#pragma once
#include <memory>
#include <atomic>
#include <vector>
#include <thread>
#include "Common/CommonTypes.h"
class InputDevice {
public:
virtual ~InputDevice() = default;
virtual void Init() {}
virtual void Shutdown() {}
virtual bool HasAccelerometer() const { return false; }
enum { UPDATESTATE_SKIP_PAD = 0x1234, UPDATESTATE_NO_SLEEP = 0x2345};
virtual int UpdateState() = 0;
};
class InputManager {
public:
void BeginPolling();
void StopPolling();
void Shutdown() {
devices_.clear();
}
void GainFocus() {
focused_.store(true, std::memory_order_relaxed);
}
void LoseFocus() {
focused_.store(false, std::memory_order_relaxed);
}
void AddDevice(InputDevice *device) {
devices_.emplace_back(std::unique_ptr<InputDevice>(device));
}
bool AnyAccelerometer() const;
private:
void InputThread();
std::vector<std::unique_ptr<InputDevice>> devices_;
std::atomic<bool> runThread_;
std::thread inputThread_;
std::atomic<bool> focused_;
};
extern InputManager g_InputManager;