#include "SDL_internal.h"
#include "../libm/math_libm.h"
double SDL_atan(double x)
{
#ifdef HAVE_ATAN
return atan(x);
#else
return SDL_uclibc_atan(x);
#endif
}
float SDL_atanf(float x)
{
#ifdef HAVE_ATANF
return atanf(x);
#else
return (float)SDL_atan((double)x);
#endif
}
double SDL_atan2(double y, double x)
{
#ifdef HAVE_ATAN2
return atan2(y, x);
#else
return SDL_uclibc_atan2(y, x);
#endif
}
float SDL_atan2f(float y, float x)
{
#ifdef HAVE_ATAN2F
return atan2f(y, x);
#else
return (float)SDL_atan2((double)y, (double)x);
#endif
}
double SDL_acos(double val)
{
#ifdef HAVE_ACOS
return acos(val);
#else
double result;
if (val == -1.0) {
result = SDL_PI_D;
} else {
result = SDL_atan(SDL_sqrt(1.0 - val * val) / val);
if (result < 0.0) {
result += SDL_PI_D;
}
}
return result;
#endif
}
float SDL_acosf(float val)
{
#ifdef HAVE_ACOSF
return acosf(val);
#else
return (float)SDL_acos((double)val);
#endif
}
double SDL_asin(double val)
{
#ifdef HAVE_ASIN
return asin(val);
#else
double result;
if (val == -1.0) {
result = -(SDL_PI_D / 2.0);
} else {
result = (SDL_PI_D / 2.0) - SDL_acos(val);
}
return result;
#endif
}
float SDL_asinf(float val)
{
#ifdef HAVE_ASINF
return asinf(val);
#else
return (float)SDL_asin((double)val);
#endif
}
double SDL_ceil(double x)
{
#ifdef HAVE_CEIL
return ceil(x);
#else
double integer = SDL_floor(x);
double fraction = x - integer;
if (fraction > 0.0) {
integer += 1.0;
}
return integer;
#endif
}
float SDL_ceilf(float x)
{
#ifdef HAVE_CEILF
return ceilf(x);
#else
return (float)SDL_ceil((double)x);
#endif
}
double SDL_copysign(double x, double y)
{
#ifdef HAVE_COPYSIGN
return copysign(x, y);
#elif defined(HAVE__COPYSIGN)
return _copysign(x, y);
#elif defined(__WATCOMC__) && defined(__386__)
unsigned int *xi = (unsigned int *)&x,
*yi = (unsigned int *)&y;
xi[1] = (yi[1] & 0x80000000) | (xi[1] & 0x7fffffff);
return x;
#else
return SDL_uclibc_copysign(x, y);
#endif
}
float SDL_copysignf(float x, float y)
{
#ifdef HAVE_COPYSIGNF
return copysignf(x, y);
#else
return (float)SDL_copysign((double)x, (double)y);
#endif
}
double SDL_cos(double x)
{
#ifdef HAVE_COS
return cos(x);
#else
return SDL_uclibc_cos(x);
#endif
}
float SDL_cosf(float x)
{
#ifdef HAVE_COSF
return cosf(x);
#else
return (float)SDL_cos((double)x);
#endif
}
double SDL_exp(double x)
{
#ifdef HAVE_EXP
return exp(x);
#else
return SDL_uclibc_exp(x);
#endif
}
float SDL_expf(float x)
{
#ifdef HAVE_EXPF
return expf(x);
#else
return (float)SDL_exp((double)x);
#endif
}
double SDL_fabs(double x)
{
#ifdef HAVE_FABS
return fabs(x);
#else
return SDL_uclibc_fabs(x);
#endif
}
float SDL_fabsf(float x)
{
#ifdef HAVE_FABSF
return fabsf(x);
#else
return (float)SDL_fabs((double)x);
#endif
}
double SDL_floor(double x)
{
#ifdef HAVE_FLOOR
return floor(x);
#else
return SDL_uclibc_floor(x);
#endif
}
float SDL_floorf(float x)
{
#ifdef HAVE_FLOORF
return floorf(x);
#else
return (float)SDL_floor((double)x);
#endif
}
double SDL_trunc(double x)
{
#ifdef HAVE_TRUNC
return trunc(x);
#else
if (x >= 0.0f) {
return SDL_floor(x);
} else {
return SDL_ceil(x);
}
#endif
}
float SDL_truncf(float x)
{
#ifdef HAVE_TRUNCF
return truncf(x);
#else
return (float)SDL_trunc((double)x);
#endif
}
double SDL_fmod(double x, double y)
{
#ifdef HAVE_FMOD
return fmod(x, y);
#else
return SDL_uclibc_fmod(x, y);
#endif
}
float SDL_fmodf(float x, float y)
{
#ifdef HAVE_FMODF
return fmodf(x, y);
#else
return (float)SDL_fmod((double)x, (double)y);
#endif
}
int SDL_isinf(double x)
{
#ifdef HAVE_ISINF
return isinf(x);
#else
return SDL_uclibc_isinf(x);
#endif
}
int SDL_isinff(float x)
{
#ifdef HAVE_ISINF_FLOAT_MACRO
return isinf(x);
#elif defined(HAVE_ISINFF)
return isinff(x);
#else
return SDL_uclibc_isinff(x);
#endif
}
int SDL_isnan(double x)
{
#ifdef HAVE_ISNAN
return isnan(x);
#else
return SDL_uclibc_isnan(x);
#endif
}
int SDL_isnanf(float x)
{
#ifdef HAVE_ISNAN_FLOAT_MACRO
return isnan(x);
#elif defined(HAVE_ISNANF)
return isnanf(x);
#else
return SDL_uclibc_isnanf(x);
#endif
}
double SDL_log(double x)
{
#ifdef HAVE_LOG
return log(x);
#else
return SDL_uclibc_log(x);
#endif
}
float SDL_logf(float x)
{
#ifdef HAVE_LOGF
return logf(x);
#else
return (float)SDL_log((double)x);
#endif
}
double SDL_log10(double x)
{
#ifdef HAVE_LOG10
return log10(x);
#else
return SDL_uclibc_log10(x);
#endif
}
float SDL_log10f(float x)
{
#ifdef HAVE_LOG10F
return log10f(x);
#else
return (float)SDL_log10((double)x);
#endif
}
double SDL_modf(double x, double *y)
{
#ifdef HAVE_MODF
return modf(x, y);
#else
return SDL_uclibc_modf(x, y);
#endif
}
float SDL_modff(float x, float *y)
{
#ifdef HAVE_MODFF
return modff(x, y);
#else
double double_result, double_y;
double_result = SDL_modf((double)x, &double_y);
*y = (float)double_y;
return (float)double_result;
#endif
}
double SDL_pow(double x, double y)
{
#ifdef HAVE_POW
return pow(x, y);
#else
return SDL_uclibc_pow(x, y);
#endif
}
float SDL_powf(float x, float y)
{
#ifdef HAVE_POWF
return powf(x, y);
#else
return (float)SDL_pow((double)x, (double)y);
#endif
}
double SDL_round(double arg)
{
#if defined HAVE_ROUND
return round(arg);
#else
if (arg >= 0.0) {
return SDL_floor(arg + 0.5);
} else {
return SDL_ceil(arg - 0.5);
}
#endif
}
float SDL_roundf(float arg)
{
#if defined HAVE_ROUNDF
return roundf(arg);
#else
return (float)SDL_round((double)arg);
#endif
}
long SDL_lround(double arg)
{
#if defined HAVE_LROUND
return lround(arg);
#else
return (long)SDL_round(arg);
#endif
}
long SDL_lroundf(float arg)
{
#if defined HAVE_LROUNDF
return lroundf(arg);
#else
return (long)SDL_round((double)arg);
#endif
}
double SDL_scalbn(double x, int n)
{
#ifdef HAVE_SCALBN
return scalbn(x, n);
#elif defined(HAVE__SCALB)
return _scalb(x, n);
#elif defined(HAVE_LIBC) && defined(HAVE_FLOAT_H) && (FLT_RADIX == 2)
return ldexp(x, n);
#else
return SDL_uclibc_scalbn(x, n);
#endif
}
float SDL_scalbnf(float x, int n)
{
#ifdef HAVE_SCALBNF
return scalbnf(x, n);
#else
return (float)SDL_scalbn((double)x, n);
#endif
}
double SDL_sin(double x)
{
#ifdef HAVE_SIN
return sin(x);
#else
return SDL_uclibc_sin(x);
#endif
}
float SDL_sinf(float x)
{
#ifdef HAVE_SINF
return sinf(x);
#else
return (float)SDL_sin((double)x);
#endif
}
double SDL_sqrt(double x)
{
#ifdef HAVE_SQRT
return sqrt(x);
#else
return SDL_uclibc_sqrt(x);
#endif
}
float SDL_sqrtf(float x)
{
#ifdef HAVE_SQRTF
return sqrtf(x);
#else
return (float)SDL_sqrt((double)x);
#endif
}
double SDL_tan(double x)
{
#ifdef HAVE_TAN
return tan(x);
#else
return SDL_uclibc_tan(x);
#endif
}
float SDL_tanf(float x)
{
#ifdef HAVE_TANF
return tanf(x);
#else
return (float)SDL_tan((double)x);
#endif
}
int SDL_abs(int x)
{
#ifdef HAVE_ABS
return abs(x);
#else
return (x < 0) ? -x : x;
#endif
}
int SDL_isalpha(int x) { return (SDL_isupper(x)) || (SDL_islower(x)); }
int SDL_isalnum(int x) { return (SDL_isalpha(x)) || (SDL_isdigit(x)); }
int SDL_isdigit(int x) { return ((x) >= '0') && ((x) <= '9'); }
int SDL_isxdigit(int x) { return (((x) >= 'A') && ((x) <= 'F')) || (((x) >= 'a') && ((x) <= 'f')) || (SDL_isdigit(x)); }
int SDL_ispunct(int x) { return (SDL_isgraph(x)) && (!SDL_isalnum(x)); }
int SDL_isspace(int x) { return ((x) == ' ') || ((x) == '\t') || ((x) == '\r') || ((x) == '\n') || ((x) == '\f') || ((x) == '\v'); }
int SDL_isupper(int x) { return ((x) >= 'A') && ((x) <= 'Z'); }
int SDL_islower(int x) { return ((x) >= 'a') && ((x) <= 'z'); }
int SDL_isprint(int x) { return ((x) >= ' ') && ((x) < '\x7f'); }
int SDL_isgraph(int x) { return (SDL_isprint(x)) && ((x) != ' '); }
int SDL_iscntrl(int x) { return (((x) >= '\0') && ((x) <= '\x1f')) || ((x) == '\x7f'); }
int SDL_toupper(int x) { return ((x) >= 'a') && ((x) <= 'z') ? ('A' + ((x) - 'a')) : (x); }
int SDL_tolower(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a' + ((x) - 'A')) : (x); }
int SDL_isblank(int x) { return ((x) == ' ') || ((x) == '\t'); }
void *SDL_aligned_alloc(size_t alignment, size_t size)
{
size_t padding;
Uint8 *result = NULL;
size_t requested_size = size;
if (alignment < sizeof(void*)) {
alignment = sizeof(void*);
}
padding = (alignment - (size % alignment));
if (SDL_size_add_check_overflow(size, alignment, &size) &&
SDL_size_add_check_overflow(size, sizeof(void *), &size) &&
SDL_size_add_check_overflow(size, padding, &size)) {
void *original = SDL_malloc(size);
if (original) {
result = (Uint8 *)original + sizeof(original);
result += alignment - (((size_t)result) % alignment);
SDL_memcpy(result - sizeof(original), &original, sizeof(original));
if (padding > 0) {
SDL_memset(result + requested_size, 0, padding);
}
}
}
return result;
}
void SDL_aligned_free(void *mem)
{
if (mem) {
void *original;
SDL_memcpy(&original, ((Uint8 *)mem - sizeof(original)), sizeof(original));
SDL_free(original);
}
}