.17*18* Please send all bug reports to <[email protected]>.19*20* The authors may be contacted via:21*22* Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha23* Dept. of Computer Science24* 201 S. Columbia St.25* Frederick P. Brooks, Jr. Computer Science Bldg.26* Chapel Hill, N.C. 27599-317527* United States of America28*29* <https://gamma.cs.unc.edu/RVO2/>30*/3132#include "KdTree3d.h"3334#include <algorithm>3536#include "Agent3d.h"37#include "Definitions.h"38#include "RVOSimulator3d.h"3940namespace RVO3D {41const size_t RVO3D_MAX_LEAF_SIZE = 10;4243KdTree3D::KdTree3D(RVOSimulator3D *sim) : sim_(sim) { }4445void KdTree3D::buildAgentTree(std::vector<Agent3D *> agents)46{47agents_.swap(agents);4849if (!agents_.empty()) {50agentTree_.resize(2 * agents_.size() - 1);51buildAgentTreeRecursive(0, agents_.size(), 0);52}53}5455void KdTree3D::buildAgentTreeRecursive(size_t begin, size_t end, size_t node)56{57agentTree_[node].begin = begin;58agentTree_[node].end = end;59agentTree_[node].minCoord = agents_[begin]->position_;60agentTree_[node].maxCoord = agents_[begin]->position_;6162for (size_t i = begin + 1; i < end; ++i) {63agentTree_[node].maxCoord[0] = std::max(agentTree_[node].maxCoord[0], agents_[i]->position_.x());64agentTree_[node].minCoord[0] = std::min(agentTree_[node].minCoord[0], agents_[i]->position_.x());65agentTree_[node].maxCoord[1] = std::max(agentTree_[node].maxCoord[1], agents_[i]->position_.y());66agentTree_[node].minCoord[1] = std::min(agentTree_[node].minCoord[1], agents_[i]->position_.y());67agentTree_[node].maxCoord[2] = std::max(agentTree_[node].maxCoord[2], agents_[i]->position_.z());68agentTree_[node].minCoord[2] = std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z());69}7071if (end - begin > RVO3D_MAX_LEAF_SIZE) {72/* No leaf node. */73size_t coord;7475if (agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] && agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {76coord = 0;77}78else if (agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] > agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {79coord = 1;80}81else {82coord = 2;83}8485const float splitValue = 0.5f * (agentTree_[node].maxCoord[coord] + agentTree_[node].minCoord[coord]);8687size_t left = begin;8889size_t right = end;9091while (left < right) {92while (left < right && agents_[left]->position_[coord] < splitValue) {93++left;94}9596while (right > left && agents_[right - 1]->position_[coord] >= splitValue) {97--right;98}99100if (left < right) {101std::swap(agents_[left], agents_[right - 1]);102++left;103--right;104}105}106107size_t leftSize = left - begin;108109if (leftSize == 0) {110++leftSize;111++left;112++right;113}114115agentTree_[node].left = node + 1;116agentTree_[node].right = node + 2 * leftSize;117118buildAgentTreeRecursive(begin, left, agentTree_[node].left);119buildAgentTreeRecursive(left, end, agentTree_[node].right);120}121}122123void KdTree3D::computeAgentNeighbors(Agent3D *agent, float rangeSq) const124{125queryAgentTreeRecursive(agent, rangeSq, 0);126}127128void KdTree3D::queryAgentTreeRecursive(Agent3D *agent, float &rangeSq, size_t node) const129{130if (agentTree_[node].end - agentTree_[node].begin <= RVO3D_MAX_LEAF_SIZE) {131for (size_t i = agentTree_[node].begin; i < agentTree_[node].end; ++i) {132agent->insertAgentNeighbor(agents_[i], rangeSq);133}134}135else {136const float distSqLeft = sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].left].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].left].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].left].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].left].maxCoord[2]));137138const float distSqRight = sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[0] - agent->position_.x())) + sqr(std::max(0.0f, agent->position_.x() - agentTree_[agentTree_[node].right].maxCoord[0])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[1] - agent->position_.y())) + sqr(std::max(0.0f, agent->position_.y() - agentTree_[agentTree_[node].right].maxCoord[1])) + sqr(std::max(0.0f, agentTree_[agentTree_[node].right].minCoord[2] - agent->position_.z())) + sqr(std::max(0.0f, agent->position_.z() - agentTree_[agentTree_[node].right].maxCoord[2]));139140if (distSqLeft < distSqRight) {141if (distSqLeft < rangeSq) {142queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);143144if (distSqRight < rangeSq) {145queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);146}147}148}149else {150if (distSqRight < rangeSq) {151queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);152153if (distSqLeft < rangeSq) {154queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);155}156}157}158}159}160}161162163