Path: blob/main/files/en-us/web/api/audioscheduledsourcenode/start/index.md
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------{{APIRef("Web Audio API")}}
The start() method on {{domxref("AudioScheduledSourceNode")}} schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.
Syntax
Parameters
when{{optional_inline}}: The time, in seconds, at which the sound should begin to play. This value is specified in the same time coordinate system as the {{domxref("AudioContext")}} is using for its {{domxref("BaseAudioContext/currentTime", "currentTime")}} attribute. A value of 0 (or omitting the
whenparameter entirely) causes the sound to start playback immediately.
Return value
None ({{jsxref("undefined")}}).
Exceptions
InvalidStateNode{{domxref("DOMException")}}: Thrown if the node has already been started. This error occurs even if the node is no longer running because of a prior call to {{domxref("AudioScheduledSourceNode.stop", "stop()")}}.
{{jsxref("RangeError")}}
: Thrown if the value specified for
whenis negative.
Examples
This example demonstrates how to create an {{domxref("OscillatorNode")}} which is scheduled to start playing in 2 seconds and stop playing 1 second after that. The times are calculated by adding the desired number of seconds to the context's current time stamp returned by {{domxref("BaseAudioContext/currentTime", "AudioContext.currentTime")}}.
Specifications
{{Specifications}}
Browser compatibility
{{Compat}}
See also
{{domxref("AudioScheduledSourceNode.stop", "stop()")}}
{{domxref("AudioScheduledSourceNode")}}
{{domxref("AudioBufferSourceNode")}}
{{domxref("ConstantSourceNode")}}
{{domxref("OscillatorNode")}}