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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/sdl/joystick/linux/SDL_sysjoystick_c.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_sysjoystick_c_h_
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#define SDL_sysjoystick_c_h_
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#include <linux/input.h>
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struct SDL_joylist_item;
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struct SDL_sensorlist_item;
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// The private structure used to keep track of a joystick
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struct joystick_hwdata
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{
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int fd;
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// linux driver creates a separate device for gyro/accelerometer
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int fd_sensor;
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struct SDL_joylist_item *item;
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struct SDL_sensorlist_item *item_sensor;
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SDL_GUID guid;
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char *fname; // Used in haptic subsystem
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bool ff_rumble;
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bool ff_sine;
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struct ff_effect effect;
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Uint32 effect_expiration;
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// The current Linux joystick driver maps balls to two axes
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struct hwdata_ball
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{
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int axis[2];
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} *balls;
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// The current Linux joystick driver maps hats to two axes
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struct hwdata_hat
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{
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int axis[2];
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} *hats;
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// Support for the Linux 2.4 unified input interface
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Uint8 key_map[KEY_MAX];
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Uint8 abs_map[ABS_MAX];
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bool has_key[KEY_MAX];
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bool has_abs[ABS_MAX];
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bool has_accelerometer;
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bool has_gyro;
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// Support for the classic joystick interface
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bool classic;
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Uint16 *key_pam;
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Uint8 *abs_pam;
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struct axis_correct
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{
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bool use_deadzones;
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// Deadzone coefficients
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int coef[3];
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// Raw coordinate scale
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int minimum;
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int maximum;
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float scale;
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} abs_correct[ABS_MAX];
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float accelerometer_scale[3];
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float gyro_scale[3];
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/* Each axis is read independently, if we don't get all axis this call to
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* LINUX_JoystickUpdateupdate(), store them for the next one */
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float gyro_data[3];
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float accel_data[3];
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Uint64 sensor_tick;
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Sint32 last_tick;
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bool report_sensor;
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bool fresh;
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bool recovering_from_dropped;
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bool recovering_from_dropped_sensor;
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// Steam Controller support
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bool m_bSteamController;
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// 4 = (ABS_HAT3X-ABS_HAT0X)/2 (see input-event-codes.h in kernel)
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int hats_indices[4];
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bool has_hat[4];
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struct hat_axis_correct
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{
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bool use_deadzones;
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int minimum[2];
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int maximum[2];
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} hat_correct[4];
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// Set when gamepad is pending removal due to ENODEV read error
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bool gone;
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bool sensor_gone;
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};
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#endif // SDL_sysjoystick_c_h_
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