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hrydgard
GitHub Repository: hrydgard/ppsspp
Path: blob/master/UI/Background.h
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#pragma once
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#include "Common/File/Path.h"
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#include "Common/Math/lin/vec3.h"
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class UIContext;
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extern Path boot_filename;
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void UIBackgroundInit(UIContext &dc);
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void UIBackgroundShutdown();
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void DrawGameBackground(UIContext &dc, const Path &gamePath, Lin::Vec3 focus, float alpha);
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void DrawBackground(UIContext &dc, float alpha, Lin::Vec3 focus);
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uint32_t GetBackgroundColorWithAlpha(const UIContext &dc);
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