Path: blob/master/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Judgements { public class CatchJudgement : Judgement { public override HitResult MaxResult => HitResult.Great; /// <summary> /// Whether fruit on the platter should explode or drop. /// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" /> /// </summary> public virtual bool ShouldExplodeFor(JudgementResult result) => result.IsHit; } }