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GitHub Repository: hrydgard/ppsspp
Path: blob/master/Core/HDRemaster.h
Views: 1401
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <cstddef>
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#include "Common/CommonTypes.h"
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// This bool is the key to having the HD remasters work.
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// We keep it set to false by default in PSPLoaders.cpp
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// in order to keep the 99% of other PSP games working happily.
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extern bool g_RemasterMode;
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extern bool g_DoubleTextureCoordinates;
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struct HDRemaster {
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const char *gameID;
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u32 memorySize;
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bool doubleTextureCoordinates;
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const char *umdDataValue;
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};
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extern const struct HDRemaster g_HDRemasters[];
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extern const size_t g_HDRemastersCount;
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