#include "SDL_internal.h"
#include "SDL_events_c.h"
#include "SDL_eventwatch_c.h"
#include "../SDL_hints_c.h"
#include "../timer/SDL_timer_c.h"
#ifndef SDL_JOYSTICK_DISABLED
#include "../joystick/SDL_joystick_c.h"
#endif
#ifndef SDL_SENSOR_DISABLED
#include "../sensor/SDL_sensor_c.h"
#endif
#ifdef SDL_PLATFORM_ANDROID
#include "../core/android/SDL_android.h"
#include "../video/android/SDL_androidevents.h"
#endif
#define SDL_MAX_QUEUED_EVENTS 65535
#define ENUMERATION_POLL_INTERVAL_NS (3 * SDL_NS_PER_SECOND)
#define EVENT_POLL_INTERVAL_NS SDL_MS_TO_NS(1)
SDL_COMPILE_TIME_ASSERT(SDL_Event_type, sizeof(Uint32) == sizeof(SDL_EventType));
#define SDL2_SYSWMEVENT 0x201
#ifdef SDL_VIDEO_DRIVER_WINDOWS
#include "../core/windows/SDL_windows.h"
#endif
#ifdef SDL_VIDEO_DRIVER_X11
#include <X11/Xlib.h>
#endif
typedef struct SDL2_version
{
Uint8 major;
Uint8 minor;
Uint8 patch;
} SDL2_version;
typedef enum
{
SDL2_SYSWM_UNKNOWN
} SDL2_SYSWM_TYPE;
typedef struct SDL2_SysWMmsg
{
SDL2_version version;
SDL2_SYSWM_TYPE subsystem;
union
{
#ifdef SDL_VIDEO_DRIVER_WINDOWS
struct {
HWND hwnd;
UINT msg;
WPARAM wParam;
LPARAM lParam;
} win;
#endif
#ifdef SDL_VIDEO_DRIVER_X11
struct {
XEvent event;
} x11;
#endif
int dummy;
} msg;
} SDL2_SysWMmsg;
static SDL_EventWatchList SDL_event_watchers;
static SDL_AtomicInt SDL_sentinel_pending;
static Uint32 SDL_last_event_id = 0;
typedef struct
{
Uint32 bits[8];
} SDL_DisabledEventBlock;
static SDL_DisabledEventBlock *SDL_disabled_events[256];
static SDL_AtomicInt SDL_userevents;
typedef struct SDL_TemporaryMemory
{
void *memory;
struct SDL_TemporaryMemory *prev;
struct SDL_TemporaryMemory *next;
} SDL_TemporaryMemory;
typedef struct SDL_TemporaryMemoryState
{
SDL_TemporaryMemory *head;
SDL_TemporaryMemory *tail;
} SDL_TemporaryMemoryState;
static SDL_TLSID SDL_temporary_memory;
typedef struct SDL_EventEntry
{
SDL_Event event;
SDL_TemporaryMemory *memory;
struct SDL_EventEntry *prev;
struct SDL_EventEntry *next;
} SDL_EventEntry;
static struct
{
SDL_Mutex *lock;
bool active;
SDL_AtomicInt count;
int max_events_seen;
SDL_EventEntry *head;
SDL_EventEntry *tail;
SDL_EventEntry *free;
} SDL_EventQ = { NULL, false, { 0 }, 0, NULL, NULL, NULL };
static void SDL_CleanupTemporaryMemory(void *data)
{
SDL_TemporaryMemoryState *state = (SDL_TemporaryMemoryState *)data;
SDL_FreeTemporaryMemory();
SDL_free(state);
}
static SDL_TemporaryMemoryState *SDL_GetTemporaryMemoryState(bool create)
{
SDL_TemporaryMemoryState *state;
state = (SDL_TemporaryMemoryState *)SDL_GetTLS(&SDL_temporary_memory);
if (!state) {
if (!create) {
return NULL;
}
state = (SDL_TemporaryMemoryState *)SDL_calloc(1, sizeof(*state));
if (!state) {
return NULL;
}
if (!SDL_SetTLS(&SDL_temporary_memory, state, SDL_CleanupTemporaryMemory)) {
SDL_free(state);
return NULL;
}
}
return state;
}
static SDL_TemporaryMemory *SDL_GetTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, const void *mem)
{
SDL_TemporaryMemory *entry;
for (entry = state->tail; entry; entry = entry->prev) {
if (mem == entry->memory) {
return entry;
}
}
return NULL;
}
static void SDL_LinkTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry)
{
entry->prev = state->tail;
entry->next = NULL;
if (state->tail) {
state->tail->next = entry;
} else {
state->head = entry;
}
state->tail = entry;
}
static void SDL_UnlinkTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry)
{
if (state->head == entry) {
state->head = entry->next;
}
if (state->tail == entry) {
state->tail = entry->prev;
}
if (entry->prev) {
entry->prev->next = entry->next;
}
if (entry->next) {
entry->next->prev = entry->prev;
}
entry->prev = NULL;
entry->next = NULL;
}
static void SDL_FreeTemporaryMemoryEntry(SDL_TemporaryMemoryState *state, SDL_TemporaryMemory *entry, bool free_data)
{
if (free_data) {
SDL_free(entry->memory);
}
SDL_free(entry);
}
static void SDL_LinkTemporaryMemoryToEvent(SDL_EventEntry *event, const void *mem)
{
SDL_TemporaryMemoryState *state;
SDL_TemporaryMemory *entry;
state = SDL_GetTemporaryMemoryState(false);
if (!state) {
return;
}
entry = SDL_GetTemporaryMemoryEntry(state, mem);
if (entry) {
SDL_UnlinkTemporaryMemoryEntry(state, entry);
entry->next = event->memory;
event->memory = entry;
}
}
static void SDL_TransferSysWMMemoryToEvent(SDL_EventEntry *event)
{
SDL2_SysWMmsg **wmmsg = (SDL2_SysWMmsg **)((&event->event.common)+1);
SDL2_SysWMmsg *mem = SDL_AllocateTemporaryMemory(sizeof(*mem));
if (mem) {
SDL_copyp(mem, *wmmsg);
*wmmsg = mem;
SDL_LinkTemporaryMemoryToEvent(event, mem);
}
}
static void SDL_TransferTemporaryMemoryToEvent(SDL_EventEntry *event)
{
switch (event->event.type) {
case SDL_EVENT_TEXT_EDITING:
SDL_LinkTemporaryMemoryToEvent(event, event->event.edit.text);
break;
case SDL_EVENT_TEXT_EDITING_CANDIDATES:
SDL_LinkTemporaryMemoryToEvent(event, event->event.edit_candidates.candidates);
break;
case SDL_EVENT_TEXT_INPUT:
SDL_LinkTemporaryMemoryToEvent(event, event->event.text.text);
break;
case SDL_EVENT_DROP_BEGIN:
case SDL_EVENT_DROP_FILE:
case SDL_EVENT_DROP_TEXT:
case SDL_EVENT_DROP_COMPLETE:
case SDL_EVENT_DROP_POSITION:
SDL_LinkTemporaryMemoryToEvent(event, event->event.drop.source);
SDL_LinkTemporaryMemoryToEvent(event, event->event.drop.data);
break;
case SDL_EVENT_CLIPBOARD_UPDATE:
SDL_LinkTemporaryMemoryToEvent(event, event->event.clipboard.mime_types);
break;
case SDL2_SYSWMEVENT:
SDL_TransferSysWMMemoryToEvent(event);
break;
default:
break;
}
}
static void SDL_TransferTemporaryMemoryFromEvent(SDL_EventEntry *event)
{
SDL_TemporaryMemoryState *state;
SDL_TemporaryMemory *entry, *next;
if (!event->memory) {
return;
}
state = SDL_GetTemporaryMemoryState(true);
if (!state) {
return;
}
for (entry = event->memory; entry; entry = next) {
next = entry->next;
SDL_LinkTemporaryMemoryEntry(state, entry);
}
event->memory = NULL;
}
static void *SDL_FreeLater(void *memory)
{
SDL_TemporaryMemoryState *state;
if (memory == NULL) {
return NULL;
}
state = SDL_GetTemporaryMemoryState(true);
if (!state) {
return memory;
}
SDL_TemporaryMemory *entry = (SDL_TemporaryMemory *)SDL_malloc(sizeof(*entry));
if (!entry) {
return memory;
}
entry->memory = memory;
SDL_LinkTemporaryMemoryEntry(state, entry);
return memory;
}
void *SDL_AllocateTemporaryMemory(size_t size)
{
return SDL_FreeLater(SDL_malloc(size));
}
const char *SDL_CreateTemporaryString(const char *string)
{
if (string) {
return (const char *)SDL_FreeLater(SDL_strdup(string));
}
return NULL;
}
void *SDL_ClaimTemporaryMemory(const void *mem)
{
SDL_TemporaryMemoryState *state;
state = SDL_GetTemporaryMemoryState(false);
if (state && mem) {
SDL_TemporaryMemory *entry = SDL_GetTemporaryMemoryEntry(state, mem);
if (entry) {
SDL_UnlinkTemporaryMemoryEntry(state, entry);
SDL_FreeTemporaryMemoryEntry(state, entry, false);
return (void *)mem;
}
}
return NULL;
}
void SDL_FreeTemporaryMemory(void)
{
SDL_TemporaryMemoryState *state;
state = SDL_GetTemporaryMemoryState(false);
if (!state) {
return;
}
while (state->head) {
SDL_TemporaryMemory *entry = state->head;
SDL_UnlinkTemporaryMemoryEntry(state, entry);
SDL_FreeTemporaryMemoryEntry(state, entry, true);
}
}
#ifndef SDL_JOYSTICK_DISABLED
static bool SDL_update_joysticks = true;
static void SDLCALL SDL_AutoUpdateJoysticksChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_update_joysticks = SDL_GetStringBoolean(hint, true);
}
#endif
#ifndef SDL_SENSOR_DISABLED
static bool SDL_update_sensors = true;
static void SDLCALL SDL_AutoUpdateSensorsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_update_sensors = SDL_GetStringBoolean(hint, true);
}
#endif
static void SDLCALL SDL_PollSentinelChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_SetEventEnabled(SDL_EVENT_POLL_SENTINEL, SDL_GetStringBoolean(hint, true));
}
static int SDL_EventLoggingVerbosity = 0;
static void SDLCALL SDL_EventLoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_EventLoggingVerbosity = (hint && *hint) ? SDL_clamp(SDL_atoi(hint), 0, 3) : 0;
}
static void SDL_LogEvent(const SDL_Event *event)
{
static const char *pen_axisnames[] = { "PRESSURE", "XTILT", "YTILT", "DISTANCE", "ROTATION", "SLIDER", "TANGENTIAL_PRESSURE" };
SDL_COMPILE_TIME_ASSERT(pen_axisnames_array_matches, SDL_arraysize(pen_axisnames) == SDL_PEN_AXIS_COUNT);
char name[64];
char details[128];
if ((SDL_EventLoggingVerbosity < 2) &&
((event->type == SDL_EVENT_MOUSE_MOTION) ||
(event->type == SDL_EVENT_FINGER_MOTION) ||
(event->type == SDL_EVENT_PEN_AXIS) ||
(event->type == SDL_EVENT_PEN_MOTION) ||
(event->type == SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION) ||
(event->type == SDL_EVENT_GAMEPAD_SENSOR_UPDATE) ||
(event->type == SDL_EVENT_SENSOR_UPDATE))) {
return;
}
#define uint unsigned int
name[0] = '\0';
details[0] = '\0';
if ((event->type >= SDL_EVENT_USER) && (event->type <= SDL_EVENT_LAST)) {
char plusstr[16];
SDL_strlcpy(name, "SDL_EVENT_USER", sizeof(name));
if (event->type > SDL_EVENT_USER) {
(void)SDL_snprintf(plusstr, sizeof(plusstr), "+%u", ((uint)event->type) - SDL_EVENT_USER);
} else {
plusstr[0] = '\0';
}
(void)SDL_snprintf(details, sizeof(details), "%s (timestamp=%u windowid=%u code=%d data1=%p data2=%p)",
plusstr, (uint)event->user.timestamp, (uint)event->user.windowID,
(int)event->user.code, event->user.data1, event->user.data2);
}
switch (event->type) {
#define SDL_EVENT_CASE(x) \
case x: \
SDL_strlcpy(name, #x, sizeof(name));
SDL_EVENT_CASE(SDL_EVENT_FIRST)
SDL_strlcpy(details, " (THIS IS PROBABLY A BUG!)", sizeof(details));
break;
SDL_EVENT_CASE(SDL_EVENT_QUIT)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u)", (uint)event->quit.timestamp);
break;
SDL_EVENT_CASE(SDL_EVENT_TERMINATING)
break;
SDL_EVENT_CASE(SDL_EVENT_LOW_MEMORY)
break;
SDL_EVENT_CASE(SDL_EVENT_WILL_ENTER_BACKGROUND)
break;
SDL_EVENT_CASE(SDL_EVENT_DID_ENTER_BACKGROUND)
break;
SDL_EVENT_CASE(SDL_EVENT_WILL_ENTER_FOREGROUND)
break;
SDL_EVENT_CASE(SDL_EVENT_DID_ENTER_FOREGROUND)
break;
SDL_EVENT_CASE(SDL_EVENT_LOCALE_CHANGED)
break;
SDL_EVENT_CASE(SDL_EVENT_SYSTEM_THEME_CHANGED)
break;
SDL_EVENT_CASE(SDL_EVENT_KEYMAP_CHANGED)
break;
SDL_EVENT_CASE(SDL_EVENT_CLIPBOARD_UPDATE)
break;
#define SDL_RENDEREVENT_CASE(x) \
case x: \
SDL_strlcpy(name, #x, sizeof(name)); \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u event=%s windowid=%u)", \
(uint)event->display.timestamp, name, (uint)event->render.windowID); \
break
SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_TARGETS_RESET);
SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_DEVICE_RESET);
SDL_RENDEREVENT_CASE(SDL_EVENT_RENDER_DEVICE_LOST);
#define SDL_DISPLAYEVENT_CASE(x) \
case x: \
SDL_strlcpy(name, #x, sizeof(name)); \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u display=%u event=%s data1=%d, data2=%d)", \
(uint)event->display.timestamp, (uint)event->display.displayID, name, (int)event->display.data1, (int)event->display.data2); \
break
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ORIENTATION);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_ADDED);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_REMOVED);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_MOVED);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED);
SDL_DISPLAYEVENT_CASE(SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED);
#undef SDL_DISPLAYEVENT_CASE
#define SDL_WINDOWEVENT_CASE(x) \
case x: \
SDL_strlcpy(name, #x, sizeof(name)); \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u event=%s data1=%d data2=%d)", \
(uint)event->window.timestamp, (uint)event->window.windowID, name, (int)event->window.data1, (int)event->window.data2); \
break
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_SHOWN);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HIDDEN);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_EXPOSED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOVED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_RESIZED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_METAL_VIEW_RESIZED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_SAFE_AREA_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MINIMIZED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MAXIMIZED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_RESTORED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOUSE_ENTER);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_MOUSE_LEAVE);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_FOCUS_GAINED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_FOCUS_LOST);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_CLOSE_REQUESTED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HIT_TEST);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_ICCPROF_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DISPLAY_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_OCCLUDED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_ENTER_FULLSCREEN);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_LEAVE_FULLSCREEN);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_DESTROYED);
SDL_WINDOWEVENT_CASE(SDL_EVENT_WINDOW_HDR_STATE_CHANGED);
#undef SDL_WINDOWEVENT_CASE
#define PRINT_KEYDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->kdevice.timestamp, (uint)event->kdevice.which)
SDL_EVENT_CASE(SDL_EVENT_KEYBOARD_ADDED)
PRINT_KEYDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_KEYBOARD_REMOVED)
PRINT_KEYDEV_EVENT(event);
break;
#undef PRINT_KEYDEV_EVENT
#define PRINT_KEY_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%s repeat=%s scancode=%u keycode=%u mod=0x%x)", \
(uint)event->key.timestamp, (uint)event->key.windowID, (uint)event->key.which, \
event->key.down ? "pressed" : "released", \
event->key.repeat ? "true" : "false", \
(uint)event->key.scancode, \
(uint)event->key.key, \
(uint)event->key.mod)
SDL_EVENT_CASE(SDL_EVENT_KEY_DOWN)
PRINT_KEY_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_KEY_UP)
PRINT_KEY_EVENT(event);
break;
#undef PRINT_KEY_EVENT
SDL_EVENT_CASE(SDL_EVENT_TEXT_EDITING)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u text='%s' start=%d length=%d)",
(uint)event->edit.timestamp, (uint)event->edit.windowID,
event->edit.text, (int)event->edit.start, (int)event->edit.length);
break;
SDL_EVENT_CASE(SDL_EVENT_TEXT_EDITING_CANDIDATES)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u num_candidates=%d selected_candidate=%d)",
(uint)event->edit_candidates.timestamp, (uint)event->edit_candidates.windowID,
(int)event->edit_candidates.num_candidates, (int)event->edit_candidates.selected_candidate);
break;
SDL_EVENT_CASE(SDL_EVENT_TEXT_INPUT)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u text='%s')", (uint)event->text.timestamp, (uint)event->text.windowID, event->text.text);
break;
#define PRINT_MOUSEDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->mdevice.timestamp, (uint)event->mdevice.which)
SDL_EVENT_CASE(SDL_EVENT_MOUSE_ADDED)
PRINT_MOUSEDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_MOUSE_REMOVED)
PRINT_MOUSEDEV_EVENT(event);
break;
#undef PRINT_MOUSEDEV_EVENT
SDL_EVENT_CASE(SDL_EVENT_MOUSE_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u state=%u x=%g y=%g xrel=%g yrel=%g)",
(uint)event->motion.timestamp, (uint)event->motion.windowID,
(uint)event->motion.which, (uint)event->motion.state,
event->motion.x, event->motion.y,
event->motion.xrel, event->motion.yrel);
break;
#define PRINT_MBUTTON_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u button=%u state=%s clicks=%u x=%g y=%g)", \
(uint)event->button.timestamp, (uint)event->button.windowID, \
(uint)event->button.which, (uint)event->button.button, \
event->button.down ? "pressed" : "released", \
(uint)event->button.clicks, event->button.x, event->button.y)
SDL_EVENT_CASE(SDL_EVENT_MOUSE_BUTTON_DOWN)
PRINT_MBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_MOUSE_BUTTON_UP)
PRINT_MBUTTON_EVENT(event);
break;
#undef PRINT_MBUTTON_EVENT
SDL_EVENT_CASE(SDL_EVENT_MOUSE_WHEEL)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u x=%g y=%g integer_x=%d integer_y=%d direction=%s)",
(uint)event->wheel.timestamp, (uint)event->wheel.windowID,
(uint)event->wheel.which, event->wheel.x, event->wheel.y,
(int)event->wheel.integer_x, (int)event->wheel.integer_y,
event->wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped");
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_AXIS_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d axis=%u value=%d)",
(uint)event->jaxis.timestamp, (int)event->jaxis.which,
(uint)event->jaxis.axis, (int)event->jaxis.value);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BALL_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d ball=%u xrel=%d yrel=%d)",
(uint)event->jball.timestamp, (int)event->jball.which,
(uint)event->jball.ball, (int)event->jball.xrel, (int)event->jball.yrel);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_HAT_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d hat=%u value=%u)",
(uint)event->jhat.timestamp, (int)event->jhat.which,
(uint)event->jhat.hat, (uint)event->jhat.value);
break;
#define PRINT_JBUTTON_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \
(uint)event->jbutton.timestamp, (int)event->jbutton.which, \
(uint)event->jbutton.button, event->jbutton.down ? "pressed" : "released")
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BUTTON_DOWN)
PRINT_JBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BUTTON_UP)
PRINT_JBUTTON_EVENT(event);
break;
#undef PRINT_JBUTTON_EVENT
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_BATTERY_UPDATED)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d state=%u percent=%d)",
(uint)event->jbattery.timestamp, (int)event->jbattery.which,
event->jbattery.state, event->jbattery.percent);
break;
#define PRINT_JOYDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->jdevice.timestamp, (int)event->jdevice.which)
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_ADDED)
PRINT_JOYDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_REMOVED)
PRINT_JOYDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_JOYSTICK_UPDATE_COMPLETE)
PRINT_JOYDEV_EVENT(event);
break;
#undef PRINT_JOYDEV_EVENT
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_AXIS_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d axis=%u value=%d)",
(uint)event->gaxis.timestamp, (int)event->gaxis.which,
(uint)event->gaxis.axis, (int)event->gaxis.value);
break;
#define PRINT_CBUTTON_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d button=%u state=%s)", \
(uint)event->gbutton.timestamp, (int)event->gbutton.which, \
(uint)event->gbutton.button, event->gbutton.down ? "pressed" : "released")
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_BUTTON_DOWN)
PRINT_CBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_BUTTON_UP)
PRINT_CBUTTON_EVENT(event);
break;
#undef PRINT_CBUTTON_EVENT
#define PRINT_GAMEPADDEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d)", (uint)event->gdevice.timestamp, (int)event->gdevice.which)
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_ADDED)
PRINT_GAMEPADDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_REMOVED)
PRINT_GAMEPADDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_REMAPPED)
PRINT_GAMEPADDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_UPDATE_COMPLETE)
PRINT_GAMEPADDEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED)
PRINT_GAMEPADDEV_EVENT(event);
break;
#undef PRINT_GAMEPADDEV_EVENT
#define PRINT_CTOUCHPAD_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d touchpad=%d finger=%d x=%f y=%f pressure=%f)", \
(uint)event->gtouchpad.timestamp, (int)event->gtouchpad.which, \
(int)event->gtouchpad.touchpad, (int)event->gtouchpad.finger, \
event->gtouchpad.x, event->gtouchpad.y, event->gtouchpad.pressure)
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN)
PRINT_CTOUCHPAD_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_UP)
PRINT_CTOUCHPAD_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION)
PRINT_CTOUCHPAD_EVENT(event);
break;
#undef PRINT_CTOUCHPAD_EVENT
SDL_EVENT_CASE(SDL_EVENT_GAMEPAD_SENSOR_UPDATE)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d sensor=%d data[0]=%f data[1]=%f data[2]=%f)",
(uint)event->gsensor.timestamp, (int)event->gsensor.which, (int)event->gsensor.sensor,
event->gsensor.data[0], event->gsensor.data[1], event->gsensor.data[2]);
break;
#define PRINT_FINGER_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \
(uint)event->tfinger.timestamp, event->tfinger.touchID, \
event->tfinger.fingerID, event->tfinger.x, event->tfinger.y, \
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN)
PRINT_FINGER_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_FINGER_UP)
PRINT_FINGER_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_FINGER_CANCELED)
PRINT_FINGER_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_FINGER_MOTION)
PRINT_FINGER_EVENT(event);
break;
#undef PRINT_FINGER_EVENT
#define PRINT_PTOUCH_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g eraser=%s state=%s)", \
(uint)event->ptouch.timestamp, (uint)event->ptouch.windowID, (uint)event->ptouch.which, (uint)event->ptouch.pen_state, event->ptouch.x, event->ptouch.y, \
event->ptouch.eraser ? "yes" : "no", event->ptouch.down ? "down" : "up");
SDL_EVENT_CASE(SDL_EVENT_PEN_DOWN)
PRINT_PTOUCH_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_PEN_UP)
PRINT_PTOUCH_EVENT(event);
break;
#undef PRINT_PTOUCH_EVENT
#define PRINT_PPROXIMITY_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u)", \
(uint)event->pproximity.timestamp, (uint)event->pproximity.windowID, (uint)event->pproximity.which);
SDL_EVENT_CASE(SDL_EVENT_PEN_PROXIMITY_IN)
PRINT_PPROXIMITY_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_PEN_PROXIMITY_OUT)
PRINT_PPROXIMITY_EVENT(event);
break;
#undef PRINT_PPROXIMITY_EVENT
SDL_EVENT_CASE(SDL_EVENT_PEN_AXIS)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g axis=%s value=%g)",
(uint)event->paxis.timestamp, (uint)event->paxis.windowID, (uint)event->paxis.which, (uint)event->paxis.pen_state, event->paxis.x, event->paxis.y,
((((int) event->paxis.axis) >= 0) && (event->paxis.axis < SDL_arraysize(pen_axisnames))) ? pen_axisnames[event->paxis.axis] : "[UNKNOWN]", event->paxis.value);
break;
SDL_EVENT_CASE(SDL_EVENT_PEN_MOTION)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g)",
(uint)event->pmotion.timestamp, (uint)event->pmotion.windowID, (uint)event->pmotion.which, (uint)event->pmotion.pen_state, event->pmotion.x, event->pmotion.y);
break;
#define PRINT_PBUTTON_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u windowid=%u which=%u pen_state=%u x=%g y=%g button=%u state=%s)", \
(uint)event->pbutton.timestamp, (uint)event->pbutton.windowID, (uint)event->pbutton.which, (uint)event->pbutton.pen_state, event->pbutton.x, event->pbutton.y, \
(uint)event->pbutton.button, event->pbutton.down ? "down" : "up");
SDL_EVENT_CASE(SDL_EVENT_PEN_BUTTON_DOWN)
PRINT_PBUTTON_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_PEN_BUTTON_UP)
PRINT_PBUTTON_EVENT(event);
break;
#undef PRINT_PBUTTON_EVENT
#define PRINT_DROP_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (data='%s' timestamp=%u windowid=%u x=%f y=%f)", event->drop.data, (uint)event->drop.timestamp, (uint)event->drop.windowID, event->drop.x, event->drop.y)
SDL_EVENT_CASE(SDL_EVENT_DROP_FILE)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_DROP_TEXT)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_DROP_BEGIN)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_DROP_COMPLETE)
PRINT_DROP_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_DROP_POSITION)
PRINT_DROP_EVENT(event);
break;
#undef PRINT_DROP_EVENT
#define PRINT_AUDIODEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u recording=%s)", (uint)event->adevice.timestamp, (uint)event->adevice.which, event->adevice.recording ? "true" : "false")
SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_ADDED)
PRINT_AUDIODEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_REMOVED)
PRINT_AUDIODEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED)
PRINT_AUDIODEV_EVENT(event);
break;
#undef PRINT_AUDIODEV_EVENT
#define PRINT_CAMERADEV_EVENT(event) (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%u)", (uint)event->cdevice.timestamp, (uint)event->cdevice.which)
SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_ADDED)
PRINT_CAMERADEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_REMOVED)
PRINT_CAMERADEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_APPROVED)
PRINT_CAMERADEV_EVENT(event);
break;
SDL_EVENT_CASE(SDL_EVENT_CAMERA_DEVICE_DENIED)
PRINT_CAMERADEV_EVENT(event);
break;
#undef PRINT_CAMERADEV_EVENT
SDL_EVENT_CASE(SDL_EVENT_SENSOR_UPDATE)
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u which=%d data[0]=%f data[1]=%f data[2]=%f data[3]=%f data[4]=%f data[5]=%f)",
(uint)event->sensor.timestamp, (int)event->sensor.which,
event->sensor.data[0], event->sensor.data[1], event->sensor.data[2],
event->sensor.data[3], event->sensor.data[4], event->sensor.data[5]);
break;
#undef SDL_EVENT_CASE
case SDL_EVENT_POLL_SENTINEL:
break;
default:
if (!name[0]) {
if (event->type >= SDL_EVENT_USER) {
SDL_strlcpy(name, "USER", sizeof(name));
} else {
SDL_strlcpy(name, "UNKNOWN", sizeof(name));
}
(void)SDL_snprintf(details, sizeof(details), " 0x%x", (uint)event->type);
}
break;
}
if (name[0]) {
SDL_Log("SDL EVENT: %s%s", name, details);
}
#undef uint
}
void SDL_StopEventLoop(void)
{
const char *report = SDL_GetHint("SDL_EVENT_QUEUE_STATISTICS");
int i;
SDL_EventEntry *entry;
SDL_LockMutex(SDL_EventQ.lock);
SDL_EventQ.active = false;
if (report && SDL_atoi(report)) {
SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d",
SDL_EventQ.max_events_seen);
}
for (entry = SDL_EventQ.head; entry;) {
SDL_EventEntry *next = entry->next;
SDL_TransferTemporaryMemoryFromEvent(entry);
SDL_free(entry);
entry = next;
}
for (entry = SDL_EventQ.free; entry;) {
SDL_EventEntry *next = entry->next;
SDL_free(entry);
entry = next;
}
SDL_SetAtomicInt(&SDL_EventQ.count, 0);
SDL_EventQ.max_events_seen = 0;
SDL_EventQ.head = NULL;
SDL_EventQ.tail = NULL;
SDL_EventQ.free = NULL;
SDL_SetAtomicInt(&SDL_sentinel_pending, 0);
for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
SDL_free(SDL_disabled_events[i]);
SDL_disabled_events[i] = NULL;
}
SDL_QuitEventWatchList(&SDL_event_watchers);
SDL_Mutex *lock = NULL;
if (SDL_EventQ.lock) {
lock = SDL_EventQ.lock;
SDL_EventQ.lock = NULL;
}
SDL_UnlockMutex(lock);
if (lock) {
SDL_DestroyMutex(lock);
}
}
bool SDL_StartEventLoop(void)
{
#ifndef SDL_THREADS_DISABLED
if (!SDL_EventQ.lock) {
SDL_EventQ.lock = SDL_CreateMutex();
if (SDL_EventQ.lock == NULL) {
return false;
}
}
SDL_LockMutex(SDL_EventQ.lock);
if (!SDL_InitEventWatchList(&SDL_event_watchers)) {
SDL_UnlockMutex(SDL_EventQ.lock);
return false;
}
#endif
SDL_EventQ.active = true;
#ifndef SDL_THREADS_DISABLED
SDL_UnlockMutex(SDL_EventQ.lock);
#endif
return true;
}
static int SDL_AddEvent(SDL_Event *event)
{
SDL_EventEntry *entry;
const int initial_count = SDL_GetAtomicInt(&SDL_EventQ.count);
int final_count;
if (initial_count >= SDL_MAX_QUEUED_EVENTS) {
SDL_SetError("Event queue is full (%d events)", initial_count);
return 0;
}
if (SDL_EventQ.free == NULL) {
entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry));
if (entry == NULL) {
return 0;
}
} else {
entry = SDL_EventQ.free;
SDL_EventQ.free = entry->next;
}
if (SDL_EventLoggingVerbosity > 0) {
SDL_LogEvent(event);
}
SDL_copyp(&entry->event, event);
if (event->type == SDL_EVENT_POLL_SENTINEL) {
SDL_AddAtomicInt(&SDL_sentinel_pending, 1);
}
entry->memory = NULL;
SDL_TransferTemporaryMemoryToEvent(entry);
if (SDL_EventQ.tail) {
SDL_EventQ.tail->next = entry;
entry->prev = SDL_EventQ.tail;
SDL_EventQ.tail = entry;
entry->next = NULL;
} else {
SDL_assert(!SDL_EventQ.head);
SDL_EventQ.head = entry;
SDL_EventQ.tail = entry;
entry->prev = NULL;
entry->next = NULL;
}
final_count = SDL_AddAtomicInt(&SDL_EventQ.count, 1) + 1;
if (final_count > SDL_EventQ.max_events_seen) {
SDL_EventQ.max_events_seen = final_count;
}
++SDL_last_event_id;
return 1;
}
static void SDL_CutEvent(SDL_EventEntry *entry)
{
SDL_TransferTemporaryMemoryFromEvent(entry);
if (entry->prev) {
entry->prev->next = entry->next;
}
if (entry->next) {
entry->next->prev = entry->prev;
}
if (entry == SDL_EventQ.head) {
SDL_assert(entry->prev == NULL);
SDL_EventQ.head = entry->next;
}
if (entry == SDL_EventQ.tail) {
SDL_assert(entry->next == NULL);
SDL_EventQ.tail = entry->prev;
}
if (entry->event.type == SDL_EVENT_POLL_SENTINEL) {
SDL_AddAtomicInt(&SDL_sentinel_pending, -1);
}
entry->next = SDL_EventQ.free;
SDL_EventQ.free = entry;
SDL_assert(SDL_GetAtomicInt(&SDL_EventQ.count) > 0);
SDL_AddAtomicInt(&SDL_EventQ.count, -1);
}
static void SDL_SendWakeupEvent(void)
{
#ifdef SDL_PLATFORM_ANDROID
Android_SendLifecycleEvent(SDL_ANDROID_LIFECYCLE_WAKE);
#endif
}
static int SDL_PeepEventsInternal(SDL_Event *events, int numevents, SDL_EventAction action,
Uint32 minType, Uint32 maxType, bool include_sentinel)
{
int i, used, sentinels_expected = 0;
used = 0;
SDL_LockMutex(SDL_EventQ.lock);
{
if (!SDL_EventQ.active) {
if (action == SDL_GETEVENT) {
SDL_SetError("The event system has been shut down");
}
SDL_UnlockMutex(SDL_EventQ.lock);
return -1;
}
if (action == SDL_ADDEVENT) {
if (!events) {
SDL_UnlockMutex(SDL_EventQ.lock);
return SDL_InvalidParamError("events");
}
for (i = 0; i < numevents; ++i) {
used += SDL_AddEvent(&events[i]);
}
} else {
SDL_EventEntry *entry, *next;
Uint32 type;
for (entry = SDL_EventQ.head; entry && (events == NULL || used < numevents); entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
if (events) {
SDL_copyp(&events[used], &entry->event);
if (action == SDL_GETEVENT) {
SDL_CutEvent(entry);
}
}
if (type == SDL_EVENT_POLL_SENTINEL) {
if (!include_sentinel) {
continue;
}
if (events == NULL || action != SDL_GETEVENT) {
++sentinels_expected;
}
if (SDL_GetAtomicInt(&SDL_sentinel_pending) > sentinels_expected) {
continue;
}
}
++used;
}
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
if (used > 0 && action == SDL_ADDEVENT) {
SDL_SendWakeupEvent();
}
return used;
}
int SDL_PeepEvents(SDL_Event *events, int numevents, SDL_EventAction action,
Uint32 minType, Uint32 maxType)
{
return SDL_PeepEventsInternal(events, numevents, action, minType, maxType, false);
}
bool SDL_HasEvent(Uint32 type)
{
return SDL_HasEvents(type, type);
}
bool SDL_HasEvents(Uint32 minType, Uint32 maxType)
{
bool found = false;
SDL_LockMutex(SDL_EventQ.lock);
{
if (SDL_EventQ.active) {
for (SDL_EventEntry *entry = SDL_EventQ.head; entry; entry = entry->next) {
const Uint32 type = entry->event.type;
if (minType <= type && type <= maxType) {
found = true;
break;
}
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
return found;
}
void SDL_FlushEvent(Uint32 type)
{
SDL_FlushEvents(type, type);
}
void SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
SDL_EventEntry *entry, *next;
Uint32 type;
#if 0
SDL_PumpEvents();
#endif
SDL_LockMutex(SDL_EventQ.lock);
{
if (!SDL_EventQ.active) {
SDL_UnlockMutex(SDL_EventQ.lock);
return;
}
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
SDL_CutEvent(entry);
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
}
typedef enum
{
SDL_MAIN_CALLBACK_WAITING,
SDL_MAIN_CALLBACK_COMPLETE,
SDL_MAIN_CALLBACK_CANCELED,
} SDL_MainThreadCallbackState;
typedef struct SDL_MainThreadCallbackEntry
{
SDL_MainThreadCallback callback;
void *userdata;
SDL_AtomicInt state;
SDL_Semaphore *semaphore;
struct SDL_MainThreadCallbackEntry *next;
} SDL_MainThreadCallbackEntry;
static SDL_Mutex *SDL_main_callbacks_lock;
static SDL_MainThreadCallbackEntry *SDL_main_callbacks_head;
static SDL_MainThreadCallbackEntry *SDL_main_callbacks_tail;
static SDL_MainThreadCallbackEntry *SDL_CreateMainThreadCallback(SDL_MainThreadCallback callback, void *userdata, bool wait_complete)
{
SDL_MainThreadCallbackEntry *entry = (SDL_MainThreadCallbackEntry *)SDL_malloc(sizeof(*entry));
if (!entry) {
return NULL;
}
entry->callback = callback;
entry->userdata = userdata;
SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_WAITING);
if (wait_complete) {
entry->semaphore = SDL_CreateSemaphore(0);
if (!entry->semaphore) {
SDL_free(entry);
return NULL;
}
} else {
entry->semaphore = NULL;
}
entry->next = NULL;
return entry;
}
static void SDL_DestroyMainThreadCallback(SDL_MainThreadCallbackEntry *entry)
{
if (entry->semaphore) {
SDL_DestroySemaphore(entry->semaphore);
}
SDL_free(entry);
}
static void SDL_InitMainThreadCallbacks(void)
{
SDL_main_callbacks_lock = SDL_CreateMutex();
SDL_assert(SDL_main_callbacks_head == NULL &&
SDL_main_callbacks_tail == NULL);
}
static void SDL_QuitMainThreadCallbacks(void)
{
SDL_MainThreadCallbackEntry *entry;
SDL_LockMutex(SDL_main_callbacks_lock);
{
entry = SDL_main_callbacks_head;
SDL_main_callbacks_head = NULL;
SDL_main_callbacks_tail = NULL;
}
SDL_UnlockMutex(SDL_main_callbacks_lock);
while (entry) {
SDL_MainThreadCallbackEntry *next = entry->next;
if (entry->semaphore) {
SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_CANCELED);
SDL_SignalSemaphore(entry->semaphore);
} else {
SDL_DestroyMainThreadCallback(entry);
}
entry = next;
}
SDL_DestroyMutex(SDL_main_callbacks_lock);
SDL_main_callbacks_lock = NULL;
}
static void SDL_RunMainThreadCallbacks(void)
{
SDL_MainThreadCallbackEntry *entry;
SDL_LockMutex(SDL_main_callbacks_lock);
{
entry = SDL_main_callbacks_head;
SDL_main_callbacks_head = NULL;
SDL_main_callbacks_tail = NULL;
}
SDL_UnlockMutex(SDL_main_callbacks_lock);
while (entry) {
SDL_MainThreadCallbackEntry *next = entry->next;
entry->callback(entry->userdata);
if (entry->semaphore) {
SDL_SetAtomicInt(&entry->state, SDL_MAIN_CALLBACK_COMPLETE);
SDL_SignalSemaphore(entry->semaphore);
} else {
SDL_DestroyMainThreadCallback(entry);
}
entry = next;
}
}
bool SDL_RunOnMainThread(SDL_MainThreadCallback callback, void *userdata, bool wait_complete)
{
if (SDL_IsMainThread() || !SDL_WasInit(SDL_INIT_EVENTS)) {
callback(userdata);
return true;
}
SDL_MainThreadCallbackEntry *entry = SDL_CreateMainThreadCallback(callback, userdata, wait_complete);
if (!entry) {
return false;
}
SDL_LockMutex(SDL_main_callbacks_lock);
{
if (SDL_main_callbacks_tail) {
SDL_main_callbacks_tail->next = entry;
SDL_main_callbacks_tail = entry;
} else {
SDL_main_callbacks_head = entry;
SDL_main_callbacks_tail = entry;
}
}
SDL_UnlockMutex(SDL_main_callbacks_lock);
SDL_SendWakeupEvent();
if (!wait_complete) {
return true;
}
SDL_WaitSemaphore(entry->semaphore);
switch (SDL_GetAtomicInt(&entry->state)) {
case SDL_MAIN_CALLBACK_COMPLETE:
SDL_DestroyMainThreadCallback(entry);
return true;
case SDL_MAIN_CALLBACK_CANCELED:
SDL_DestroyMainThreadCallback(entry);
return SDL_SetError("Callback canceled");
default:
return SDL_SetError("Callback timed out");
}
}
void SDL_PumpEventMaintenance(void)
{
#ifndef SDL_AUDIO_DISABLED
SDL_UpdateAudio();
#endif
#ifndef SDL_CAMERA_DISABLED
SDL_UpdateCamera();
#endif
#ifndef SDL_SENSOR_DISABLED
if (SDL_update_sensors) {
SDL_UpdateSensors();
}
#endif
#ifndef SDL_JOYSTICK_DISABLED
if (SDL_update_joysticks) {
SDL_UpdateJoysticks();
}
#endif
}
static void SDL_PumpEventsInternal(bool push_sentinel)
{
SDL_FreeTemporaryMemory();
SDL_RunMainThreadCallbacks();
#ifdef SDL_PLATFORM_ANDROID
Android_PumpEvents(0);
#endif
SDL_PumpEventMaintenance();
if (push_sentinel && SDL_EventEnabled(SDL_EVENT_POLL_SENTINEL)) {
SDL_Event sentinel;
if (SDL_GetAtomicInt(&SDL_sentinel_pending) > 0) {
SDL_PeepEventsInternal(&sentinel, 1, SDL_GETEVENT, SDL_EVENT_POLL_SENTINEL, SDL_EVENT_POLL_SENTINEL, true);
}
sentinel.type = SDL_EVENT_POLL_SENTINEL;
sentinel.common.timestamp = 0;
SDL_PushEvent(&sentinel);
}
}
void SDL_PumpEvents(void)
{
SDL_PumpEventsInternal(false);
}
bool SDL_PollEvent(SDL_Event *event)
{
return SDL_WaitEventTimeoutNS(event, 0);
}
bool SDL_WaitEvent(SDL_Event *event)
{
return SDL_WaitEventTimeoutNS(event, -1);
}
bool SDL_WaitEventTimeout(SDL_Event *event, Sint32 timeoutMS)
{
Sint64 timeoutNS;
if (timeoutMS > 0) {
timeoutNS = SDL_MS_TO_NS(timeoutMS);
} else {
timeoutNS = timeoutMS;
}
return SDL_WaitEventTimeoutNS(event, timeoutNS);
}
bool SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS)
{
Uint64 start, expiration;
bool include_sentinel = (timeoutNS == 0);
int result;
if (timeoutNS > 0) {
start = SDL_GetTicksNS();
expiration = start + timeoutNS;
} else {
start = 0;
expiration = 0;
}
if (SDL_GetAtomicInt(&SDL_sentinel_pending) == 0) {
SDL_PumpEventsInternal(true);
}
result = SDL_PeepEventsInternal(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST, include_sentinel);
if (result < 0) {
return false;
}
if (include_sentinel) {
if (event) {
if (event->type == SDL_EVENT_POLL_SENTINEL) {
return false;
}
} else {
SDL_Event dummy;
if (SDL_PeepEventsInternal(&dummy, 1, SDL_PEEKEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST, true) &&
dummy.type == SDL_EVENT_POLL_SENTINEL) {
SDL_PeepEventsInternal(&dummy, 1, SDL_GETEVENT, SDL_EVENT_POLL_SENTINEL, SDL_EVENT_POLL_SENTINEL, true);
return false;
}
}
}
if (result == 0) {
if (timeoutNS == 0) {
return false;
}
} else {
return true;
}
SDL_assert(timeoutNS != 0);
#ifdef SDL_PLATFORM_ANDROID
for (;;) {
if (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST) > 0) {
return true;
}
Uint64 delay = -1;
if (timeoutNS > 0) {
Uint64 now = SDL_GetTicksNS();
if (now >= expiration) {
return false;
}
delay = (expiration - now);
}
Android_PumpEvents(delay);
}
#else
for (;;) {
SDL_PumpEventsInternal(true);
if (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_EVENT_FIRST, SDL_EVENT_LAST) > 0) {
return true;
}
Uint64 delay = EVENT_POLL_INTERVAL_NS;
if (timeoutNS > 0) {
Uint64 now = SDL_GetTicksNS();
if (now >= expiration) {
return false;
}
delay = SDL_min((expiration - now), delay);
}
SDL_DelayNS(delay);
}
#endif
}
static bool SDL_CallEventWatchers(SDL_Event *event)
{
if (event->common.type == SDL_EVENT_POLL_SENTINEL) {
return true;
}
return SDL_DispatchEventWatchList(&SDL_event_watchers, event);
}
bool SDL_PushEvent(SDL_Event *event)
{
if (!event->common.timestamp) {
event->common.timestamp = SDL_GetTicksNS();
}
if (!SDL_CallEventWatchers(event)) {
SDL_ClearError();
return false;
}
if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
return false;
}
return true;
}
void SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
{
SDL_EventEntry *event, *next;
SDL_LockMutex(SDL_event_watchers.lock);
{
SDL_event_watchers.filter.callback = filter;
SDL_event_watchers.filter.userdata = userdata;
if (filter) {
SDL_LockMutex(SDL_EventQ.lock);
{
for (event = SDL_EventQ.head; event; event = next) {
next = event->next;
if (!filter(userdata, &event->event)) {
SDL_CutEvent(event);
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
}
}
SDL_UnlockMutex(SDL_event_watchers.lock);
}
bool SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)
{
SDL_EventWatcher event_ok;
SDL_LockMutex(SDL_event_watchers.lock);
{
event_ok = SDL_event_watchers.filter;
}
SDL_UnlockMutex(SDL_event_watchers.lock);
if (filter) {
*filter = event_ok.callback;
}
if (userdata) {
*userdata = event_ok.userdata;
}
return event_ok.callback ? true : false;
}
bool SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
{
return SDL_AddEventWatchList(&SDL_event_watchers, filter, userdata);
}
void SDL_RemoveEventWatch(SDL_EventFilter filter, void *userdata)
{
SDL_RemoveEventWatchList(&SDL_event_watchers, filter, userdata);
}
void SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
{
SDL_LockMutex(SDL_EventQ.lock);
{
SDL_EventEntry *entry, *next;
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
if (!filter(userdata, &entry->event)) {
SDL_CutEvent(entry);
}
}
}
SDL_UnlockMutex(SDL_EventQ.lock);
}
void SDL_SetEventEnabled(Uint32 type, bool enabled)
{
bool current_state;
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
if (SDL_disabled_events[hi] &&
(SDL_disabled_events[hi]->bits[lo / 32] & (1U << (lo & 31)))) {
current_state = false;
} else {
current_state = true;
}
if ((enabled != false) != current_state) {
if (enabled) {
SDL_assert(SDL_disabled_events[hi] != NULL);
SDL_disabled_events[hi]->bits[lo / 32] &= ~(1U << (lo & 31));
switch (type) {
case SDL_EVENT_GAMEPAD_ADDED:
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_ADDED, true);
break;
case SDL_EVENT_GAMEPAD_REMOVED:
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_REMOVED, true);
break;
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_AXIS_MOTION, true);
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_HAT_MOTION, true);
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_BUTTON_DOWN, true);
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_BUTTON_UP, true);
break;
case SDL_EVENT_GAMEPAD_UPDATE_COMPLETE:
SDL_SetEventEnabled(SDL_EVENT_JOYSTICK_UPDATE_COMPLETE, true);
break;
default:
break;
}
} else {
if (!SDL_disabled_events[hi]) {
SDL_disabled_events[hi] = (SDL_DisabledEventBlock *)SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
}
if (SDL_disabled_events[hi]) {
SDL_disabled_events[hi]->bits[lo / 32] |= (1U << (lo & 31));
SDL_FlushEvent(type);
}
}
if (type == SDL_EVENT_DROP_FILE || type == SDL_EVENT_DROP_TEXT) {
}
}
}
bool SDL_EventEnabled(Uint32 type)
{
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
if (SDL_disabled_events[hi] &&
(SDL_disabled_events[hi]->bits[lo / 32] & (1U << (lo & 31)))) {
return false;
} else {
return true;
}
}
Uint32 SDL_RegisterEvents(int numevents)
{
Uint32 event_base = 0;
if (numevents > 0) {
int value = SDL_AddAtomicInt(&SDL_userevents, numevents);
if (value >= 0 && value <= (SDL_EVENT_LAST - SDL_EVENT_USER)) {
event_base = (Uint32)(SDL_EVENT_USER + value);
}
}
return event_base;
}
void SDL_SendAppEvent(SDL_EventType eventType)
{
if (SDL_EventEnabled(eventType)) {
SDL_Event event;
event.type = eventType;
event.common.timestamp = 0;
switch (eventType) {
case SDL_EVENT_TERMINATING:
case SDL_EVENT_LOW_MEMORY:
case SDL_EVENT_WILL_ENTER_BACKGROUND:
case SDL_EVENT_DID_ENTER_BACKGROUND:
case SDL_EVENT_WILL_ENTER_FOREGROUND:
case SDL_EVENT_DID_ENTER_FOREGROUND:
if (SDL_EventLoggingVerbosity > 0) {
SDL_LogEvent(&event);
}
SDL_CallEventWatchers(&event);
break;
default:
SDL_PushEvent(&event);
break;
}
}
}
void SDL_SendKeymapChangedEvent(void)
{
SDL_SendAppEvent(SDL_EVENT_KEYMAP_CHANGED);
}
void SDL_SendLocaleChangedEvent(void)
{
SDL_SendAppEvent(SDL_EVENT_LOCALE_CHANGED);
}
void SDL_SendSystemThemeChangedEvent(void)
{
SDL_SendAppEvent(SDL_EVENT_SYSTEM_THEME_CHANGED);
}
bool SDL_InitEvents(void)
{
#ifdef SDL_PLATFORM_ANDROID
Android_InitEvents();
#endif
#ifndef SDL_JOYSTICK_DISABLED
SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL);
#endif
#ifndef SDL_SENSOR_DISABLED
SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL);
#endif
SDL_AddHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
SDL_AddHintCallback(SDL_HINT_POLL_SENTINEL, SDL_PollSentinelChanged, NULL);
SDL_InitMainThreadCallbacks();
if (!SDL_StartEventLoop()) {
SDL_RemoveHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
return false;
}
return true;
}
void SDL_QuitEvents(void)
{
SDL_StopEventLoop();
SDL_QuitMainThreadCallbacks();
SDL_RemoveHintCallback(SDL_HINT_POLL_SENTINEL, SDL_PollSentinelChanged, NULL);
SDL_RemoveHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
#ifndef SDL_JOYSTICK_DISABLED
SDL_RemoveHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL);
#endif
#ifndef SDL_SENSOR_DISABLED
SDL_RemoveHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL);
#endif
#ifdef SDL_PLATFORM_ANDROID
Android_QuitEvents();
#endif
}