use super::*;
pub(super) fn write_struct(
array: &StructArray,
buffers: &mut Vec<ipc::Buffer>,
arrow_data: &mut Vec<u8>,
nodes: &mut Vec<ipc::FieldNode>,
offset: &mut i64,
is_little_endian: bool,
compression: Option<Compression>,
) {
write_bitmap(
array.validity(),
array.len(),
buffers,
arrow_data,
offset,
compression,
);
array.values().iter().for_each(|array| {
write(
array.as_ref(),
buffers,
arrow_data,
nodes,
offset,
is_little_endian,
compression,
);
});
}