Path: blob/main/files/en-us/web/guide/graphics/index.md
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------Websites and applications often need to present graphics, such as images. Static images can easily be displayed using the {{HTMLElement("img")}} element, or by setting the background of HTML elements using the {{cssxref("background-image")}} property. You can also construct graphics on-the-fly, or manipulate images after the fact. These articles provide insight into how you can accomplish this.
2D Graphics
: The {{HTMLElement("canvas")}} element provides APIs to draw 2D graphics using JavaScript.
: Scalable Vector Graphics (SVG) lets you use lines, curves, and other geometric shapes to render graphics. With vectors, you can create images that scale cleanly to any size.
3D Graphics
: A guide to getting started with WebGL, the 3D graphics API for the Web. This technology lets you use standard OpenGL ES in web content.
Video
: Embedding video and/or audio in a web page and controlling its playback.
: The RTC in WebRTC stands for Real-Time Communications, a technology that enables audio/video streaming and data sharing between browser clients (peers).