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GitHub Repository: hrydgard/ppsspp
Path: blob/master/GPU/Common/GeometryShaderGenerator.h
Views: 1401
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#pragma once
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#include "GPU/Common/ShaderId.h"
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bool GenerateGeometryShader(const GShaderID &id, char *buffer, const ShaderLanguageDesc &compat, const Draw::Bugs bugs, std::string *errorString);
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