CoCalc provides the best real-time collaborative environment for Jupyter Notebooks, LaTeX documents, and SageMath, scalable from individual users to large groups and classes!
CoCalc provides the best real-time collaborative environment for Jupyter Notebooks, LaTeX documents, and SageMath, scalable from individual users to large groups and classes!
Path: blob/master/UWP/CoreUWP/CoreUWP.vcxproj
Views: 1401
<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|ARM"> <Configuration>Debug</Configuration> <Platform>ARM</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|ARM64"> <Configuration>Debug</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|ARM"> <Configuration>Release</Configuration> <Platform>ARM</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|ARM64"> <Configuration>Release</Configuration> <Platform>ARM64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{40b76674-02de-40ef-889b-fad1489685e7}</ProjectGuid> <Keyword>StaticLibrary</Keyword> <RootNamespace>CoreUWP</RootNamespace> <DefaultLanguage>en-US</DefaultLanguage> <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> <AppContainerApplication>true</AppContainerApplication> <ApplicationType>Windows Store</ApplicationType> <WindowsTargetPlatformMinVersion>10.0.19041.0</WindowsTargetPlatformMinVersion> <ApplicationTypeRevision>10.0</ApplicationTypeRevision> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)' == 'Debug'"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)' == 'Release'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <WholeProgramOptimization>false</WholeProgramOptimization> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <GenerateManifest>false</GenerateManifest> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Platform)' == 'arm'"> <ClCompile> <PrecompiledHeader>Use</PrecompiledHeader> <CompileAsWinRT>false</CompileAsWinRT> <SDLCheck>false</SDLCheck> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <AdditionalIncludeDirectories>../../ext/libchdr/include;../../ffmpeg/Windows10/ARM/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/libpng17;../../Common;../../ext/zlib;../../ext/zstd/lib;../../ext;../../ext/armips/;../../ext/armips/ext/filesystem/include/;../../ext/armips/ext/tinyformat/;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;ARMIPS_USE_STD_FILESYSTEM;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions> <LanguageStandard>stdcpp17</LanguageStandard> </ClCompile> <Link> <SubSystem>Console</SubSystem> <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> <GenerateWindowsMetadata>false</GenerateWindowsMetadata> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Platform)' == 'ARM64'"> <ClCompile> <PrecompiledHeader>Use</PrecompiledHeader> <CompileAsWinRT>false</CompileAsWinRT> <SDLCheck>false</SDLCheck> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <AdditionalIncludeDirectories>../../ext/libchdr/include;../../ffmpeg/Windows10/ARM64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/libpng17;../../Common;../../ext/zlib;../../ext/zstd/lib;../../ext;../../ext/armips/;../../ext/armips/ext/filesystem/include/;../../ext/armips/ext/tinyformat/;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_ARM64_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE=1;ARMIPS_USE_STD_FILESYSTEM;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions> <LanguageStandard>stdcpp17</LanguageStandard> </ClCompile> <Link> <SubSystem>Console</SubSystem> <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> <GenerateWindowsMetadata>false</GenerateWindowsMetadata> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Platform)' == 'x64'"> <ClCompile> <PrecompiledHeader>Use</PrecompiledHeader> <CompileAsWinRT>false</CompileAsWinRT> <SDLCheck>false</SDLCheck> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <AdditionalIncludeDirectories>../../ext/libchdr/include;../../ffmpeg/Windows10/x64/include;../../ffmpeg/WindowsInclude;../..;../../ext/native;../../ext/snappy;../../ext/libpng17;../../Common;../../ext/zlib;../../ext/zstd/lib;../../ext;../../ext/armips/;../../ext/armips/ext/filesystem/include/;../../ext/armips/ext/tinyformat/;$(ProjectDir);$(GeneratedFilesDir);$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>USE_FFMPEG;WITH_UPNP;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;_UNICODE;UNICODE;ARMIPS_USE_STD_FILESYSTEM;%(PreprocessorDefinitions)</PreprocessorDefinitions> <LanguageStandard>stdcpp17</LanguageStandard> </ClCompile> <Link> <SubSystem>Console</SubSystem> <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> <GenerateWindowsMetadata>false</GenerateWindowsMetadata> </Link> </ItemDefinitionGroup> <ItemGroup> <ClInclude Include="..\..\Core\AVIDump.h" /> <ClInclude Include="..\..\Core\Compatibility.h" /> <ClInclude Include="..\..\Core\Config.h" /> <ClInclude Include="..\..\Core\ConfigSettings.h" /> <ClInclude Include="..\..\Core\ControlMapper.h" /> <ClInclude Include="..\..\Core\Core.h" /> <ClInclude Include="..\..\Core\CoreParameter.h" /> <ClInclude Include="..\..\Core\CoreTiming.h" /> <ClInclude Include="..\..\Core\CwCheat.h" /> <ClInclude Include="..\..\Core\Debugger\Breakpoints.h" /> <ClInclude Include="..\..\Core\Debugger\DebugInterface.h" /> <ClInclude Include="..\..\Core\Debugger\DisassemblyManager.h" /> <ClInclude Include="..\..\Core\Debugger\MemBlockInfo.h" /> <ClInclude Include="..\..\Core\Debugger\SymbolMap.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\BreakpointSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\CPUCoreSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\ClientConfigSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\DisasmSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\GameBroadcaster.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\GameSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\GPUBufferSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\GPURecordSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\GPUStatsSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\HLESubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\InputBroadcaster.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\InputSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\LogBroadcaster.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\MemorySubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\SteppingSubscriber.h" /> <ClInclude Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.h" /> <ClInclude Include="..\..\Core\Dialog\PSPDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPGamedataInstallDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPMsgDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPNetconfDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPNpSigninDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPOskDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPPlaceholderDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPSaveDialog.h" /> <ClInclude Include="..\..\Core\Dialog\PSPScreenshotDialog.h" /> <ClInclude Include="..\..\Core\Dialog\SavedataParam.h" /> <ClInclude Include="..\..\Core\ELF\ElfReader.h" /> <ClInclude Include="..\..\Core\ELF\ElfTypes.h" /> <ClInclude Include="..\..\Core\ELF\ParamSFO.h" /> <ClInclude Include="..\..\Core\ELF\PBPReader.h" /> <ClInclude Include="..\..\Core\ELF\PrxDecrypter.h" /> <ClInclude Include="..\..\Core\FileLoaders\CachingFileLoader.h" /> <ClInclude Include="..\..\Core\FileLoaders\DiskCachingFileLoader.h" /> <ClInclude Include="..\..\Core\FileLoaders\HTTPFileLoader.h" /> <ClInclude Include="..\..\Core\FileLoaders\LocalFileLoader.h" /> <ClInclude Include="..\..\Core\FileLoaders\RamCachingFileLoader.h" /> <ClInclude Include="..\..\Core\FileLoaders\RetryingFileLoader.h" /> <ClInclude Include="..\..\Core\FileSystems\BlobFileSystem.h" /> <ClInclude Include="..\..\Core\FileSystems\BlockDevices.h" /> <ClInclude Include="..\..\Core\FileSystems\DirectoryFileSystem.h" /> <ClInclude Include="..\..\Core\FileSystems\FileSystem.h" /> <ClInclude Include="..\..\Core\FileSystems\ISOFileSystem.h" /> <ClInclude Include="..\..\Core\FileSystems\MetaFileSystem.h" /> <ClInclude Include="..\..\Core\FileSystems\VirtualDiscFileSystem.h" /> <ClInclude Include="..\..\Core\Font\PGF.h" /> <ClInclude Include="..\..\Core\FrameTiming.h" /> <ClInclude Include="..\..\Core\HDRemaster.h" /> <ClInclude Include="..\..\Core\HLE\AtracCtx.h" /> <ClInclude Include="..\..\Core\HLE\AtracCtx2.h" /> <ClInclude Include="..\..\Core\HLE\sceNp2.h" /> <ClInclude Include="..\..\Core\Instance.h" /> <ClInclude Include="..\..\Core\HLE\FunctionWrappers.h" /> <ClInclude Include="..\..\Core\HLE\HLE.h" /> <ClInclude Include="..\..\Core\HLE\HLEHelperThread.h" /> <ClInclude Include="..\..\Core\HLE\HLETables.h" /> <ClInclude Include="..\..\Core\HLE\KernelWaitHelpers.h" /> <ClInclude Include="..\..\Core\HLE\KUBridge.h" /> <ClInclude Include="..\..\Core\HLE\proAdhoc.h" /> <ClInclude Include="..\..\Core\HLE\proAdhocServer.h" /> <ClInclude Include="..\..\Core\HLE\ReplaceTables.h" /> <ClInclude Include="..\..\Core\HLE\sceAdler.h" /> <ClInclude Include="..\..\Core\HLE\sceAtrac.h" /> <ClInclude Include="..\..\Core\HLE\sceAudio.h" /> <ClInclude Include="..\..\Core\HLE\sceAudiocodec.h" /> <ClInclude Include="..\..\Core\HLE\sceAudioRouting.h" /> <ClInclude Include="..\..\Core\HLE\sceCcc.h" /> <ClInclude Include="..\..\Core\HLE\sceChnnlsv.h" /> <ClInclude Include="..\..\Core\HLE\sceCtrl.h" /> <ClInclude Include="..\..\Core\HLE\sceDeflt.h" /> <ClInclude Include="..\..\Core\HLE\sceDisplay.h" /> <ClInclude Include="..\..\Core\HLE\sceDmac.h" /> <ClInclude Include="..\..\Core\HLE\sceFont.h" /> <ClInclude Include="..\..\Core\HLE\sceG729.h" /> <ClInclude Include="..\..\Core\HLE\sceGameUpdate.h" /> <ClInclude Include="..\..\Core\HLE\sceGe.h" /> <ClInclude Include="..\..\Core\HLE\sceHeap.h" /> <ClInclude Include="..\..\Core\HLE\sceHprm.h" /> <ClInclude Include="..\..\Core\HLE\sceHttp.h" /> <ClInclude Include="..\..\Core\HLE\sceImpose.h" /> <ClInclude Include="..\..\Core\HLE\sceIo.h" /> <ClInclude Include="..\..\Core\HLE\sceJpeg.h" /> <ClInclude Include="..\..\Core\HLE\sceKernel.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelAlarm.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelEventFlag.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelInterrupt.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelHeap.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelMbx.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelMemory.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelModule.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelMsgPipe.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelMutex.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelSemaphore.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelThread.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelTime.h" /> <ClInclude Include="..\..\Core\HLE\sceKernelVTimer.h" /> <ClInclude Include="..\..\Core\HLE\sceMd5.h" /> <ClInclude Include="..\..\Core\HLE\sceMp3.h" /> <ClInclude Include="..\..\Core\HLE\sceMp4.h" /> <ClInclude Include="..\..\Core\HLE\sceMpeg.h" /> <ClInclude Include="..\..\Core\HLE\sceMt19937.h" /> <ClInclude Include="..\..\Core\HLE\sceNet.h" /> <ClInclude Include="..\..\Core\HLE\sceNetAdhoc.h" /> <ClInclude Include="..\..\Core\HLE\sceNp.h" /> <ClInclude Include="..\..\Core\HLE\sceOpenPSID.h" /> <ClInclude Include="..\..\Core\HLE\sceP3da.h" /> <ClInclude Include="..\..\Core\HLE\sceParseHttp.h" /> <ClInclude Include="..\..\Core\HLE\sceParseUri.h" /> <ClInclude Include="..\..\Core\HLE\scePauth.h" /> <ClInclude Include="..\..\Core\HLE\scePower.h" /> <ClInclude Include="..\..\Core\HLE\scePsmf.h" /> <ClInclude Include="..\..\Core\HLE\scePspNpDrm_user.h" /> <ClInclude Include="..\..\Core\HLE\sceRtc.h" /> <ClInclude Include="..\..\Core\HLE\sceSas.h" /> <ClInclude Include="..\..\Core\HLE\sceSfmt19937.h" /> <ClInclude Include="..\..\Core\HLE\sceSha256.h" /> <ClInclude Include="..\..\Core\HLE\sceSircs.h" /> <ClInclude Include="..\..\Core\HLE\sceSsl.h" /> <ClInclude Include="..\..\Core\HLE\sceUmd.h" /> <ClInclude Include="..\..\Core\HLE\sceUsb.h" /> <ClInclude Include="..\..\Core\HLE\sceUsbAcc.h" /> <ClInclude Include="..\..\Core\HLE\sceUsbCam.h" /> <ClInclude Include="..\..\Core\HLE\sceUsbGps.h" /> <ClInclude Include="..\..\Core\HLE\sceUsbMic.h" /> <ClInclude Include="..\..\Core\HLE\sceUtility.h" /> <ClInclude Include="..\..\Core\HLE\sceVaudio.h" /> <ClInclude Include="..\..\Core\HLE\ThreadQueueList.h" /> <ClInclude Include="..\..\Core\HLE\__sceAudio.h" /> <ClInclude Include="..\..\Core\HW\AsyncIOManager.h" /> <ClInclude Include="..\..\Core\HW\BufferQueue.h" /> <ClInclude Include="..\..\Core\HW\Camera.h" /> <ClInclude Include="..\..\Core\HW\Display.h" /> <ClInclude Include="..\..\Core\HW\MediaEngine.h" /> <ClInclude Include="..\..\Core\HW\MemoryStick.h" /> <ClInclude Include="..\..\Core\HW\MpegDemux.h" /> <ClInclude Include="..\..\Core\HW\SasAudio.h" /> <ClInclude Include="..\..\Core\HW\SasReverb.h" /> <ClInclude Include="..\..\Core\HW\Atrac3Standalone.h" /> <ClInclude Include="..\..\Core\HW\SimpleAudioDec.h" /> <ClInclude Include="..\..\Core\HW\StereoResampler.h" /> <ClInclude Include="..\..\Core\KeyMap.h" /> <ClInclude Include="..\..\Core\KeyMapDefaults.h" /> <ClInclude Include="..\..\Core\Loaders.h" /> <ClInclude Include="..\..\Core\MemFault.h" /> <ClInclude Include="..\..\Core\MemMap.h" /> <ClInclude Include="..\..\Core\MemMapHelpers.h" /> <ClInclude Include="..\..\Core\MIPS\ARM64\Arm64Jit.h" /> <ClInclude Include="..\..\Core\MIPS\ARM64\Arm64RegCache.h" /> <ClInclude Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.h" /> <ClInclude Include="..\..\Core\MIPS\ARM64\Arm64IRJit.h" /> <ClInclude Include="..\..\Core\MIPS\ARM64\Arm64IRRegCache.h" /> <ClInclude Include="..\..\Core\MIPS\ARM\ArmCompVFPUNEONUtil.h" /> <ClInclude Include="..\..\Core\MIPS\ARM\ArmJit.h" /> <ClInclude Include="..\..\Core\MIPS\ARM\ArmRegCache.h" /> <ClInclude Include="..\..\Core\MIPS\ARM\ArmRegCacheFPU.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRFrontend.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRInst.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRInterpreter.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRJit.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRNativeCommon.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRAnalysis.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRPassSimplify.h" /> <ClInclude Include="..\..\Core\MIPS\IR\IRRegCache.h" /> <ClInclude Include="..\..\Core\MIPS\JitCommon\JitBlockCache.h" /> <ClInclude Include="..\..\Core\MIPS\JitCommon\JitCommon.h" /> <ClInclude Include="..\..\Core\MIPS\JitCommon\JitState.h" /> <ClInclude Include="..\..\Core\MIPS\MIPS.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSAnalyst.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSAsm.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSCodeUtils.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSDebugInterface.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSDis.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSDisVFPU.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSInt.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSIntVFPU.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSStackWalk.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSTables.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSVFPUFallbacks.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSVFPUUtils.h" /> <ClInclude Include="..\..\Core\MIPS\MIPSTracer.h" /> <ClInclude Include="..\..\Core\MIPS\x86\Jit.h" /> <ClInclude Include="..\..\Core\MIPS\x86\JitSafeMem.h" /> <ClInclude Include="..\..\Core\MIPS\x86\RegCache.h" /> <ClInclude Include="..\..\Core\MIPS\x86\RegCacheFPU.h" /> <ClInclude Include="..\..\Core\MIPS\x86\X64IRJit.h" /> <ClInclude Include="..\..\Core\MIPS\x86\X64IRRegCache.h" /> <ClInclude Include="..\..\Core\Opcode.h" /> <ClInclude Include="..\..\Core\PSPLoaders.h" /> <ClInclude Include="..\..\Core\Reporting.h" /> <ClInclude Include="..\..\Core\Replay.h" /> <ClInclude Include="..\..\Core\HLE\Plugins.h" /> <ClInclude Include="..\..\Core\RetroAchievements.h" /> <ClInclude Include="..\..\Core\SaveState.h" /> <ClInclude Include="..\..\Core\Screenshot.h" /> <ClInclude Include="..\..\Core\System.h" /> <ClInclude Include="..\..\Core\ThreadEventQueue.h" /> <ClInclude Include="..\..\Core\ThreadPools.h" /> <ClInclude Include="..\..\Core\TiltEventProcessor.h" /> <ClInclude Include="..\..\Core\Util\GameDB.h" /> <ClInclude Include="..\..\Core\Util\MemStick.h" /> <ClInclude Include="..\..\Core\Util\PortManager.h" /> <ClInclude Include="..\..\Core\WebServer.h" /> <ClInclude Include="..\..\Core\Util\AudioFormat.h" /> <ClInclude Include="..\..\Core\Util\BlockAllocator.h" /> <ClInclude Include="..\..\Core\Util\DisArm64.h" /> <ClInclude Include="..\..\Core\Util\GameManager.h" /> <ClInclude Include="..\..\Core\Util\PPGeDraw.h" /> <ClInclude Include="..\..\Core\WaveFile.h" /> <ClInclude Include="..\..\ext\cityhash\city.h" /> <ClInclude Include="..\..\ext\cityhash\citycrc.h" /> <ClInclude Include="..\..\ext\disarm.h" /> <ClInclude Include="..\..\ext\riscv-disas.h" /> <ClInclude Include="..\..\ext\gason\gason.h" /> <ClInclude Include="..\..\ext\jpge\jpgd.h" /> <ClInclude Include="..\..\ext\jpge\jpge.h" /> <ClInclude Include="..\..\ext\sfmt19937\SFMT-common.h" /> <ClInclude Include="..\..\ext\sfmt19937\SFMT-params.h" /> <ClInclude Include="..\..\ext\sfmt19937\SFMT-params19937.h" /> <ClInclude Include="..\..\ext\sfmt19937\SFMT.h" /> <ClInclude Include="..\..\ext\snappy\snappy-c.h" /> <ClInclude Include="..\..\ext\snappy\snappy-internal.h" /> <ClInclude Include="..\..\ext\snappy\snappy-sinksource.h" /> <ClInclude Include="..\..\ext\snappy\snappy-stubs-internal.h" /> <ClInclude Include="..\..\ext\snappy\snappy-stubs-public.h" /> <ClInclude Include="..\..\ext\snappy\snappy.h" /> <ClInclude Include="..\..\ext\udis86\decode.h" /> <ClInclude Include="..\..\ext\udis86\extern.h" /> <ClInclude Include="..\..\ext\udis86\itab.h" /> <ClInclude Include="..\..\ext\udis86\syn.h" /> <ClInclude Include="..\..\ext\udis86\types.h" /> <ClInclude Include="..\..\ext\udis86\udint.h" /> <ClInclude Include="..\..\ext\udis86\udis86.h" /> <ClInclude Include="..\..\ext\xbrz\config.h" /> <ClInclude Include="..\..\ext\xbrz\xbrz.h" /> <ClInclude Include="..\..\ext\xxhash.h" /> <ClInclude Include="pch.h" /> <ClInclude Include="targetver.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\Core\AVIDump.cpp" /> <ClCompile Include="..\..\Core\Compatibility.cpp" /> <ClCompile Include="..\..\Core\Config.cpp" /> <ClCompile Include="..\..\Core\ConfigSettings.cpp" /> <ClCompile Include="..\..\Core\ControlMapper.cpp" /> <ClCompile Include="..\..\Core\Core.cpp" /> <ClCompile Include="..\..\Core\CoreTiming.cpp" /> <ClCompile Include="..\..\Core\CwCheat.cpp" /> <ClCompile Include="..\..\Core\Debugger\Breakpoints.cpp" /> <ClCompile Include="..\..\Core\Debugger\DisassemblyManager.cpp" /> <ClCompile Include="..\..\Core\Debugger\MemBlockInfo.cpp" /> <ClCompile Include="..\..\Core\Debugger\SymbolMap.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\BreakpointSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\CPUCoreSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\ClientConfigSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\DisasmSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\GameBroadcaster.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\GameSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\GPUBufferSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\GPURecordSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\GPUStatsSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\HLESubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\InputBroadcaster.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\InputSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\LogBroadcaster.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\MemorySubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\MemoryInfoSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\ReplaySubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\SteppingBroadcaster.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\SteppingSubscriber.cpp" /> <ClCompile Include="..\..\Core\Debugger\WebSocket\WebSocketUtils.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPGamedataInstallDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPMsgDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPNetconfDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPNpSigninDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPOskDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPPlaceholderDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPSaveDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\PSPScreenshotDialog.cpp" /> <ClCompile Include="..\..\Core\Dialog\SavedataParam.cpp" /> <ClCompile Include="..\..\Core\ELF\ElfReader.cpp" /> <ClCompile Include="..\..\Core\ELF\ParamSFO.cpp" /> <ClCompile Include="..\..\Core\ELF\PBPReader.cpp" /> <ClCompile Include="..\..\Core\ELF\PrxDecrypter.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\CachingFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\DiskCachingFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\HTTPFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\LocalFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\RamCachingFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileLoaders\RetryingFileLoader.cpp" /> <ClCompile Include="..\..\Core\FileSystems\BlobFileSystem.cpp" /> <ClCompile Include="..\..\Core\FileSystems\BlockDevices.cpp" /> <ClCompile Include="..\..\Core\FileSystems\DirectoryFileSystem.cpp" /> <ClCompile Include="..\..\Core\FileSystems\FileSystem.cpp" /> <ClCompile Include="..\..\Core\FileSystems\ISOFileSystem.cpp" /> <ClCompile Include="..\..\Core\FileSystems\MetaFileSystem.cpp" /> <ClCompile Include="..\..\Core\FileSystems\tlzrc.cpp" /> <ClCompile Include="..\..\Core\FileSystems\VirtualDiscFileSystem.cpp" /> <ClCompile Include="..\..\Core\Font\PGF.cpp" /> <ClCompile Include="..\..\Core\FrameTiming.cpp" /> <ClCompile Include="..\..\Core\HDRemaster.cpp" /> <ClCompile Include="..\..\Core\HLE\AtracCtx.cpp" /> <ClCompile Include="..\..\Core\HLE\AtracCtx2.cpp" /> <ClCompile Include="..\..\Core\HLE\sceNp2.cpp" /> <ClCompile Include="..\..\Core\Instance.cpp" /> <ClCompile Include="..\..\Core\HLE\HLE.cpp" /> <ClCompile Include="..\..\Core\HLE\HLEHelperThread.cpp" /> <ClCompile Include="..\..\Core\HLE\HLETables.cpp" /> <ClCompile Include="..\..\Core\HLE\KUBridge.cpp" /> <ClCompile Include="..\..\Core\HLE\proAdhoc.cpp" /> <ClCompile Include="..\..\Core\HLE\proAdhocServer.cpp" /> <ClCompile Include="..\..\Core\HLE\ReplaceTables.cpp" /> <ClCompile Include="..\..\Core\HLE\sceAdler.cpp" /> <ClCompile Include="..\..\Core\HLE\sceAtrac.cpp" /> <ClCompile Include="..\..\Core\HLE\sceAudio.cpp" /> <ClCompile Include="..\..\Core\HLE\sceAudiocodec.cpp" /> <ClCompile Include="..\..\Core\HLE\sceAudioRouting.cpp" /> <ClCompile Include="..\..\Core\HLE\sceCcc.cpp" /> <ClCompile Include="..\..\Core\HLE\sceChnnlsv.cpp" /> <ClCompile Include="..\..\Core\HLE\sceCtrl.cpp" /> <ClCompile Include="..\..\Core\HLE\sceDeflt.cpp" /> <ClCompile Include="..\..\Core\HLE\sceDisplay.cpp" /> <ClCompile Include="..\..\Core\HLE\sceDmac.cpp" /> <ClCompile Include="..\..\Core\HLE\sceFont.cpp" /> <ClCompile Include="..\..\Core\HLE\sceG729.cpp" /> <ClCompile Include="..\..\Core\HLE\sceGameUpdate.cpp" /> <ClCompile Include="..\..\Core\HLE\sceGe.cpp" /> <ClCompile Include="..\..\Core\HLE\sceHeap.cpp" /> <ClCompile Include="..\..\Core\HLE\sceHprm.cpp" /> <ClCompile Include="..\..\Core\HLE\sceHttp.cpp" /> <ClCompile Include="..\..\Core\HLE\sceImpose.cpp" /> <ClCompile Include="..\..\Core\HLE\sceIo.cpp" /> <ClCompile Include="..\..\Core\HLE\sceJpeg.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernel.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelAlarm.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelEventFlag.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelInterrupt.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelHeap.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelMbx.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelMemory.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelModule.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelMsgPipe.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelMutex.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelSemaphore.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelThread.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelTime.cpp" /> <ClCompile Include="..\..\Core\HLE\sceKernelVTimer.cpp" /> <ClCompile Include="..\..\Core\HLE\sceMd5.cpp" /> <ClCompile Include="..\..\Core\HLE\sceMp3.cpp" /> <ClCompile Include="..\..\Core\HLE\sceMp4.cpp" /> <ClCompile Include="..\..\Core\HLE\sceMpeg.cpp" /> <ClCompile Include="..\..\Core\HLE\sceMt19937.cpp" /> <ClCompile Include="..\..\Core\HLE\sceNet.cpp" /> <ClCompile Include="..\..\Core\HLE\sceNetAdhoc.cpp" /> <ClCompile Include="..\..\Core\HLE\sceNp.cpp" /> <ClCompile Include="..\..\Core\HLE\sceOpenPSID.cpp" /> <ClCompile Include="..\..\Core\HLE\sceP3da.cpp" /> <ClCompile Include="..\..\Core\HLE\sceParseHttp.cpp" /> <ClCompile Include="..\..\Core\HLE\sceParseUri.cpp" /> <ClCompile Include="..\..\Core\HLE\scePauth.cpp" /> <ClCompile Include="..\..\Core\HLE\scePower.cpp" /> <ClCompile Include="..\..\Core\HLE\scePsmf.cpp" /> <ClCompile Include="..\..\Core\HLE\scePspNpDrm_user.cpp" /> <ClCompile Include="..\..\Core\HLE\sceRtc.cpp" /> <ClCompile Include="..\..\Core\HLE\sceSas.cpp" /> <ClCompile Include="..\..\Core\HLE\sceSfmt19937.cpp" /> <ClCompile Include="..\..\Core\HLE\sceSha256.cpp" /> <ClCompile Include="..\..\Core\HLE\sceSircs.cpp" /> <ClCompile Include="..\..\Core\HLE\sceSsl.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUmd.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUsb.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUsbAcc.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUsbCam.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUsbGps.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUsbMic.cpp" /> <ClCompile Include="..\..\Core\HLE\sceUtility.cpp" /> <ClCompile Include="..\..\Core\HLE\sceVaudio.cpp" /> <ClCompile Include="..\..\Core\HLE\__sceAudio.cpp" /> <ClCompile Include="..\..\Core\HW\AsyncIOManager.cpp" /> <ClCompile Include="..\..\Core\HW\BufferQueue.cpp" /> <ClCompile Include="..\..\Core\HW\Camera.cpp" /> <ClCompile Include="..\..\Core\HW\Display.cpp" /> <ClCompile Include="..\..\Core\HW\MediaEngine.cpp" /> <ClCompile Include="..\..\Core\HW\MemoryStick.cpp" /> <ClCompile Include="..\..\Core\HW\MpegDemux.cpp" /> <ClCompile Include="..\..\Core\HW\SasAudio.cpp" /> <ClCompile Include="..\..\Core\HW\SasReverb.cpp" /> <ClCompile Include="..\..\Core\HW\Atrac3Standalone.cpp" /> <ClCompile Include="..\..\Core\HW\SimpleAudioDec.cpp" /> <ClCompile Include="..\..\Core\HW\StereoResampler.cpp" /> <ClCompile Include="..\..\Core\KeyMap.cpp" /> <ClCompile Include="..\..\Core\KeyMapDefaults.cpp" /> <ClCompile Include="..\..\Core\Loaders.cpp" /> <ClCompile Include="..\..\Core\MemFault.cpp" /> <ClCompile Include="..\..\Core\MemMap.cpp" /> <ClCompile Include="..\..\Core\MemMapFunctions.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64Asm.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompReplace.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64CompVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64Jit.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64RegCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRAsm.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompSystem.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRCompVec.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRJit.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM64\Arm64IRRegCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmAsm.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompReplace.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompVFPUNEON.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmCompVFPUNEONUtil.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmJit.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmRegCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\ARM\ArmRegCacheFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRAsm.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRCompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRCompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRCompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRCompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRCompVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRFrontend.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRInst.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRInterpreter.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRJit.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRNativeCommon.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRAnalysis.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRPassSimplify.cpp" /> <ClCompile Include="..\..\Core\MIPS\IR\IRRegCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\JitCommon\JitBlockCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\JitCommon\JitCommon.cpp" /> <ClCompile Include="..\..\Core\MIPS\JitCommon\JitState.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPS.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSAnalyst.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSAsm.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSCodeUtils.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSDebugInterface.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSDis.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSDisVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSInt.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSIntVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSStackWalk.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSTables.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSVFPUFallbacks.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSVFPUUtils.cpp" /> <ClCompile Include="..\..\Core\MIPS\MIPSTracer.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\Asm.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompReplace.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\CompVFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\Jit.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\JitSafeMem.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\RegCache.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\RegCacheFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRAsm.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompALU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompBranch.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompFPU.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompLoadStore.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompSystem.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRCompVec.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRJit.cpp" /> <ClCompile Include="..\..\Core\MIPS\x86\X64IRRegCache.cpp" /> <ClCompile Include="..\..\Core\PSPLoaders.cpp" /> <ClCompile Include="..\..\Core\Reporting.cpp" /> <ClCompile Include="..\..\Core\Replay.cpp" /> <ClCompile Include="..\..\Core\HLE\Plugins.cpp" /> <ClCompile Include="..\..\Core\RetroAchievements.cpp" /> <ClCompile Include="..\..\Core\SaveState.cpp" /> <ClCompile Include="..\..\Core\Screenshot.cpp" /> <ClCompile Include="..\..\Core\System.cpp" /> <ClCompile Include="..\..\Core\ThreadPools.cpp" /> <ClCompile Include="..\..\Core\TiltEventProcessor.cpp" /> <ClCompile Include="..\..\Core\Util\GameDB.cpp" /> <ClCompile Include="..\..\Core\Util\MemStick.cpp" /> <ClCompile Include="..\..\Core\Util\PortManager.cpp" /> <ClCompile Include="..\..\Core\WebServer.cpp" /> <ClCompile Include="..\..\Core\Util\AudioFormat.cpp" /> <ClCompile Include="..\..\Core\Util\BlockAllocator.cpp" /> <ClCompile Include="..\..\Core\Util\DisArm64.cpp" /> <ClCompile Include="..\..\Core\Util\GameManager.cpp" /> <ClCompile Include="..\..\Core\Util\PPGeDraw.cpp" /> <ClCompile Include="..\..\Core\WaveFile.cpp" /> <ClCompile Include="..\..\ext\cityhash\city.cpp" /> <ClCompile Include="..\..\ext\disarm.cpp" /> <ClCompile Include="..\..\ext\riscv-disas.cpp" /> <ClCompile Include="..\..\ext\gason\gason.cpp" /> <ClCompile Include="..\..\ext\jpge\jpgd.cpp" /> <ClCompile Include="..\..\ext\jpge\jpge.cpp" /> <ClCompile Include="..\..\ext\libzip\zip_add.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_add_dir.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_add_entry.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_algorithm_deflate.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_buffer.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_close.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_delete.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_dirent.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_dir_add.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_discard.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_entry.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error_clear.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error_get.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error_get_sys_type.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error_strerror.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_error_to_str.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_err_str.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_extra_field.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_extra_field_api.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fclose.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fdopen.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_add.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_error_clear.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_error_get.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_get_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_get_external_attributes.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_get_offset.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_rename.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_replace.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_set_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_set_encryption.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_set_external_attributes.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_set_mtime.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_file_strerror.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fopen.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fopen_encrypted.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fopen_index.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fopen_index_encrypted.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fread.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_fseek.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_ftell.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_archive_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_archive_flag.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_encryption_implementation.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_file_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_name.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_num_entries.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_get_num_files.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_hash.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_io_util.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_libzip_version.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_memdup.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_name_locate.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_new.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_open.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_pkware.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_progress.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_random_uwp.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_rename.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_replace.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_archive_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_archive_flag.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_default_password.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_file_comment.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_file_compression.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_set_name.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_accept_empty.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_begin_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_begin_write_cloning.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_buffer.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_call.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_close.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_commit_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_compress.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_crc.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_error.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_common.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_stdio.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_win32.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_win32_named.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_win32_utf16.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_file_win32_utf8.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_free.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_function.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_get_file_attributes.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_is_deleted.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_layered.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_open.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_pkware_decode.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_pkware_encode.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_read.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_remove.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_rollback_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_seek.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_seek_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_stat.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_supports.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_tell.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_tell_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_window.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_write.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_zip.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_source_zip_new.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_stat.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_stat_index.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_stat_init.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_strerror.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_string.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_unchange.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_unchange_all.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_unchange_archive.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_unchange_data.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\libzip\zip_utf-8.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> <ForcedIncludeFiles></ForcedIncludeFiles> </ClCompile> <ClCompile Include="..\..\ext\sfmt19937\SFMT.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\snappy\snappy-c.cpp" /> <ClCompile Include="..\..\ext\snappy\snappy.cpp" /> <ClCompile Include="..\..\ext\snappy\snappy-sinksource.cpp" /> <ClCompile Include="..\..\ext\snappy\snappy-stubs-internal.cpp" /> <ClCompile Include="..\..\ext\udis86\decode.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\udis86\itab.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\udis86\syn-att.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\udis86\syn-intel.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\udis86\syn.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\udis86\udis86.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="..\..\ext\xbrz\xbrz.cpp" /> <ClCompile Include="..\..\ext\xxhash.c"> <PrecompiledHeader>NotUsing</PrecompiledHeader> </ClCompile> <ClCompile Include="pch.cpp"> <PrecompiledHeader>Create</PrecompiledHeader> </ClCompile> </ItemGroup> <ItemGroup> <ProjectReference Include="..\CommonUWP\CommonUWP.vcxproj"> <Project>{acb316ca-3ecb-48e5-be0a-91e72d5b0f12}</Project> </ProjectReference> <ProjectReference Include="..\libchdr_UWP\libchdr_UWP.vcxproj"> <Project>{191b6f52-ad66-4172-bd20-733eeeceef8c}</Project> </ProjectReference> <ProjectReference Include="..\miniupnpc_UWP\miniupnpc_UWP.vcxproj"> <Project>{d31fd4f0-53eb-477c-9dc7-149796f628e2}</Project> </ProjectReference> </ItemGroup> <ItemGroup> <None Include="..\..\ext\gason\LICENSE" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>