Path: blob/master/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingFramedReplayInputHandler.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Input.StateChanges; using osu.Game.Replays; using osu.Game.Rulesets.Replays; namespace osu.Game.Rulesets.EmptyScrolling.Replays { public class EmptyScrollingFramedReplayInputHandler : FramedReplayInputHandler<EmptyScrollingReplayFrame> { public EmptyScrollingFramedReplayInputHandler(Replay replay) : base(replay) { } protected override bool IsImportant(EmptyScrollingReplayFrame frame) => frame.Actions.Any(); protected override void CollectReplayInputs(List<IInput> inputs) { inputs.Add(new ReplayState<EmptyScrollingAction> { PressedActions = CurrentFrame?.Actions ?? new List<EmptyScrollingAction>(), }); } } }