#ifndef ENGINE_H_INCLUDED
#define ENGINE_H_INCLUDED
#include <cstddef>
#include <cstdint>
#include <functional>
#include <optional>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "nnue/network.h"
#include "numa.h"
#include "position.h"
#include "search.h"
#include "syzygy/tbprobe.h"
#include "thread.h"
#include "tt.h"
#include "ucioption.h"
namespace Stockfish {
class Engine {
public:
using InfoShort = Search::InfoShort;
using InfoFull = Search::InfoFull;
using InfoIter = Search::InfoIteration;
Engine(std::optional<std::string> path = std::nullopt);
Engine(const Engine&) = delete;
Engine(Engine&&) = delete;
Engine& operator=(const Engine&) = delete;
Engine& operator=(Engine&&) = delete;
~Engine() { wait_for_search_finished(); }
std::uint64_t perft(const std::string& fen, Depth depth, bool isChess960);
void go(Search::LimitsType&);
void stop();
void wait_for_search_finished();
void set_position(const std::string& fen, const std::vector<std::string>& moves);
void set_numa_config_from_option(const std::string& o);
void resize_threads();
void set_tt_size(size_t mb);
void set_ponderhit(bool);
void search_clear();
void set_on_update_no_moves(std::function<void(const InfoShort&)>&&);
void set_on_update_full(std::function<void(const InfoFull&)>&&);
void set_on_iter(std::function<void(const InfoIter&)>&&);
void set_on_bestmove(std::function<void(std::string_view, std::string_view)>&&);
void set_on_verify_networks(std::function<void(std::string_view)>&&);
void verify_networks() const;
void load_networks();
void load_big_network(const std::string& file);
void load_small_network(const std::string& file);
void save_network(const std::pair<std::optional<std::string>, std::string> files[2]);
void trace_eval() const;
const OptionsMap& get_options() const;
OptionsMap& get_options();
int get_hashfull(int maxAge = 0) const;
std::string fen() const;
void flip();
std::string visualize() const;
std::vector<std::pair<size_t, size_t>> get_bound_thread_count_by_numa_node() const;
std::string get_numa_config_as_string() const;
std::string numa_config_information_as_string() const;
std::string thread_allocation_information_as_string() const;
std::string thread_binding_information_as_string() const;
private:
const std::string binaryDirectory;
NumaReplicationContext numaContext;
Position pos;
StateListPtr states;
OptionsMap options;
ThreadPool threads;
TranspositionTable tt;
LazyNumaReplicated<Eval::NNUE::Networks> networks;
Search::SearchManager::UpdateContext updateContext;
std::function<void(std::string_view)> onVerifyNetworks;
};
}
#endif